Intelser Forums

Fan Council '91 => FC62 Archive: 3069 => Game Turns => Combat Threads - I.S. Hexes => Topic started by: GreyJaeger on September 12, 2010, 02:57:45 AM

Title: [RP/MM] Naval Recon; CSV vs. Wolf [IS 2415 Kobe] *COMPLETE*
Post by: GreyJaeger on September 12, 2010, 02:57:45 AM
An uninvited guest is coming to dinner.
Title: Re: [RP/MM] Naval Recon; CSV vs. Wolf [IS 2414]
Post by: GreyJaeger on September 12, 2010, 02:58:12 AM
Pirate Insertion: [blockquote]Rolled 2d6 : 5, 2, total 7[/blockquote]
Title: Re: [RP/MM] Naval Recon; CSV vs. Wolf [IS 2414]
Post by: GreyJaeger on September 12, 2010, 02:58:48 AM
Pirate Insertion failed.

Anyone home?
Title: Re: [RP/MM] Naval Recon; CSV vs. Wolf [IS 2415 Kobe]
Post by: Dave Baughman on September 18, 2010, 02:36:25 AM
(OOC I'll leave it up to NVA to decide whether or not the Wolves will take a crack at the recon ship)
Title: Re: [RP/MM] Naval Recon; CSV vs. Wolf [IS 2415 Kobe]
Post by: GreyJaeger on September 20, 2010, 06:08:44 AM
<BUMP>
Title: Re: [RP/MM] Naval Recon; CSV vs. Wolf [IS 2415 Kobe]
Post by: NVA on September 20, 2010, 05:54:43 PM
I believe the rules are that the Vipers have to choose to commit or not, before I make a decision?
Title: Re: [RP/MM] Naval Recon; CSV vs. Wolf [IS 2415 Kobe]
Post by: GreyJaeger on September 20, 2010, 05:59:43 PM
No.. You choose whether you are going to engage. Then I decide if I am going to stick it out.
Title: Re: [RP/MM] Naval Recon; CSV vs. Wolf [IS 2415 Kobe]
Post by: NVA on September 20, 2010, 06:02:40 PM
Hmmm...My bad. 

Either way...

Wolf Init

[blockquote]Rolled 2d6 : 6, 2, total 8[/blockquote]
Title: Re: [RP/MM] Naval Recon; CSV vs. Wolf [IS 2415 Kobe]
Post by: GreyJaeger on September 20, 2010, 06:21:09 PM
Init-[blockquote]Rolled 2d6 : 4, 3, total 7[/blockquote]
Title: Re: [RP/MM] Naval Recon; CSV vs. Wolf [IS 2415 Kobe]
Post by: LittleH13 on September 21, 2010, 12:57:35 AM
Grey it is your choice as to whether or not you leave the system or stay to get info.


QuoteNaval Recon
Type: Raid
Mimimum Force Size: 0.25 FP
Requirement: Mobile or LFB Mobile movement class. Pirate Transit is mandatory.
Effect: If the required Pirate transit is successfully undetected gain full knowledge of enemy forces in hex (100%
reliable). If Pirate Transit fails, the raider may retreat or engage any forces defending (which can be from any or all planets in the hex). If the defender successfully engages then damage is rolled. If the Recon mission is engaged by the Defender the recon unit gains full knowledge of the units that engaged them (only applicable if any of the Recon mission escapes) but no other Naval forces in the
hex.
Title: Re: [RP/MM] Naval Recon; CSV vs. Wolf [IS 2415 Kobe]
Post by: GreyJaeger on September 21, 2010, 01:02:20 AM
Viper vessel departs.