A Armada of Jumpships and Dropships arrive in System and begin charging their drives.
CSA init roll
[blockquote]Rolled 2d6 : 2, 1, total 3[/blockquote]
FWL Init
[blockquote]Rolled 2d6 : 3, 5, total 8[/blockquote]
CSA blockade present RP to come in the morning after the dentist :-\
"Unidentified vessels, you have entered restricted aerospace. Further transit through this system is not allowed at this time. Stand to and prepare for safety inspection."
Four Trackers and unspecified numbers of ASFs present in system.
Romita Avengers & Yamada's SharksChallenge the Trackers
6.75 FP Aero
OOC * BUMP * This effects me being able to declare on Alarion. :-)
Just to make sure we're on the same page, the Adders intend to continue on their blockade orders.
If you wish to switch to naval engagement and finalize the transition to hostile territory movement, that's your prerogative.
Just so we are on the same page the default movement orders is defensive interdiction. Which will force a Blockade out of blockade orders and force it to engage.
You can consider me on Naval Engagement.
I want to fight the entire blockade. Not some of it. :-)
I am aware this will force me into hostile movement orders. It will prevent me from attacking Alarion with some/all of the forces here this turn but it will not prevent me from continuing movement.
Correct?
adder's commit
APP 1 Regular Reliable 2.75
Mu3 Tracker Regular Reliable 0.25
[blockquote]Rolled 2d6 : 1, 6, total 7[/blockquote]
FWL
[blockquote]Rolled 2d6 : 6, 2, total 8[/blockquote]
Crit Chance
[blockquote]Rolled 2d6 : 1, 5, total 6[/blockquote]
6.75 * 50% = 3.375 rounds to nearest .25 3.5 FP
Addder force is destroyed and 3 FP (from Adder force) is added to salvage pool.