A Armada of Jumpships and Dropships arrive in System and begin charging their drives.
CSA init roll
[blockquote]Rolled 2d6 : 6, 6, total 12[/blockquote]
FWL Init
[blockquote]Rolled 2d6 : 1, 6, total 7[/blockquote]
CSA blockade present RP to come in the morning after the dentist :-\
"Unidentified vessels, you have entered restricted aerospace. Further transit through this system is not allowed at this time. Stand to and prepare for safety inspection."
Three Trackers and unspecified numbers of ASFs present in system.
11.5 FP Aero Circinus Rangers Free Worlds Legionnaires, and Atrean Dragoons
OOC: This effects me being able to declare on Alarion
*BUMP*
Just to make sure we're on the same page, the Adders intend to continue on their blockade orders.
If you wish to switch to naval engagement and finalize the transition to hostile territory movement, that's your prerogative.
Just so we are on the same page the default movement orders is defensive interdiction. Which will force a Blockade out of blockade orders and force it to engage.
You can consider me on Naval Engagement.
I want to fight the entire blockade. Not some of it. :-)
I am aware this will force me into hostile movement orders. It will prevent me from attacking Alarion with some/all of the forces here this turn but it will not prevent me from continuing movement.
Correct?
Adders commit:
ASF-APP APP 2 Regular Reliable 2.75
Mu8 Tracker Regular Reliable 0.25
[blockquote]Rolled 2d6 : 6, 3, total 9[/blockquote]
possible crit
[blockquote]Rolled 2d6 : 3, 1, total 4[/blockquote]
OOC: Pity i had really been lookingforward to blowing them out of the Sky in MA.
FWL Attack
[blockquote]Rolled 2d6 : 4, 2, total 6[/blockquote]
11.5 * 30% = 3.45 rounds to nearest .25 so 3.5 FP in Damage.
Adder Force wiped out.