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Fan Council '91 => FC62 Archive: 3070 => Game Turns => Combat Threads - I.S. Hexes => Topic started by: chaosxtreme on October 10, 2010, 03:48:58 AM

Title: [RP/MM] Turn 43 [FWL/SP] Waypoint 0519 ToP [COMPLETE]
Post by: chaosxtreme on October 10, 2010, 03:48:58 AM
The Captain-General has in his wisdom decided these people require the protection of actual warriors rather then solhamma riffraff and Social Generals. As such we have come to give honorable trial for possession of this world with what force do you contest this claim?
Title: Re: FWL/SP MM/RP Waypoint 0519 ToP
Post by: GraeGor on October 10, 2010, 06:18:41 PM
The reply seems to be a prerecorded message, broadcast on all radio frequencies

This is Khan Stanislav N'buta

Pending the outcome of negotiations elsewhere, unless personally authorized by myself, all Military actions directed at worlds within the border of the Star Adder Commonwealth States are hereby to be treated as an Act of War.

Any move to launch Fighters, detach DropShips, establishing Blockades, or any other action that can be viewed as hostile will be considered an Act of War.

You have enough time to recharge your Drives and depart our systems and Territory before your presence is declared an Act of War.


The message repeats itself, this is the only communication received from the surface.
Title: Re: FWL/SP MM/RP Waypoint 0519 ToP
Post by: DisGruntled on October 11, 2010, 02:43:12 AM
Init for arriving Adder unit
[blockquote]Rolled 2d6 : 3, 2, total 5[/blockquote]
Title: Re: FWL/SP MM/RP Waypoint 0519 ToP
Post by: chaosxtreme on October 11, 2010, 07:05:10 AM
[blockquote]Rolled 2d6 : 5, 6, total 11[/blockquote]
Title: Re: FWL/SP MM/RP Waypoint 0519 ToP
Post by: chaosxtreme on October 11, 2010, 12:47:28 PM
*Bump*

OOC: Arriving Star Adder forces will get there after me whats there at the start of the turn?
Title: Re: [RP/MM] Turn 43 [FWL/SP] Waypoint 0519 ToP
Post by: chaosxtreme on October 13, 2010, 05:19:43 PM
* Bump* I am still waiting on a response to my bid request? Or do I need to declare FP and land to move this forward?
Title: Re: [RP/MM] Turn 43 [FWL/SP] Waypoint 0519 ToP
Post by: chaosxtreme on October 14, 2010, 01:18:50 AM

Elements of the 345th Lyran.
Aero 3 FP

OOC: Time to put your cards on the table.
Title: Re: [RP/MM] Turn 43 [FWL/SP] Waypoint 0519 ToP
Post by: DisGruntled on October 15, 2010, 02:33:57 PM
Militia only. As per the rest, the trials denied and it's up to you if you want to invade (unless there was hostile movement to arrive here).
Title: Re: [RP/MM] Turn 43 [FWL/SP] Waypoint 0519 ToP
Post by: chaosxtreme on October 17, 2010, 02:28:27 PM
FWL attack
[blockquote]Rolled 2d6 : 3, 5, total 8[/blockquote]
Title: Re: [RP/MM] Turn 43 [FWL/SP] Waypoint 0519 ToP
Post by: chaosxtreme on October 17, 2010, 02:29:04 PM
Crit chance
[blockquote]Rolled 2d6 : 6, 2, total 8[/blockquote]
Title: Re: [RP/MM] Turn 43 [FWL/SP] Waypoint 0519 ToP
Post by: chaosxtreme on October 17, 2010, 02:29:31 PM
Roll crit
[blockquote]Rolled 2d6 : 6, 4, total 10[/blockquote]
Title: Re: [RP/MM] Turn 43 [FWL/SP] Waypoint 0519 ToP
Post by: chaosxtreme on October 17, 2010, 02:33:19 PM
10 Reduce damage received by 5%. To be applied once the Milita do their rolls

75% damage done on the 3 to 1 table.

3 *.75 = 2.25 FP

Militia is whiped out.


Simple Resolution Roll Changed.

3 *.5 = 1.5 FP

Militia is still wiped out.
Title: Re: [RP/MM] Turn 43 [FWL/SP] Waypoint 0519 ToP
Post by: GraeGor on October 19, 2010, 05:16:54 AM
[ooc: let's find out if I can do one properly the first time around]

Militia[blockquote]Rolled 2d6 : 2, 2, total 4[/blockquote]
Title: Re: [RP/MM] Turn 43 [FWL/SP] Waypoint 0519 ToP
Post by: GraeGor on October 19, 2010, 05:18:07 AM
4 Deal 20% of FP to Opponent

.2FP, rounding to nearest .25 = .25FP Damage before being ground into the dirt
Title: Re: [RP/MM] Turn 43 [FWL/SP] Waypoint 0519 ToP [COMPLETE]
Post by: chaosxtreme on October 21, 2010, 12:57:42 AM
salvage pool is 1.25

[blockquote]Rolled 2d6 : 3, 3, total 6[/blockquote]

+15 for invasion
Title: Re: [RP/MM] Turn 43 [FWL/SP] Waypoint 0519 ToP [COMPLETE]
Post by: chaosxtreme on October 21, 2010, 12:58:09 AM
.265 rounds to .25

Salvage is .25