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General Category => Flashpoint 3090 => Administrative Resources => Flashpoint Archive: 3091 => Topic started by: Pink_Knight on October 10, 2010, 06:45:08 AM

Title: [Combat Ops] Hex 2936 Verlo CC vs FS Invasion [Completed - CC Victory]
Post by: Pink_Knight on October 10, 2010, 06:45:08 AM
Above Verlo, space boiled, as it did at other systems in the sector. A host of transports arrived with a flash, and began seperatring their cargo.

General Daniel Voight ordered a comlink opened the to world below.

"Peoples of Verlo! We have come to free you from the yoke of Federated Suns oppression! They make war over a simple matter of our reclamation of worlds rightfully ours! We shall teach them of their folly.

All who surrender will be dealt with peacefully, as citizens of the Capellan Confederation."

Following forces arrive on Op round 2:
4th McCarron's Armored Cavalry Transport Division
-4th MAC, Lord Carson's Cavaliers
Title: Re: [Combat Ops] Hex 2936 Verlo CC vs FS Invasion
Post by: Fatebringer on October 12, 2010, 05:33:52 AM
Fed Suns Initiative Roll

[blockquote]Rolled 2d6 : 2, 3, total 5[/blockquote]
Title: Re: [Combat Ops] Hex 2936 Verlo CC vs FS Invasion
Post by: Pink_Knight on October 12, 2010, 08:41:20 AM
Capellan Confederation initiative:
[blockquote]Rolled 2d6 : 1, 5, total 6[/blockquote]
Title: Re: [Combat Ops] Hex 2936 Verlo CC vs FS Invasion
Post by: Fatebringer on October 28, 2010, 03:05:11 AM
Militia Only - Medium

Medium

Mechs
2 Bottom Level

[blockquote]Rolled 2d6 : 3, 3, total 6[/blockquote]
[blockquote]Rolled 2d6 : 3, 4, total 7[/blockquote]

Vehicles
2 Bottom Level

[blockquote]Rolled 2d6 : 3, 2, total 5[/blockquote]
[blockquote]Rolled 2d6 : 3, 2, total 5[/blockquote]

Conv. Fighters
2 Bottom Level

[blockquote]Rolled 2d6 : 2, 5, total 7[/blockquote]
[blockquote]Rolled 2d6 : 2, 6, total 8[/blockquote]

Infantry
2 Bottom Level

[blockquote]Rolled 2d6 : 4, 1, total 5[/blockquote]
[blockquote]Rolled 2d6 : 6, 5, total 11[/blockquote]
Title: Re: [Combat Ops] Hex 2936 Verlo CC vs FS Invasion
Post by: Daemonknight on October 28, 2010, 05:36:34 AM
Jump Point: 4th McCarron's Transport Division/4th MAC Regiment- Landing

4th MAC Transport Division: 48FP
4th MAC Regiment: 283 FP
Title: Re: [Combat Ops] Hex 2936 Verlo CC vs FS Invasion
Post by: Fatebringer on October 28, 2010, 05:40:00 AM
Turn 3 - Conv. Fighters - Atmosphere - Intercept

Conv Fighter group I - 8 FP
Conv Fighter group II - 9 FP
Title: Re: [Combat Ops] Hex 2936 Verlo CC vs FS Invasion
Post by: Daemonknight on October 28, 2010, 05:40:29 AM
Combat Roll:
[blockquote]Rolled 2d6 : 6, 3, total 9[/blockquote]
Title: Re: [Combat Ops] Hex 2936 Verlo CC vs FS Invasion
Post by: Fatebringer on October 28, 2010, 05:41:28 AM
FS Militia - Combat Roll

[blockquote]Rolled 2d6 : 5, 6, total 11[/blockquote]
Title: Re: [Combat Ops] Hex 2936 Verlo CC vs FS Invasion
Post by: Daemonknight on October 28, 2010, 05:44:58 AM
Critical Hit:
[blockquote]Rolled 2d6 : 6, 1, total 7[/blockquote]
Title: Re: [Combat Ops] Hex 2936 Verlo CC vs FS Invasion
Post by: Fatebringer on October 28, 2010, 05:45:13 AM
Aero deal 7 FP of damage while thrusting their fighters into the CC Dropships

Crit Rolls

[blockquote]Rolled 2d6 : 4, 6, total 10[/blockquote]
Title: Re: [Combat Ops] Hex 2936 Verlo CC vs FS Invasion
Post by: Fatebringer on October 28, 2010, 05:45:53 AM
To borrow the DC term "BONZAI!"

Crit 1

[blockquote]Rolled 2d6 : 3, 4, total 7[/blockquote]

Crit 2

[blockquote]Rolled 2d6 : 3, 5, total 8[/blockquote]
Title: Re: [Combat Ops] Hex 2936 Verlo CC vs FS Invasion
Post by: Daemonknight on October 28, 2010, 05:48:13 AM
Op Round 3 SitRep:

CC forces take 7 PF damage, and are disrupted for Op Round 4(cannot issue orders)

FS Militia fighters are wiped out.

CC wins Decisive Victory.

Victory Points:
CC: 3
FS: 0
Title: Re: [Combat Ops] Hex 2936 Verlo CC vs FS Invasion
Post by: Fatebringer on October 28, 2010, 04:37:32 PM
Remaining militia - 44 FP

CC 48 - 7 = 41

Salvage Roll
[blockquote]Rolled 2d6 : 3, 2, total 5[/blockquote]
Title: Re: [Combat Ops] Hex 2936 Verlo CC vs FS Invasion
Post by: Fatebringer on November 05, 2010, 05:48:59 AM
OP 4 Initiative

CC

[blockquote]Rolled 2d6 : 4, 4, total 8[/blockquote]

FS

[blockquote]Rolled 2d6 : 3, 4, total 7[/blockquote]
Title: Re: [Combat Ops] Hex 2936 Verlo CC vs FS Invasion
Post by: Fatebringer on November 05, 2010, 05:50:15 AM
Turn 4 They hang back a turn and regroup.
Title: Re: [Combat Ops] Hex 2936 Verlo CC vs FS Invasion
Post by: Fatebringer on November 05, 2010, 05:51:43 AM
Turn 5 CC makes for the planet, FS makes their last ditch effort to repel them.

CC : 41

[blockquote]Rolled 2d6 : 3, 2, total 5[/blockquote]

FS : 44

[blockquote]Rolled 2d6 : 1, 5, total 6[/blockquote]
Title: Re: [Combat Ops] Hex 2936 Verlo CC vs FS Invasion
Post by: Fatebringer on November 05, 2010, 05:56:59 AM
OP 5 Wrap Up

CC : 41 * .25 = 10
FS : 44 * .3 = 13


CC: 41-13 + 1 = 29
FS: 44-10 + 1 = 35

Combat is a Draw, however when the 4th MAC unit actually lands, the Militia scatter like roaches and disband.
CC takes Verlo
Hex is Contested

Salvage Roll
[blockquote]Rolled 2d6 : 2, 6, total 8[/blockquote]

Title: Re: [Combat Ops] Hex 2936 Verlo CC vs FS Invasion
Post by: Fatebringer on November 05, 2010, 06:01:29 AM
CC Forces

4th MAC Transport Division: 29 FP
4th MAC Regiment: 283 - 7 - 12 = 264 FP

Please mark this thread [Complete - CC/M Win]