OOC: Expecting guests from numerous parties this cycle - if you have troops incoming, please post and roll init. I ask only because it's consequential for other RP I have to run this turn.
OOC: Nothing, aside from the Hellions? Are the promised Lyrans coming? Their arrival is supposed to be the trigger for the other thing.
The Clans arrive! Arc Royal is to fall soon..
init
[blockquote]Rolled 2d6 : 5, 2, total 7[/blockquote]
any guests incoming?
Lyran Commonwealth
[blockquote]Rolled 2d6 : 3, 6, total 9[/blockquote]
LC forces arrive first
"Arc Royal control, this is Kampfgruppe Rechnung, incoming from Tharkad to reinforce the Arc-Royal defenses. Be advised that per the conditions negotiated on Tharkad we will be imposing Martial Law upon our arrival. Request orbital entry vectors."
(OOC: Departing AFFS and DCMS troops, please roll initiative here as well so we can determine when your people leave.)
[DC left a while ago, no init needed from them.]
United Clan force post Naval Engagement:
Clan Ice Hellion
Pack Leader Support Odyssey Veteran Reliable 6,5
Moore's Honor Essex (Clan) Veteran Reliable 7,5
Radiant Lola III (Clan) Veteran Reliable 5
Hellion's Pride (Fredasa Corvette) Regular Reliable 4
3rd Marine Cluster Regular Questionable 5,5
9th Hellion Lancers Aero Regular Reliable 10
78th Hellion Lancers Aerospace Transported Regular Fanatical 5
43.5 FP
Clan Snow Raven: 367.5 FP
CSRS Ark Royal (Conqueror), Elite / Fanatical, 53
CSRS Nestling (Carrack - Military), Elite / Fanatical, 5.5
CSRS Storm Crow (Sovietskii Soyuz), Elite / Fanatical, 23
CSRS White Terror (Aegis), Elite / Fanatical, 32.75
CSRS Blue Lancer (Aegis), Elite / Fanatical, 32.75
CSRS Ice Storm (Cameron), Elite / Fanatical, 20.75
CSRS Venture Star (Carrack - Military), Elite / Fanatical, 5.5
CSRS Vision of Terra (Lola III), Elite / Fanatical, 10.5
CSRS White Cloud (Sovietskii Soyuz), Elite / Fanatical, 23
CSRS Black Justice (Aegis), Elite / Fanatical, 32.75
CSRS Magpie Battle Group (Congress), Elite / Fanatical, 15.75
11th Tactical Air Wing (Monolith), Regular / Reliable, 23.75
16th Tactical Air Wing (Monolith), Regular / Reliable, 23.75
71st Tactical Air Wing (Monolith), Regular / Reliable, 23.75
72nd Tactical Air Wing (Monolith), Regular / Reliable, 23.75
98th Tactical Air Wing (Monolith), Regular / Reliable, 17.25
OOC: Just a note. Before he left August wanted me to proxy his naval fights. ;-) Still prepared to do that here and at Tharkad.
OOC: Thanks for the heads up - you'll definitely be able to have some fun at Tharkad in that case.
OOC2: Marlin, are the Clan forces that are jumping in setting up a blockade?
No. No Blockade.
"Incoming Clan forces, this is Colonel Paul von Upano, commanding Kampfgruppe Rechnung. This star system - at the request of its government - is under Lyran military protection. Please state your intentions."
Quote from: Dave Baughman on October 18, 2010, 10:03:44 PM
OOC2: Marlin, are the Clan forces that are jumping in setting up a blockade?
Marlin may not be, but A-R's fighter squadrons will.
Clan Force goes on Offensive Interdiction.
Er, yes, I meant Interdiction.
OOC: so what did we got here?
I would rather like a MA resolution than to lose the whole Fleet to bad Simp Res rolls.. :( So, the sooner we can get it on, the better.
Bump. "All non AR-Forces, you have got one Chance to surrender. Power down your systems and spare you death."
OOC: Dave Baughman, you are. Need the FP and then we can try to either SimRes or Play it. Or you just surrender. :P
Agnes Eszterhazi pacing the spaceport command post, glanced at her watch once more. The second hand had only completed a quarter turn since it was last sighted; she cursed it silently for not being more eager, more thorough. "Gerson, is it time yet?"
"They've arrived, Elvtárs Eszterhazi, but no word forthcoming. Are you sure you want to go ahead with this?"
"Yes, Gerson. Let's just hope that they're as foolish as their leaders."
She walked overquickly to the broadcast terminal, and switched it on, speaking in a voice that was almost too controlled to seem natural. "Kampfgruppe Rechnung, as you can see, you have marched into a trap. Your lives are in our hands. What you may not know is that Tharkad has already fallen to Arc-Royal's military forces. Nondi Steiner and Robert Kelswa are dead, and your Estates General fled like rats from a sinking ship. You may fight bravely here, and you may die, but know that the battle has already been decided. There are no meaningful heroics here. I call upon you once to stand down - failure to comply will result in your destruction."
The Warships and fighters of the Clan prepare to close and destroy the ships that hang in limbo between the Planet and the Jump Point. They have nowhere to go, except to surrender or die.
"This is your last chance, Lyran troops. If we do not receive your sign of surrender immediately, we must destroy you."
OOC: Dave? Bouncy bump?
Lyran forces will attempt to repel your invasion.
37th Lyran Guards RCT -- 44 FP
Various aerospace units -- 39.50 FP (all on ground support)
Simple res roll...
[blockquote]Rolled 2d6 : 1, 1, total 2[/blockquote]
FFFFFFFFFFFFFFFFF >:(
I'll hand rolling duties over to Marlin. But for the record, A-R contributes 107 naval FP to the clan side, and 65.25 FP ground.
OOC: to be clear, the Lyrans go to ground? Because as it is, they are interdicted from both sides. As I see it this roll was for interdiction breaking for either to the Planet or free to the Jump Point. In this case only for the fighters, as an engagement.
We would meet this with a certain number of FP; just not risk many of our Warships.
Need your opinion on this, Dave. In space, the Aero cant be on Ground Support and the Grounders wont help much.
Effectively, the Lyrans are trapped in space, yet.
If you go to ground, the Lyrans will have to go through August's numbers.
Let's not worry about it overmuch - they rolled so poorly that our chances of dropping this one are miniscule. Maybe just send your fighters to ground support and roll it? We could then RP most of the ships being intercepted as they try to land, if that suits everyone?
Sounds like a plan stan. Three of the Raven Tactical Air Wings go to Ground Support.
11th Tactical Air Wing, Regular/Reliable, 23.75FP
71st Tactical Air Wing, Regular/Reliable, 23.75FP
72nd Tactical Air Wing, Regular/Reliable, 23.75FP
Logical would indeed be if they tried to land through the much smaller AR-Screen.
So a roll would be needed by the AR. However, if they already have landed.. (21 FP of fighters of the CIH joins as well, as would the AR fighters.)
But really its mostly Dave's decision, though I still dont know what he really wants to do If he wants to take it against the AR or not.
OOC- LC won initiative; they were already on the ground when the Clan forces arrived, unless I am missing something. In other words, they fell right into Arc Royal's trap. Had the Clans won init, the LCAF would have just left as at that point the trap would have been obvious.
Okay, to resolve.
Allied force FP: 71.25 Ravens + 21 Hellions + 172.25 A-R = 264.25 Total
[blockquote]Rolled 2d6 : 5, 1, total 6[/blockquote]
Okay, the total was 263.5, but I won't go back and edit, lest the roll be screwed up.
Allied crit check, based on low LCAF roll
[blockquote]Rolled 2d6 : 1, 5, total 6[/blockquote]
Allies deal 79 FP in damage to LCAF
LCAF deals 8.5 FP in damage to Allies.
4.5 FP of LCAF forces remain.
Do the remaining Lyran forces surrender? They will get one chance.
This needs resolution by some GM.
37th Lyran are fanatical, they'll go down fighting.
[blockquote]Rolled 2d6 : 2, 3, total 5[/blockquote]
Allied roll:
[blockquote]Rolled 2d6 : 4, 4, total 8[/blockquote]
Looks like the LCAF is wiped out, with one more FP worth of damage dealt to the allies, for 9.5 total. Shall we split the damage 3.5 for me and 3 for each clan? And I'll let you guys roll the salvage - all of it goes to the clans, Ravens and Hellions can divide it between them however they like.
6 Damage for the Clans will be acceptable.
-.25 each for immediate repair.
Total damage -.75 FP for the AR repairs too.
92,25 FP of available Salvage after my calcs.
Roll: [blockquote]Rolled 2d6+10 : 5, 6 + 10, total 21[/blockquote]
19,5 RP salvageable.
Assuming the 3 FP each are repaired (under 30 % damage)
it leaves 13,5
Each Clan takes 6,75 RP on its sheet, unless the Ravens hand over their part to the CIH.
August, you may mark that as complete, the CIH will grab their shares and move out again.