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Fan Council '91 => FC62 Archive: 3070 => Game Turns => Combat Threads - I.S. Hexes => Topic started by: chaosxtreme on October 11, 2010, 12:23:22 PM

Title: [RP/MM] Turn 43 [FWL/SP] Duran 1420 ToP [COMPLETE]
Post by: chaosxtreme on October 11, 2010, 12:23:22 PM
By order of the Captain-General whom here dares face the FWL in an honorable trial for possession of this planet.
Title: Re: [RP/MM] Turn 43 [FWL/SP] Duran 1420 ToP
Post by: GraeGor on October 11, 2010, 03:25:01 PM
The reply seems to be a prerecorded message, broadcast on all radio frequencies

This is Khan Stanislav N'buta

Pending the outcome of negotiations elsewhere, unless personally authorized by myself, all Military actions directed at worlds within the border of the Star Adder Commonwealth States are hereby to be treated as an Act of War.

Any move to launch Fighters, detach DropShips, establishing Blockades, or any other action that can be viewed as hostile will be considered an Act of War.

You have enough time to recharge your Drives and depart our systems and Territory before your presence is declared an Act of War.


The message repeats itself, this is the only communication received from the surface.
Title: Re: [RP/MM] Turn 43 [FWL/SP] Duran 1420 ToP
Post by: DisGruntled on October 11, 2010, 05:38:50 PM
CSA init
[blockquote]Rolled 2d6 : 2, 4, total 6[/blockquote]
Title: Re: [RP/MM] Turn 43 [FWL/SP] Duran 1420 ToP
Post by: chaosxtreme on October 13, 2010, 05:07:09 PM
FWL Init
[blockquote]Rolled 2d6 : 4, 1, total 5[/blockquote]
Title: Re: [RP/MM] Turn 43 [FWL/SP] Duran 1420 ToP
Post by: chaosxtreme on October 14, 2010, 01:21:49 AM
OOC: Adders have init so you get to respond first. but we are ready to proceed to trial.
Title: Re: [RP/MM] Turn 43 [FWL/SP] Duran 1420 ToP
Post by: DisGruntled on October 15, 2010, 02:30:09 PM
I could have sworn I had sent units here but aparently I didn't :'( 

As per the rest, the trials denied and it's up to you if you want to invade (unless there was hostile movement to arrive here).
Title: Re: [RP/MM] Turn 43 [FWL/SP] Duran 1420 ToP
Post by: chaosxtreme on October 17, 2010, 02:52:16 PM
FWL shows up with 12.5 FP to take the world

[blockquote]Rolled 2d6 : 4, 5, total 9[/blockquote]
Title: Re: [RP/MM] Turn 43 [FWL/SP] Duran 1420 ToP
Post by: chaosxtreme on October 17, 2010, 02:52:36 PM
Crit Chance

[blockquote]Rolled 2d6 : 2, 5, total 7[/blockquote]
Title: Re: [RP/MM] Turn 43 [FWL/SP] Duran 1420 ToP
Post by: chaosxtreme on October 17, 2010, 02:53:00 PM
Militia wiped out.

Awaiting militia rolls before completing the thread.
Title: Re: [RP/MM] Turn 43 [FWL/SP] Duran 1420 ToP
Post by: GraeGor on October 19, 2010, 04:59:16 AM
Militia Rolls

[blockquote]Rolled 2d6 : 3, 6, total 9[/blockquote]
Title: Re: [RP/MM] Turn 43 [FWL/SP] Duran 1420 ToP
Post by: GraeGor on October 19, 2010, 05:01:13 AM
Possible Crit (?)
[blockquote]Rolled 2d6 : 6, 1, total 7[/blockquote]
Title: Re: [RP/MM] Turn 43 [FWL/SP] Duran 1420 ToP
Post by: GraeGor on October 19, 2010, 05:02:07 AM
[ooc: probably in wrong order]

Damage Roll
[blockquote]Rolled 2d6 : 6, 3, total 9[/blockquote]
Title: Re: [RP/MM] Turn 43 [FWL/SP] Duran 1420 ToP
Post by: GraeGor on October 19, 2010, 05:05:36 AM
[from damage table...if I read the correct one]

Quote9 Deal 55% of FP to OpponentC

C – Attacker has an opportunity to earn one or more critical event.

[not that another Crit Chance matters much since you wiped the Militia out anyways]

Damage to FWL - .5FP; before being overwhelmed



[ooc: edit, guess I didnt need to roll for previous post....fortunately for me, my initial roll was a 9 as well, so if I understand things correctly, the Damage Result is the same]
Title: Re: [RP/MM] Turn 43 [FWL/SP] Duran 1420 ToP
Post by: chaosxtreme on October 21, 2010, 12:58:50 AM
salvage pool is 1.5

[blockquote]Rolled 2d6 : 6, 1, total 7[/blockquote] +15 for invasion
Title: Re: [RP/MM] Turn 43 [FWL/SP] Duran 1420 ToP
Post by: chaosxtreme on October 21, 2010, 12:59:30 AM
.33 rounds to .25 salvage is .25