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General Category => Flashpoint 3090 => Administrative Resources => Flashpoint Archive: 3091 => Topic started by: Fatebringer on October 12, 2010, 06:59:09 AM

Title: [Combat Ops] Turn 8 - 3822 Cassias [Complete - Contested]
Post by: Fatebringer on October 12, 2010, 06:59:09 AM
The Chasseur watch out for ships blocking their path planet side.

The following units arrive on Operational Turn 4 on Invasion Orders

CM -Patrol - Bravo - Patrol Division
CM -Patrol - Charly - Patrol Division
New Ivaarsen Chasseurs BCT   (Armor) - Medium Armor Regiment+
Kestrel Grenadiers BCT (Aeror) - 2x Heavy ASF Wing (H)
Title: Re: [Combat Ops] Turn 8 - 3822 Cassias
Post by: Daemonknight on October 12, 2010, 09:15:55 AM
Units in system:
3rd Galedon District Transport Division

Regimental-level signals are coming from the ground:
12th Galedon Regulars
Title: Re: [Combat Ops] Turn 8 - 3822 Cassias
Post by: Fatebringer on October 28, 2010, 04:19:04 AM
CSR Initiative

[blockquote]Rolled 2d6 : 5, 3, total 8[/blockquote]
Title: Re: [Combat Ops] Turn 8 - 3822 Cassias
Post by: Daemonknight on October 28, 2010, 04:19:17 AM
Initiative roll

[blockquote]Rolled 2d6 : 6, 1, total 7[/blockquote]
Title: Re: [Combat Ops] Turn 8 - 3822 Cassias
Post by: Fatebringer on October 28, 2010, 03:14:05 PM
Fed Suns New Ivaarsen Chasseurs BCT attempts to Land with air support from the Kestrel Grenadiers BCT (Aero)

[blockquote]Rolled 2d6 : 5, 5, total 10[/blockquote]
Title: Re: [Combat Ops] Turn 8 - 3822 Cassias
Post by: Fatebringer on October 28, 2010, 03:14:56 PM
You can find out how much Air Support that is.

CSR Combat Roll
[blockquote]Rolled 2d6 : 2, 4, total 6[/blockquote]
Title: Re: [Combat Ops] Turn 8 - 3822 Cassias
Post by: Fatebringer on October 28, 2010, 03:18:37 PM
I realize you need strengths...

New Ivaarsen Chasseurs BCT   (Armor) - Medium Armor Regiment+, 128 FP
Kestrel Grenadiers BCT (Aero) - 2x Heavy ASF Wing (H), 64FP (Total, not the % allowed for the fight)
Title: Re: [Combat Ops] Turn 8 - 3822 Cassias
Post by: Fatebringer on November 04, 2010, 04:48:53 PM
DC Patrol Trinay will attempt to intercept Patrol Division Bravo at least to delay the landing and possibly damage the units on board if nothing else.

DC 40
FS 108 + (40 * .4) = 124

I sought Chaos's advise on how to proceed with unit's and PS on the line. The consensus of both of us was to buy time for re-inforcements.
Title: Re: [Combat Ops] Turn 8 - 3822 Cassias
Post by: Fatebringer on November 04, 2010, 05:04:20 PM
DC Roll

[blockquote]Rolled 2d6 : 3, 6, total 9[/blockquote]

FS Roll

[blockquote]Rolled 2d6 : 1, 2, total 3[/blockquote]
Title: Re: [Combat Ops] Turn 8 - 3822 Cassias
Post by: Fatebringer on November 04, 2010, 05:04:49 PM
DC Crit Chance 1

[blockquote]Rolled 2d6 : 3, 6, total 9[/blockquote]

DC Crit Chance 2

[blockquote]Rolled 2d6 : 2, 4, total 6[/blockquote]
Title: Re: [Combat Ops] Turn 8 - 3822 Cassias
Post by: Fatebringer on November 04, 2010, 05:08:04 PM
Crit 1

[blockquote]Rolled 2d6 : 1, 4, total 5[/blockquote]
Title: Re: [Combat Ops] Turn 8 - 3822 Cassias
Post by: Fatebringer on November 04, 2010, 05:14:50 PM
DC Wins next Operational Round as Dropship Captain Simon is captured ... that is all.

DC = 40 * .55 = 22 FP Done
FS = 124 * .15 = 18 FP Done

DC wins Operationa Init for Turn 6

DC = 40 - 18 + 2 = 34 FP
FS = 108 - 22 + 2 = 88 FP

Match is a Draw
FS do enough damage to bypass the DC Dropships
DC: 1
FS: 1
Title: Re: [Combat Ops] Turn 8 - 3822 Cassias
Post by: Fatebringer on November 04, 2010, 05:19:40 PM
DC wins intit for Operational Turn 6 and will send their Big Boys BN (Heavy) to oppose the Landing.

DC 1st BN 12th Galedon Regulars - 51 FP
FS Patrol Division Bravo - 88 FP

FS move Aerospace to Atmo
Title: Re: [Combat Ops] Turn 8 - 3822 Cassias
Post by: Fatebringer on November 04, 2010, 05:20:16 PM
Op 6 Combat Roll

DC Roll

[blockquote]Rolled 2d6 : 3, 1, total 4[/blockquote]

FS Roll

[blockquote]Rolled 2d6 : 6, 1, total 7[/blockquote]
Title: Re: [Combat Ops] Turn 8 - 3822 Cassias
Post by: Fatebringer on November 04, 2010, 05:23:37 PM
The might of the Dropships overwhelm the defenders, but they do catch some of the units trying to disembark the dropship.

DC = 51 * .2 = 10 FP
FS = 88 * .4 = 35 FP

The Fed Suns succeed in Landing their troops.

DC = 51 - 35 + 4 = 20 FP
FS = 88 - 10 + 1 = 79 FP

Fed Suns achieve a Decisive Victory
Hex is Contested
DC: 1
FS: 4
Title: Re: [Combat Ops] Turn 8 - 3822 Cassias
Post by: Fatebringer on November 04, 2010, 05:24:11 PM
Salvage 5

[blockquote]Rolled 2d6 : 2, 5, total 7[/blockquote]

Salvage 6

[blockquote]Rolled 2d6 : 2, 5, total 7[/blockquote]
Title: Re: [Combat Ops] Turn 8 - 3822 Cassias [Complete - Contested]
Post by: Fatebringer on November 04, 2010, 05:52:03 PM
40 * .15 = 6
45 * .15 = 7


DC Forces
3rd Galedon District Transport Division - 34 FP
12th Galedon Regulars - 76 FP after reducing the C3 bonus.

CM -Patrol - Bravo - Patrol Division - 79 FP
CM -Patrol - Charly - Patrol Division - 124 FP
New Ivaarsen Chasseurs BCT (Armor) 128 - 22 - 10 = 96 FP
Kestrel Grenadiers BCT (Aero) 64FP

Available Salvage is 13 RP
Title: Re: [Combat Ops] Turn 8 - 3822 Cassias [Complete - Contested]
Post by: Daemonknight on December 21, 2010, 01:57:24 AM
single salvage roll for the whole op-

85 * .4 = 34 RP availible from salvage
Title: Re: [Combat Ops] Turn 8 - 3822 Cassias [Complete - Contested]
Post by: Fatebringer on December 21, 2010, 10:33:58 PM
Rolls were done thru the turn and updated when posted in the Turn 9 thread along with current forces. Please see the Rules clarification regarding Salvage.