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General Category => Flashpoint 3090 => Administrative Resources => Flashpoint Archive: 3091 => Topic started by: Fatebringer on November 16, 2010, 06:51:44 PM

Title: [Combat Ops] Turn 9 - 3722 Misery - [Complete]
Post by: Fatebringer on November 16, 2010, 06:51:44 PM
http://intelser.org/forums/index.php?topic=1568.0 (http://intelser.org/forums/index.php?topic=1568.0)

End of Turn 8, This hex is not contested as no Ground Forces have Landed. Current Forces in system are as follows. The Lucien Davion left the system on Turn 8 - Round 6

Dragon Watchers - Patrol Division (Jump Point)
DracM - TD - Bravo - Transport Division  (Jump Point)
New Ivaarsen Chasseurs BCT (Aero) - 2x Medium ASF Wing (Jump Point)
Deneb Light Cavalry BCT Aerospace - 2x Light ASF Wing (H) (Jump Point)
2nd Robinson Rangers - Medium Mech Regiment (Jump Point)

Additional Fed Suns Forces are in this system for deployment to other worlds and are likewise at the Jump Point. (See Thestria & Elidere Threads)

DCA Draconis Rift (Jump Point)
DCA Bushido Blade (Jump Point)
DCA 1st Fleet Regiment (Med ASF) (Jump Point)
DCA 2nd Fleet Regiment (Med ASF) (Jump Point)
1st Galedon Regulars Transport Division (Jump Point)
2nd Galedon Regulars Transport Division (Jump Point)
Ryuken-Go Regiment (Ground)

Victory Points
DC: 2
FS: 4

Total Salvage: 168 RP
Title: Re: [Combat Ops] Turn 9 - 3722 Misery
Post by: swang on December 15, 2010, 09:02:57 AM
FS Initiative
[blockquote]Rolled 2d6 : 5, 4, total 9[/blockquote]
Title: Re: [Combat Ops] Turn 9 - 3722 Misery - [Complete]
Post by: Fatebringer on December 27, 2010, 11:36:33 PM
Cease Fire in place.