Since the thread is closed here is the OCC information that needs to be posted:
At the start of round 2, all allied units begin joint operations under DC command as reinforcements show up:
On Coventry at the start of round 2;
AFFS: 32.5 FP Ground
FWL: 189.75 FP Ground, 29.75 FP ASF
DC: 44 FP Ground, 9 FP ASF [-1FP used in round 1]
Reinforcements;
AFFS: 135.75 FP Ground, 54.5 FP ASF
FWL: 97.5 FP Ground, 308.5 FP ASF/Naval
DC: 0 FP Ground, 492.25 FP ASF/Naval
All units operating under joint operations at the start of round 2 (When the commander arrived).
Turn 43 end of turn salvage.
Round 3:103.75FP (CSA Damage) + 301FP (Allied Damage)
Round 4: 5FP (CSA vs FS, NE) + 16FP (CSA vs FS, NE)
Round 5: 29FP (CSA vs FWL, NE) + 8.75FP (CSA vs FWL, NE)
Round 6: 472FP (Allied Damage) + 152.75FP (CSA Damage)
Total Salvage left over at 22% = 1088.25FP * 22% = 239.5FP
Hulls in space:
Centaur Vincent (Mk. 42)
Victoria Ward Liberator
Lambridge Tracker
Typhoon Tracker
Alexandria Atreus
Delphi Thera
Kenyon Marik Impavido
Robert Davion Avalon
Covenant Kirishima
Turn 44 end of turn salvage
Round 1: 1FP (DC Damage) + .25FP (CSA Damage)
Round 2: 56FP (Allied) + 504.75FP (CSA)
Survival rolls:
Olympic Battle Group Aegis (2372) Mobile Regular
[blockquote]Rolled 2d6 : 3, 6, total 9[/blockquote]
Nueva Badajoz Battle Group Aegis (2372) Mobile Regular
[blockquote]Rolled 2d6 : 3, 5, total 8[/blockquote]
Carthage Battle Group Atreus Mobile Regular
[blockquote]Rolled 2d6 : 4, 1, total 5[/blockquote]
Thaddeus Marik Battle Group Impavido Mobile Regular
[blockquote]Rolled 2d6 : 4, 4, total 8[/blockquote]
Abbot Battle Group Vincent (Mk. 39) Mobile Regular
[blockquote]Rolled 2d6 : 6, 4, total 10[/blockquote]
Xanthos Battle Group Black Lion (SLDF) LFB Mobile Regular
[blockquote]Rolled 2d6 : 2, 6, total 8[/blockquote]
Marseilles Battle Group Atreus Mobile Regular
[blockquote]Rolled 2d6 : 3, 6, total 9[/blockquote]
Corrine Marik Battle Group Atreus Mobile Regular
[blockquote]Rolled 2d6 : 3, 5, total 8[/blockquote]
Lefty Eastwick Battle Group Atreus Mobile Regular
[blockquote]Rolled 2d6 : 2, 1, total 3[/blockquote]
Carlos Alison Battle Group Impavido LFB Mobile Regular
[blockquote]Rolled 2d6 : 1, 4, total 5[/blockquote]
Antonin Marik Battle Group Impavido LFB Mobile Regular
[blockquote]Rolled 2d6 : 3, 5, total 8[/blockquote]
Yoguchi Kirishima
[blockquote]Rolled 2d6 : 5, 1, total 6[/blockquote]
Matsushima Aegis (2750)
[blockquote]Rolled 2d6 : 6, 5, total 11[/blockquote]
Summer Blossom Tatsumaki
Red Katana Chimeisho
[blockquote]Rolled 2d6 : 1, 4, total 5[/blockquote]
Chishima Kyushu
[blockquote]Rolled 2d6 : 1, 2, total 3[/blockquote]
Shoho Samarkand (Block I)
[blockquote]Rolled 2d6 : 3, 6, total 9[/blockquote]
Shōkaku Samarkand (Block I)
[blockquote]Rolled 2d6 : 6, 4, total 10[/blockquote]
Zuikaku Samarkand (Block I)
[blockquote]Rolled 2d6 : 6, 2, total 8[/blockquote]
Blue Katana Monolith
[blockquote]Rolled 2d6 : 4, 1, total 5[/blockquote]
Green Katana Monolith
[blockquote]Rolled 2d6 : 3, 4, total 7[/blockquote]
Black Katana Chimeisho
[blockquote]Rolled 2d6 : 5, 6, total 11[/blockquote]
Threaten ships:
Carthage Battle Group Atreus Mobile Regular
Lefty Eastwick Battle Group Atreus Mobile Regular
Carlos Alison Battle Group Impavido LFB Mobile Regular
Summer Blossom Tatsumaki
Chishima Kyushu
Blue Katana Monolith
If the CSA had any warships in its 504.75FP listed, can you please roll a salvage roll?
Turn 44 Added Damage to Allied Ground forces and adding the 68FP to the Adders.
Round 2: ASF: 56FP Allies (Damage) + 418.25FP Adder (Damage) [350.25+68FP]
Ground: 100.25FP Allies (Damage) + 225.5 Adders (Damage)
Salvageable Adder Warships
Victoria Ward
Scipico
Hulls Claimed by the FWL
---------------------------
Victoria Ward Liberator
Alexandria Atreus
Delphi Thera
Kenyon Marik Impavido
Scipio ? ? ? ?
Salvage claimed by the FWL 150 RP
Note the Victoria Ward seems to have fought and been salvaged twice. This turn and last turn. Frankly I'd be happy with the two Liberator hull's but I will be referring that to the GM's.
DC claims no salvaged hulls and 50FP in salvage.
The Victoria Ward cannot die twice. Will post info after further review.