The counter invasion of Orestes was about to begin. A huge flotilla of Jade Falcon forces jumps in system, at the same time as the two Dominion Clans send their reinforcements.
((I don't know what the CSR or GBD counter-attacks have for forces. I would assume that we're all jumping together as a coordinated action, but since it's Fatebringer's planet, I'll let him have the Movement Initiative for the Allied Clans)).
CJF Forces:
Turkina Keshik(VIP- Khan Allison Sonoma)
Gamma Galaxy
Epsilion Galaxy
Alpha(Saker) Galaxy(VIPs- Archon Robert Kelswa-Steiner + General Evelyn Mosovich(UIW))
I would request that the Clan forces coordinate the final leg of the Falcon move thru the Karbala Hex for a single intitiative jump in. If you feel otherwise, go ahead and roll your indivual intitiative for the others.
[blockquote]Rolled 2d6 : 3, 6, total 9[/blockquote]
No, we need to work as one force. We're with you.
We're going to need movement initiative for TH and SLDF forces moving into and through the system.
TH [blockquote]Rolled 2d6 : 5, 2, total 7[/blockquote]
(NVA, you want to do the honors for SLDF?)
SLDF
[blockquote]Rolled 2d6 : 4, 2, total 6[/blockquote]
OK, so Clans will arrive on op round 1, TH move orders will execute in op round 2, SLDF orders will execute in op round 3.
TH aerospace forces are present and interdicting. Any Clan naval/aero coming out to play?
CJF Aerospace is availible to the Dominion Commander:
Turkina Keshik Aerospace: 7.5 FP
Saker Galaxy: 19.5 FP
Gamma Galaxy: 32.5 FP
Epsilion Galaxy: 22.5 FP
Total CJF aerospace availible: 82 FP
*Be aware Fate, thats the integrated ASF cover for my ground galaxies. Whatever you use here, can't be used on the ground.*
Khan Sonoma tilted her head slightly, watching the unfolding situation from the bridge of the jumpship JFS Falcon's Fury. She noticed via radar that the Clan warfleet had apparentlly arrived en masse before the TH or SLDF forces could leave the system. She grinned savagely. Perhaps this would be he big battle she had been needing all along, to solidfy her hold on the Clan. She knew that saKhan Pryde had ben straining against the bounds of his position, and many saw the hyper-aggressive warrior as a much better Khan than she.
"Star Captain, order the fleet to launch all of our fighters. I expect that the Snow Raven commander will wish to meet the Hegemony interdiction with everything availible to him."
The Star Captain began issuing orders, but hesitated. "What about the Keshik's aerospace fighters, Khan?"
Sonoma gazed out the front viewport, and saw the small flares of the all-black aerospace fighters that had automaticlly taken up station around their Khan's ship.
"Order them to follow the Raven commander's orders."
The New Dominion ships numbered less then a Trinary and only four of them were of the weight to be considered warships. A transmission from the largest ship bore the form of a Black and Red clad raven, the feathers were once white but had been dipped with blood and smothered with hargel. Thru the bleeding darkness a red eye opened exposing the portals in the mask. "I am the void. Look upon me as you would look upon Death. Those who lurk within me shall only know my bitter cold embrace. You can not outrun me, you can not kill me, I shall envelope you all." With that, the mammoth Monsoon Class, CSRS Dreadnought moved forward and the skies filled with fighters.
Naval / Aero: 204.75
Blue Quest Battle Group
Carthage Battle Group
Constantinople Battle Group
Dreadnought Battle Group
Lum's Flying Tigers (5 Wings)
Ground Forces: 497
Rho Galaxy (CGB)
Sigma Galaxy (CGB)
Delta Galaxy (CSR)
Epsilon Galaxy (CSR)
Kappa Galaxy (CSR)
Drako Galaxy
Frimän Galaxy
Justice Galaxy
Kavalleri Galaxy
Qibli Galaxy
Tundra Galaxy
Gunzburg Eagles (5 Wings) - Ground Support
Only 41.25 FP of TH fighters are able to intercept, but they sally forth to do their duty.
TH simple res [blockquote]Rolled 2d6 : 6, 5, total 11[/blockquote]
Crit check [blockquote]Rolled 2d6 : 2, 2, total 4[/blockquote]
no crits.
TH inflicts 26.75 FP after rounding.
New Dominion Damage Roll
[blockquote]Rolled 2d6 : 2, 3, total 5[/blockquote]
The New Dominion deals 25% and destroys the Interdicting forces.
Blue Quest
[blockquote]Rolled 2d6 : 1, 3, total 4[/blockquote]
Carthage
[blockquote]Rolled 2d6 : 3, 5, total 8[/blockquote]
Constantinople
[blockquote]Rolled 2d6 : 1, 6, total 7[/blockquote]
Dreadnought
[blockquote]Rolled 2d6 : 2, 6, total 8[/blockquote]
Salvage Roll
Difficulty: 10+
[blockquote]Rolled 2d6 : 6, 6, total 12[/blockquote]
CJF ground forces(including integrated aerospace fighter groups):
Turkina Keshik: 20.25 FP
Saker Galaxy: 94.5 FP
Gamma Galaxy: 96 FP
Epsilion Galaxy: 76.5 FP
Total Falcon Ground Strength: 287.25
The TH fighters concentrate on the strongest attack ship with the lowest armor and score some shots in the magazine wells, putting it out of commission, but not ending it's serviceability.
Ground Troops Proceed to the Ground.
Naval / Aero: 204.75 - 26.75 + 2.75 = 180.75
Ground Forces: 497 + 287.25 = 784.25
Salvage Pool: (2d6+15%) (26.75 + 41.25)
[blockquote]Rolled 2d6+15 : 1, 1 + 15, total 17[/blockquote]
Op Round 2
As the Clan ground troops start their final landing approaches for the ground assault, several new waves of jump signatures are detected entering the system. Quickly digesting the operational situation, the WarShips of the THSF 1st Fleet, supported by army aerospace units, move to engage the Clan armada.
(OOC: if you're planning on a stand-up fight, we can move right to combat resolution, otherwise we'll need to roll for operational initiative to see who declares orders first)
We still need to see FP totals before we can decide what we're working with. Still, we can roll initiative.
OOC- you wouldn't know the TH's totals (and wouldn't neccessarily still know the full extent of them if they held back) until orders are declared, though certainly you could do what the SLDF did at Niops and use a Recon Raid order to try and find out if you were so inclined.
TH operational initiative [blockquote]Rolled 2d6 : 4, 3, total 7[/blockquote]
Well, please note that the "Offensive Ready Reserve" is being called in with the arrival of new TH troops in the system. Units will arrive next turn.
ND initiative
[blockquote]Rolled 2d6 : 6, 3, total 9[/blockquote]
The Ground Invasion continues, the forces in space will hold in a Defensive Interdiction pattern.
New Dominion + CJF Ground Invasion Roll
[blockquote]Rolled 2d6 : 4, 1, total 5[/blockquote]
Current Damage
784.25 * .25 = 196
The Dominion is also still waiting for the list of forces they fought in Turn 44.
(OOC - I'm pretty sure the list was posted in the T44 thread. Am I missing something?)
TH naval forces will use naval engagement against the Clan navy.
Quote
Terran Hegemony 1st Fleet THS Alliance Luxor LFB Mobile Regular Reliable 19.75
Terran Hegemony 1st Fleet THS Immortal Spirit Aegis (2750) LFB Mobile Veteran Fanatical 24
Terran Hegemony 1st Fleet THS Oliver Luxor LFB Mobile Regular Reliable 19.75
Terran Hegemony 1st Fleet THS Procyon Luxor LFB Mobile Regular Reliable 19.75
Terran Hegemony 1st Fleet THS Righteous Fury Aegis (2750) LFB Mobile Veteran Fanatical 24
Terran Hegemony 1st Fleet THS Shadd Sovietskii Soyuz (Clan) LFB Mobile Regular Reliable 17.25
Terran Hegemony 1st Fleet THS Sirius Luxor LFB Mobile Regular Reliable 19.75
Terran Hegemony 1st Fleet THS Swift Justice Aegis (2750) LFB Mobile Regular Reliable 19.25
Terran Hegemony 1st Fleet THS Syrma Luxor LFB Mobile Regular Reliable 19.75
Terran Hegemony 1st Fleet THS Terrible Thoughts Luxor LFB Mobile Elite Fanatical 29.75
Terran Hegemony 1st Fleet THS Wells Sovietskii Soyuz (Clan) LFB Mobile Regular Reliable 17.25
Terran Hegemony 1st Fleet THS Adrienne Sims Dante LFB Mobile Regular Reliable 11.75
Terran Hegemony 1st Fleet THS Ariana Winston Dante LFB Mobile Regular Reliable 11.5
Terran Hegemony 1st Fleet THS Durance Dante LFB Mobile Regular Reliable 11.75
Terran Hegemony 1st Fleet THS Kerensky Sovietskii Soyuz (Clan) LFB Mobile Regular Reliable 17.25
Terran Hegemony 1st Fleet THS Romita Dante LFB Mobile Regular Reliable 14.25
Terran Hegemony 1st Fleet THS Protector Luxor LFB Mobile Regular Reliable 19.75
Terran Hegemony 1st Fleet THS Saiph Luxor LFB Mobile Regular Reliable 19.75
V Corps Escort Fleet 5 Mobile Veteran Reliable 6.25
V Corps Fighter Squadron 5-13AB Transported Veteran Reliable 1.25
V Corps Fighter Squadron 5-9LB Transported Regular Fanatical 1
V Corps Fighter Squadron 5-6AB Transported Regular Fanatical 1
V Corps Fighter Squadron 5-5MB Transported Regular Fanatical 1
V Corps Fighter Squadron 5-R Transported Elite Fanatical 1.5
V Corps Assault Squadron 5-Z Transported Elite Fanatical 7.5
X Corps Escort Fleet 10 Mobile Elite Reliable 7.5
X Corps Fighter Squadron 10-1CB Transported Elite Reliable 1.5
X Corps Fighter Squadron 10-2CB Transported Elite Reliable 1.5
X Corps Fighter Squadron 10-3CB Transported Elite Reliable 1.5
X Corps Fighter Squadron 10-4CB Transported Elite Reliable 1.5
X Corps Fighter Squadron 10-5CB Transported Elite Reliable 1.5
X Corps Fighter Squadron 10-R Transported Elite Reliable 1.5
X Corps Assault Squadron 10-Z Transported Elite Reliable 7.5
Total FP: 379.75 FP
Naval Engagement roll [blockquote]Rolled 2d6 : 2, 2, total 4[/blockquote]
Ground forces will attempt to repel Clan invasion
Quote
I Corps 11th Cavalry Brigade Transported Elite Fanatical 54.5 4.5 50
I Corps 1st Armored Brigade Transported Veteran Reliable 46.75 4.5 42.25
I Corps 13th Light Brigade Transported Regular Reliable 30 4.5 25.5
I Corps 16th Assault Brigade Transported Veteran Reliable 71.25 4.5 66.75
I Corps 2nd Armored Brigade Transported Veteran Fanatical 46.75 4.5 42.25
I Corps 1st Ranger Battalion Transported Elite Reliable 16 4.5 11.5
I Corps 32nd Zeta Battalion Transported Elite Reliable 22.5 0 22.5
II Corps 1st Mechanized Brigade Transported Regular Reliable 37.25 0 37.25
II Corps 12th Light Brigade Transported Regular Reliable 30 0 30
II Corps 12th Cavalry Brigade Transported Elite Reliable 54.5 0 54.5
II Corps 15th Asasult Brigade Transported Regular Reliable 57 0.75 56.25
II Corps 3rd Armored Brigade Transported Regular Reliable 32.75 4.75 28
Total ground forces: 466.75 FP
Ground forces simple res roll [blockquote]Rolled 2d6 : 2, 4, total 6[/blockquote]
TH naval forces inflict 76.00 FP
TH ground forces inflict 116.75 FP
The Dreadnaught and Quixites along with their Overlord A3's return and target the big ships, while the mass of fighters swarm after CAP's and lighter craft.
ND Naval Roll
[blockquote]Rolled 2d6 : 6, 3, total 9[/blockquote]
Naval Crit Chance
[blockquote]Rolled 2d6 : 6, 6, total 12[/blockquote]
Raven Marines swim thru the murky depth of space, find the hatches of the THS Terrible Thoughts (Luxor) and get to work...
For Clarification, the RA do have 4 FP of Marines in this battle from the Monsoon so the Crit should be viable.
ND: 180.75 * .55 = 99.5 Damage Done.
ND Warship Threat Rolls
CSRS Dreadnought (Monsoon)
[blockquote]Rolled 2d6 : 1, 3, total 4[/blockquote]
CSRS Carthage (Quixote)
[blockquote]Rolled 2d6 : 1, 3, total 4[/blockquote]
CSRS Constantinople (Quixote)
[blockquote]Rolled 2d6 : 5, 2, total 7[/blockquote]
Well, it does seem fitting that the I would lose ships considering the opposition's strength.
Warship Survival Rolls
CSRS Dreadnought (Monsoon)
[blockquote]Rolled 2d6 : 2, 1, total 3[/blockquote]
CSRS Carthage (Quixote)
[blockquote]Rolled 2d6 : 2, 5, total 7[/blockquote]
VIP: sK BC Survival Roll
[blockquote]Rolled 2d6 : 5, 4, total 9[/blockquote]
Neither of the Warships are salvageable. However, somewhere in the wreckage, Bryn lives... his new suit, compensating with customizes attachments feeding power to his augmentations.
I'll let GM's roll for TH ships.
Sorry, I read that wrong. I rolled a 12 for the Chance, not the Crit. I'll opt for the triple Crit instead of the insta-win, because in this situation, it makes more sense.
Crit 1
[blockquote]Rolled 2d6 : 2, 1, total 3[/blockquote]
Crit 2
[blockquote]Rolled 2d6 : 2, 1, total 3[/blockquote]
Crit 3
[blockquote]Rolled 2d6 : 1, 6, total 7[/blockquote]
3 Reduce damage received by 15%.
3 Reduce damage received by 15%.
7 Valor saves the day: reduce damage done to you by 20%, increase damage done to your opponent by 15%.
If I'm reading this right, I did not capture the TH Flagship, but my Warships no longer need the Survival Rolls, Quiaff?
180.75 * .7 = 126.5
Naval
TH: 379.75 - 126.5 + 12.75 = 265.25
ND: 180.75 - 0 = 180.75
Ground:
TH: 466.75 - 196 + 20 = 290.75
ND: 784.25 - 116.75 + 11.75 = 679.25
Correct, since you reduced damage to zero, there's no need to roll for survival.
TH warship survival rolls:
Terran Hegemony 1st Fleet THS Alliance Luxor LFB Mobile Regular Reliable 19.75
[blockquote]Rolled 2d6 : 2, 3, total 5[/blockquote]
Terran Hegemony 1st Fleet THS Immortal Spirit Aegis (2750) LFB Mobile Veteran Fanatical 24
[blockquote]Rolled 2d6 : 4, 3, total 7[/blockquote]
Terran Hegemony 1st Fleet THS Oliver Luxor LFB Mobile Regular Reliable 19.75
[blockquote]Rolled 2d6 : 1, 2, total 3[/blockquote]
Terran Hegemony 1st Fleet THS Procyon Luxor LFB Mobile Regular Reliable 19.75
[blockquote]Rolled 2d6 : 1, 5, total 6[/blockquote]
Terran Hegemony 1st Fleet THS Righteous Fury Aegis (2750) LFB Mobile Veteran Fanatical 24
[blockquote]Rolled 2d6 : 1, 1, total 2[/blockquote]
Terran Hegemony 1st Fleet THS Shadd Sovietskii Soyuz (Clan) LFB Mobile Regular Reliable 17.25
[blockquote]Rolled 2d6 : 2, 4, total 6[/blockquote]
Terran Hegemony 1st Fleet THS Sirius Luxor LFB Mobile Regular Reliable 19.75
[blockquote]Rolled 2d6 : 3, 6, total 9[/blockquote]
Terran Hegemony 1st Fleet THS Swift Justice Aegis (2750) LFB Mobile Regular Reliable 19.25
[blockquote]Rolled 2d6 : 3, 2, total 5[/blockquote]
Terran Hegemony 1st Fleet THS Syrma Luxor LFB Mobile Regular Reliable 19.75
[blockquote]Rolled 2d6 : 3, 1, total 4[/blockquote]
Terran Hegemony 1st Fleet THS Terrible Thoughts Luxor LFB Mobile Elite Fanatical 29.75
[blockquote]Rolled 2d6 : 5, 4, total 9[/blockquote]
Terran Hegemony 1st Fleet THS Wells Sovietskii Soyuz (Clan) LFB Mobile Regular Reliable 17.25
[blockquote]Rolled 2d6 : 5, 5, total 10[/blockquote]
Terran Hegemony 1st Fleet THS Adrienne Sims Dante LFB Mobile Regular Reliable 11.75
[blockquote]Rolled 2d6 : 3, 5, total 8[/blockquote]
Terran Hegemony 1st Fleet THS Ariana Winston Dante LFB Mobile Regular Reliable 11.5
[blockquote]Rolled 2d6 : 6, 6, total 12[/blockquote]
Terran Hegemony 1st Fleet THS Durance Dante LFB Mobile Regular Reliable 11.75
[blockquote]Rolled 2d6 : 4, 1, total 5[/blockquote]
Terran Hegemony 1st Fleet THS Kerensky Sovietskii Soyuz (Clan) LFB Mobile Regular Reliable 17.25
[blockquote]Rolled 2d6 : 5, 6, total 11[/blockquote]
Terran Hegemony 1st Fleet THS Romita Dante LFB Mobile Regular Reliable 14.25
[blockquote]Rolled 2d6 : 4, 1, total 5[/blockquote]
Terran Hegemony 1st Fleet THS Protector Luxor LFB Mobile Regular Reliable 19.75
[blockquote]Rolled 2d6 : 1, 3, total 4[/blockquote]
Terran Hegemony 1st Fleet THS Saiph Luxor LFB Mobile Regular Reliable 19.75
[blockquote]Rolled 2d6 : 4, 3, total 7[/blockquote]
On Op Round 3, SLDF forces arrive in the system.
NVA, am I correct in assuming that we will undertake coordinated action against the Clans?
Yes
ND Forces were outnumbered 2 to 1 and called for their Offensive Ready Reserve. In addition, the Gunzburg Eagles are being pulled off of Ground Support to join the Interdiction.
Round 3 Intiative Roll
[blockquote]Rolled 2d6 : 3, 2, total 5[/blockquote]
SLDF Init. Not sure if this will be coordinated Init.
[blockquote]Rolled 2d6 : 2, 4, total 6[/blockquote]
The SLDF forces arrive before a compliment of fourteen more Raven Warships.
Quote from: Dave Baughman on January 23, 2011, 12:49:53 AM
On Op Round 3, SLDF forces arrive in the system.
NVA, am I correct in assuming that we will undertake coordinated action against the Clans?
NVA. This is coordinated per this post and your answer of "Yes" afterward.
Once again, the distrubed black and red clad raven appeared, "What is this? The would be warriors of the Star League have come to play with us. I thank you. Time and time again we have been forced to respect our Khan's wishes that should the forces of the Star League choose to run, that they be so allowed, but here! You have the courage to face your deaths with those that have been your masters. The void shall welcome you as it does all that have not learned to master it's depths! Come, meet your end!"
TH/SLDF won init, we're still waiting for their orders for the turn and an answer to the Ueda thread.
This is a TH mission, so GMs have control.
At least Mr. Crazy got his Monologueing out of the way :D Instead of revealing his evil plan to the heroes though, the New Dominion have sent a PM to the GMs with intentions for Orestes in case this is auto-resolved at the last minute.
Bumpity
Naval/Aero
48 FP
Ground
148.75 FP
Quote
279th Battle Cluster Mixed Ground Transported Veteran Reliable 11.5
279th Battle Cluster (aero) Aero Transported Regular Reliable 3
328th Assault Cluster (A) Mixed Ground Transported Regular Reliable 9
328th Assault Cluster (aero) Aero Transported Regular Reliable 1
328th Assault Cluster (B) Mixed Ground Transported Regular Reliable 2
4th Wolf Guards Mixed Ground Transported Regular Reliable 12
6th Wolf Guards Mixed Ground Transported Veteran Questionable 13.25
Golden Keshik Mixed Ground Transported Elite Fanatical 3
Golden Keshik (Aero) Aero Transported Elite Fanatical 1.5
1st Wolf Legion (A) Mixed Ground Transported Veteran Fanatical 12
1st Wolf Legion (B) Mixed Ground Transported Veteran Fanatical 3.25
1st Wolf Strike Grenadiers Mixed Ground Transported Regular Reliable 8.5
1st Wolf Strike Grenadiers (aero) Aero LFB Mobile Veteran Reliable 9
Red Keshik Mixed Ground Transported Veteran Fanatical 5
2nd Wolf Guardians Mixed Ground Transported Regular Reliable 8.5
Delta Mechanized Marines Mech/BA Marines Transported Regular Reliable 19
1st Marine Cluster Marines Transported Regular Reliable 5.25
Space Station Defense Cluster Marines Transported Regular Reliable 23.5
Space Station Defense Cluster (aero) Aero Transported Regular Reliable 33.5
Omega Mechanized Marines Mech/BA Marines Transported Regular Reliable 13
TH and SLDF combine Naval/Aero to break the interdiction with break interdiction.
265.25+48= 313.25 FP
[blockquote]Rolled 2d6 : 6, 3, total 9[/blockquote]
Crit Check
[blockquote]Rolled 2d6 : 6, 1, total 7[/blockquote]
TH damage is 172.25 FP (after rounding) to the ND interdiction.
OP3 Combat Rolls
Naval: 611.75 FP
Ground: 500.75 FP
Naval / Aero
[blockquote]Rolled 2d6 : 5, 6, total 11[/blockquote]
Crit Check
[blockquote]Rolled 2d6 : 3, 4, total 7[/blockquote]
611.75 * .65 = 397.75
On the Ground, the Dominion Forces fight fiercely to take back their world.
[blockquote]Rolled 2d6 : 1, 3, total 4[/blockquote]
(or not :P)
500.75 * .2 = 100.25 FP
Survival Check for New Dominion Warships
CSRS Dreadnought (Monsoon LF)
[blockquote]Rolled 2d6 : 6, 1, total 7[/blockquote]
CSRS Carthage (Quixote)
[blockquote]Rolled 2d6 : 5, 4, total 9[/blockquote]
CSRS Constantinople (Quixote)
[blockquote]Rolled 2d6 : 2, 6, total 8[/blockquote]
CSRS White Terror (Aegis)
[blockquote]Rolled 2d6 : 2, 4, total 6[/blockquote]
CSRS Blue Lancer (Aegis)
[blockquote]Rolled 2d6 : 4, 5, total 9[/blockquote]
CSRS Artemisia (Black Lion SL)
[blockquote]Rolled 2d6 : 2, 5, total 7[/blockquote]
CSRS Ice Storm (Cameron)
[blockquote]Rolled 2d6 : 5, 4, total 9[/blockquote]
CSRS Nestling (Carrack Military)
[blockquote]Rolled 2d6 : 2, 6, total 8[/blockquote]
CSRS Venture Star (Carrack Military)
[blockquote]Rolled 2d6 : 2, 4, total 6[/blockquote]
CSRS Ark Royal (Conqueror)
[blockquote]Rolled 2d6 : 6, 4, total 10[/blockquote]
CSRS Vision of Terra (Lola III)
[blockquote]Rolled 2d6 : 1, 1, total 2[/blockquote]
CSRS Storm Crow (Sovietskii Soyuz)
[blockquote]Rolled 2d6 : 5, 4, total 9[/blockquote]
CSRS White Cloud (Sovietskii Soyuz)
[blockquote]Rolled 2d6 : 2, 3, total 5[/blockquote]
CSRS Athena (Sovietskii Soyuz SL)
[blockquote]Rolled 2d6 : 5, 5, total 10[/blockquote]
Salvage Checks
CSRS Vision of Terra (Lola III)
[blockquote]Rolled 2d6 : 6, 2, total 8[/blockquote]
CSRS White Cloud (Sovietskii Soyuz)
[blockquote]Rolled 2d6 : 6, 4, total 10[/blockquote]
"All ships are to advance at once." Star Admiral Sarah Lankenau was appalled by Bryn's new look, but she held her tougue as everyone around him had been since he took command of the Dreadnaught at Tamar by killing Star Admiral Jacqueline McKenna. She could not do he duty without bringing up the obvious. "ovKhan, request permission to hold back the Carracks and the Vision" Bryn looked at her insulted and threw back his hood. "Do not question my orders! Advance ALL of your ships, NOW!" His steady glow of his eye seemed to pierce into her like a laser. "We have plenty of escorts with our cruisers, certain ships need not be put in harms way. Might I remind you the kaKhan left specific..." Bryn fumed and shouted. "I am in command here and now! I will NOT let them escape! No mercy for the bloodfoul! If you do not engage all your ships at once, I shall come over there personally and remove you from command, am I understood, Star Admiral!?" Sarah was angry at how Bryn was browbeating her in front of her men, but now was not the time to argue and she had no doubts that the man would kill her. For now, prudence was all she had and duty demanded that she must obey. "Commodore Walter, all ships forward, attack pattern Delta-Bravo-Victor. Lead with the Ice Storm, hold nothing back!"
======================================================
"Admiral, the Terrans are in disarray, they've stopped trying to counter our ECM anymore and are just firing on anything." Sarah looked his way quickly. "Status report" Walter, looked at the holotank "Optical Killer Whale missles do little damage when you kill their operators. We're holding, so far we've only lost the White Cloud. She was a good ship, but we can't mourn her now..." The commodore was interrupted by the Comm Tech. "Sir! Report from the Ark Royal, .... the Vision, ... she's been gutted. A triple barrage of NAC 30's went right thru her stern..." Sarah was furious, "AAaaaaaaaaaaah!" She threw things around the room before she settled back in her chair. Heaving exhaustedly, she covered her mouth. "Get teams to that ship now! Recall all the Marines and get them on it too! I want a status report from INSIDE that ship ten minutes ago! Fire Control! Coordinate with the Ark Royal, find and KILL l whoever just sunk the Vision! NOW!"
=====================================================
She was distracted by her hated, hatred for Bryn Cooper, the man-thing. Once she had her revenge on the Terran Ships that destroyed the one ship she was charged with protecting above all others, even her own, she delegated the rest of the battle to Commodore Walter while she focused her rage on the man, no one would dare challenge. The legendary but insanely mad Bryn Cooper, the man that put that ship in harms way. His string of successes since the Clan arrived in the inner sphere made him untouchable in the Grand Council. His position as the ilKhan's choice to lead the Inter-Clan Navy made him even more powerful, but he'd crossed a line. He'd let history repeat itself, the history that changed the clan forever and she would see to it that he paid for it.
Here is the TH ground combat roll.
Ground
290.75 FP
[blockquote]Rolled 2d6 : 1, 4, total 5[/blockquote]
TH damage to Clan ground forces
290.75*0.25= 72.6875 which rounds to 72.75 FP
The interdiction has been broken and the SLDF ground troops land for Op Round 4.
This brings the TH/SLDF ground for to the following
290.75+148.75-100.25= 339.25 FP
[OOC-I have to leave for work so either Dave/Dave or I will take care of any ship survival rolls for the TH/SLDF. Fate if you have the time feel free to do this yourself, it is why we have the public roller. ;) ]
OP 3 wrap up.
Naval
ND: 611.75 * .65 = 397.75
TH: 313.25 * .55 = 175.25
ND: = 611.75 - 175.25 + 17.5 = 454 FP
TH Naval / Aero forces are destroyed, but the interdiction is broken.
Ground
ND: 500.75 * .2 = 100.25
TH: 290.75 * .25= 72.75
ND: 500.75 - 72.75 + 7.25 = 420.75
TH: 290.75 - 100.25 + 10 = 200.5
TH 1st Fleet - Salvage Rolls
http://intelser.org/forums/index.php?topic=2537.0 (http://intelser.org/forums/index.php?topic=2537.0)
OP 4
The SLDF ground forces have bypassed the Interdiction and join the ground battle.
With the TH 1st Fleet shattered, the Gunzburg Eagles and Lum Fying Tigers swoop back down planetside.
ND Intitiative
[blockquote]Rolled 2d6 : 2, 4, total 6[/blockquote]
Details for the New Totals have been PM'd
ND: 420.75 + 87.75 + 146.75 = 655.25 FP
TH: 200.5 + 148.75 = 349.25 FP
Good Guys Init:
[blockquote]Rolled 2d6 : 6, 1, total 7[/blockquote]
Assuming the purpose of the SLDF's arrival was to fight, let's get it on!
ND Combat Roll
[blockquote]Rolled 2d6 : 2, 3, total 5[/blockquote]
655.25 * .25 = 164
TH/SLDF
[blockquote]Rolled 2d6 : 3, 4, total 7[/blockquote]
OP 4 Results
ND: 655.25 * .25 = 164
TH: 349.25 * .4 = 139.75
No Crits
ND: 655.25 - 139.75 + 14 = 529.5
TH: 349.25 - 164 + 16.5 = 201.75
OP 5 initiative
[blockquote]Rolled 2d6 : 5, 4, total 9[/blockquote]
Init
[blockquote]Rolled 2d6 : 2, 3, total 5[/blockquote]
The Falcons realize that the SLDF forces are made up nearly completely from WiE forces and throw themselves into a frenzy to attack them. The Dominion forces try to keep up and provide support.
Dominion Combat Roll
[blockquote]Rolled 2d6 : 1, 3, total 4[/blockquote]
I guess they were too wound up and too far ahead, again. :P
529.5 * .2 = 106
SLDF Combat Roll
[blockquote]Rolled 2d6 : 6, 4, total 10[/blockquote]
SLDF Crit Chance
[blockquote]Rolled 2d6 : 2, 3, total 5[/blockquote]
OP 5 Results
ND: 529.5 * .2 = 106
TH: 201.75 * .6 = 121
No Crit
ND: 529.5 - 121 + 12 = 420.5
TH: 201.75 - 106 + 10.5 = 105.5
SLDF Init
[blockquote]Rolled 2d6 : 2, 6, total 8[/blockquote]
OP 6
The Falcons overextended their line and paid for it as the SLDF hammered them from the side. The unit is distrupted as they try to regroup.
ND Init
[blockquote]Rolled 2d6 : 6, 3, total 9[/blockquote]
The units are distrupted, as far as I know that means I can't issue Battle orders and I have to defualt to Defend.
These orders are pending me getting a better understanding of the rules. However, to try not to hold things up, since our opponent is disrupted...
Seeing the forces taking a pounding was getting to the Wolf commander. But, they had shocked the opposing forces on the last counter and there was an opening.
"All SLDF forces, fall back to base alpha. Terran commander, recommend you join us. The clan forces will likely pull back a bit after that counter, but, they will not be soft enough for us to push on. We need to fall back and get some refit time real quick."
"Roger SLDF Actual. We will fall back with you." However, the Terran commander made another set of orders, just in case.
OOC - SLDF and most of the TH will take a defensive posture. Pending GM decision, part of the TH forces may go guerilla. Those are my intents, if they meet the rules, etc, and GM approval.
Understood.
Current Salvage Pool is 1684.5 (Space: 668 / Ground: 1016.5)
The following ships are salvageable
CSRS Blue Quest (Aegis) - Salvageable
CSRS White Cloud (Sovetskii Soyuz) - Salvageable
THS Procyon (Luxor) - Salvageable
THS Righteous Fury (Survivors) - Salvageable
THS Saiph (Luxor) - Salvageable
THS Terrible Thoughts (Luxor) - Salvageable
Quote from: NVA on February 01, 2011, 07:16:29 PM
These orders are pending me getting a better understanding of the rules. However, to try not to hold things up, since our opponent is disrupted...
Seeing the forces taking a pounding was getting to the Wolf commander. But, they had shocked the opposing forces on the last counter and there was an opening.
"All SLDF forces, fall back to base alpha. Terran commander, recommend you join us. The clan forces will likely pull back a bit after that counter, but, they will not be soft enough for us to push on. We need to fall back and get some refit time real quick."
"Roger SLDF Actual. We will fall back with you." However, the Terran commander made another set of orders, just in case.
OOC - SLDF and most of the TH will take a defensive posture. Pending GM decision, part of the TH forces may go guerilla. Those are my intents, if they meet the rules, etc, and GM approval.
Since the GM's haven't responded to this, I assume this is going to happen. Go ahead and roll your Guerilla Losses so I can mark them in the Salvage Pool.
Guerilla Roll
[blockquote]Rolled 1d6 : 2, total 2[/blockquote]
Roger that. A copy of Final TH and SLDF Forces still need to be sent to us so we know what we're working with, as 8 FP go to ground while the CJF and ND forces are distrupted.
Current Salvage Pool is 1686.5 (Space: 668 / Ground: 1018.5)
GMs will need to do the final damage split of the 105.5. 10 of it went guerilla, with 8 surviving. Not sure about the other units. As I am retiring, I will leave it for them to help the story line as needed.