As newly promoted Star Admiral Rudolphe Rood had all signals gathered of this fleet, he gave the order.
Within a blink of an eye the Nadir and Zenith of the Shadow system erupted in Infrared light. The attending Techs or Warriors would see dozens of big signatures accompanied by Jumpship-like ones. It would be a rough time.
Shadow was under attack. By elements of 4 Clans no less.
***
OP this is the post for the joint naval strength, as the Hellions command this part. Like over Foster.
Daemon will post the ground forces as the Falcons command the ground assault.
130 FP of Navy take up blockading positions, while 204,5 FP of mixed Naval and Aerospace forces burn in system to either interdict or kill the defenders and to accompany their ground warriors.
EDITED IN: the Invasion force is actually 11 FP higher. It is 215.5 FP. EDIT OFF
(I could not wait, as this is a GM faction, I dont think waiting till the 10th is needed.)
saKhan Brian Pryde of the Jade Falcons surveyed his command console is his state room. The reports were showing that all unit commanders of his Falcons, and the Hellions, were combat-ready. However, ever wishing to save as many able-bodied warriors as he could, opened a channel to the planet below.
"Warriors of Clan Fire Mandrill, this is saKhan Brian Pryde of Clan Jade Falcon. To all warriors of the Beyl-Grant-Smythe Kindraa: lay down your arms in peace, and you will not be harmed. We are here for those responsible for the atrocities commited at Atreus, and to recover the genetic legacies stolen by the Scientist conspirators on Strana Mechty. If you are proven innocent, no harm will befall you. You will be allowed to rejoin your honorable brothers and sisters as a part of Clan Camel, or you may choose to Trial for a position within either Clan Jade Falcon or Ice Hellion. If you insist on defending those responsible, we will be forced to attack you aswell, and it is not my wish to waste lives here this day."
Flag Bridge, CHHS Mon Mome
Shadow System
Star Admiral Tomas Kardaan stood impassively as he listened to the words of the Falcon saKhan. Once the transmission had finished, he turned to face the monitor, looking at the face of the Herd's ground force commander. "Star Colonel Ravenwater. You have your orders."
Galaxy Commander Eld Coddington stood confidently on the bridge of the huge Monsoon Class Battleship. Soon he was about to enter his Dropship and slay those Monkeys.
And his freeborn troops would win again over those bloated scum. It would be nice to rub it in on those Paynes.
Zeta Prime's finest hour was soon coming.
His grin would be disturbing to anyone looking at him, however, all personell was busy studying the enemy action.
Elements of the Fire Mandrills Purity, Phoenix, and Postal fleets lead by the Monsoon-class Revenge prepare to defend the planet agains the onslaught.
Defensive Interdiction orders.
Simple res (assuming you attack)
[blockquote]Rolled 2d6 : 1, 5, total 6[/blockquote]
The Coalition for Clan Honor (and welfare [tm]) attacks. If you others don't mind.
Shall I roll it?
OK. Rudolphe Rood orchestrates the Battle from his command Dropship. (Hope it goes well)
[blockquote]Rolled 2d6 : 2, 5, total 7[/blockquote]
Throwing the 3 Clan's elements against the dezgra scum he does adequately. Nothing less could be expected by a Star Admiral.
The Coalition's ships hammer at the enemy's Warships, while the Fighters and Dropships assault their respective counterparts. It is a wonderfully horrible display of warfare in space. Leaving dead Warriors in its way and crippling machines to hundreds.
A sad day for the Clans in any case.
OP We would still need the official numbers of the fleets arrayed against us. However, based on the Intel of last turn, I checked the 3:1 outnumber column. 70 % damage. (143 FP).
It should destroy the opposition.
Any acknowledgement?
Clan Fire Mandrill Purity Fleet Revenge Monsoon (LFB refit)
Clan Fire Mandrill Phoenix Fleet Ulupi Naga
Clan Fire Mandrill Phoenix Fleet Yarnall Lola I
Clan Fire Mandrill Phoenix Fleet St. Athansius Bonaventure
Clan Fire Mandrill Postal Fleet Buffet Sylvester
60 FP total; all Mandrill ships are destroyed.
Quote from: Dave Baughman on May 18, 2010, 12:02:24 AM
Clan Fire Mandrill Purity Fleet Revenge Monsoon (LFB refit)
Clan Fire Mandrill Phoenix Fleet Ulupi Naga
Clan Fire Mandrill Phoenix Fleet Yarnall Lola I
Clan Fire Mandrill Phoenix Fleet St. Athansius Bonaventure
Clan Fire Mandrill Postal Fleet Buffet Sylvester
60 FP total; all Mandrill ships are destroyed.
Outnumbered over 3:1 (204.5FP v's 60FP) with a roll of 6 on the column means that the Mandrills deal 30% damage. Equalling 18FP. Aff?
That sounds correct to me. Once the invasion force's naval survival rolls are complete, we can continue to the ground battle.
Mmmmm... my apologies, but is it only those arriving clan forces with offensive naval interdiction orders that will engage the Fire Mandrill naval star?
Because if so, it might mean a shortening of the odds, because the Horses at least have only 33FP on naval interdiction, with the rest (49.25FP, including both Warships) on Blockade.
Thanks.
Hm.. I thought the overall commander and poster would issue the orders?
As such, I had posted your forces completely on Invasion.
saKhan Brian Pryde of the Jade Falcons opens a fleet-wide channel:
"Warriors of Kerensky, it is time we brought the renegade elements of our society to justice for the crimes they have committed:
-High Treason against the Clans, by stealing genetic material from the Great Depository, and by refusing to submit to the will of the Grand Council. This also encompasses the atrocities committed against Clan Ice Hellion on Atreus, where the Mandrills used nuclear weapons to scorch the earth of the land behind them."
"I have tried to offer them a way out, the opportunity to join a new Clan's ranks, or else try their luck with the fledgling Clan Camel, whose fate is even now being decided by the Grand Council. However, they choose to die by honorable combat, perfectly acceptable to any Warrior of Kerensky to choose his own method of dying."
"However, our reasons are no longer important. All that matters now, is that we persue our objectives with the utmost urgency, and destroy those who oppose us. Talking and compromise has failed. The only compromise now is on the battlefield. The order is given."
At the end of his speech, the saKhan's battleplan is attatched. It has the Jade Falcons split into 2 separate groupings, one very much smaller than the other. The primary force is deployed alongside the majority of the other Clan forces, under the direct command of saKhan Brian Pryde(who is the Force Commander for the ground operation).
The smaller group has been deployed way off to the north, their dropships burning fuel to get their forces into position faster. Their captains are not exactly sure why the saKhan was so emphatic about them getting their forces so far north so quickly(the DZ was nearly 135Km from the area that was considered the 'battlezone', which was another 35Km further away from any friendly reinforcements. This trip was taking them about an hour and a half longer than it took the main body of invaders to land, because they were already within the gravity well, and had to make a course correction after they were in the lower atmosphere.
The group being deployed north was the 77th Assault Cluster, the same cluster that the saKhan used to command before he took over command of Sigma Galaxy by killing its Galaxy Commander in a Trial of Grievance. The 77th is the primary punch of the Falcons on Shadow, with over half the Cluster's mechs in the Assault weight class. Although their objective is only known to be some sort of military warehouse complex, the Captains have deduced it must be hugely important.
The omnifighter contingent is being supported/transported by the usual Miraborg-class, no suprise there. However, there are definetly a few unusual additions to the normally straight foreward 77th Assault Cluster's Dropship Command. 3 Sassanids carry the bulk of the Elemental contingent of the Cluster. An Overlord-C carrys the Light battlemechs of the 77th's 2 Alpha Mech Binaries, and a 2nd Overlord-C carrys the 2 Gamma Mech binaries, all assaults chasis.
The heavies of the Beta Mech Binary, and the assaults of the Delta Mech Binary are both carried in Union-C dropships, the extra cargo space helping to carry the extra pods for the other mechs in the Cluster.
The truly suprising element to the Cluster's Dropship Command for this mission(aside from being assigned 2 of the massive Overlord-Cs), is a heavily modified Fortress-class dropship. The Mech bays were redesigned from 3 lances(12 mechs) to 2 Stars(10) to free up some space for cargo room(the dropship carrys the assault Epsilion Mech binary). The deck normally used to transport vehicles was redesigned to carry battlearmored infantry, and can support a single Star(25) of Elementas on the reworked deck, including training simulators, a mess hall, rec room and dual-ocupancy sleeping quarters(the Star Commander has his own private quarters, actually smaller than the double occupancy rooms). The last floor, the one that is normally reserved for 3 infantry platoons has been retooled also, and is now a sophisticated command and communications hub. This modified Fortress-class dropship is now not merely the cornerstone of the defensive line, but is actually the command hub, due to the advanced communications equipment thats been installed.
77th Falcon Assault Cluster deployment:
Binary Alpha 1 + Alpha 2: Light mechs, transported in a single Overlord-C dropship
Binary Beta: Heavy mechs, transported in a single Union-C dropship
Binary Gamma 1 + Gamma 2: Assault mechs, transported in a single Overlord-C dropship
Binary Delta: Assault mechs, transported in a single Union-C dropship
Binary Epsilion: Assault mechs, transported in a single Fortress dropship
Aero Trinary: Mixed Omnifighters, flying CAP, supported from a single Miraborg dropship
Battlearmor: 5 Binaries(one in each, Alpha, Beta, Gamma, Delta, Epsilion, transported across 3 Sassanids and one modified Fortress dropships), total 250 Elementals.
total FP deployed((not counting Dropships, they're just there for fluff and RP)): 12.50FP Ground, 6.25FP Aero
OP: If the Horses really need to be retconned into the Blockade, I would offer some Ships of mine off the blockade to make up for the loss, so that we keep up the ratio. Because had I know that, I would have let my ships take over the part of the Horses in the first place of course.
Dropzone Delta/Jade Falcon
Planet Shadow
Sector: N-9/a
The main body of Clan forces lands on Shadow, the DZ filled with nearly a Galaxy's worth of Battlemechs and Elementals, shadowed by their massive dropships, and watched over by the multitude of omnifighters. saKhan Brian Pryde walked his Timber Wolf out of the mech bay of his Overlord-C, and saw that the disembarkation was going along smoothly. The commander of the omnifighters sent to recon north, in the direction of the main Scientist/Mandrill bases had reported that the enemy forces were still forming up, and would likly not be prepared for the better part of 4 hours.
However, the saKhan's true interest was with the 77th far to the north. He knew that sending a single Cluster, even one so heavily armed, was dangerous. Should the Mandrills decide to turn their forces north to trap them, his own ground forces would be hard pressed to catch them, with only the omnifighters really having the speed to make a difference. However, the saKhan's specific orders from the Khan had been to make an example of the warriors of the Fire Mandrills. This he knew he could do. But the Watch operative's communique had reached him mid-descent about the facility near the northern polar reaches of the planet. He had the special action team stationed there, observing and if it looked like activity was picking up, the operative had orders to destroy the facility with extreme prejudice.
He ordered the Ice Hellions, mostly lighter mechs than his own forces, to proceed ahead of the main body, acting as their scouting force. The aerospace forces would not be risked, staying back to act as the strike group's reactionary force, and also to allow them to quickly race north, instead of expending ammunition and requiring resupply.
"Unit commanders, let us begin out march, north along Ridge E19." With that, the forces of the Clan coalition began moving north to engage the rouge Mandrill forces.
***************************************
Sector: EN-12/b
Planet Shadow
Outskirts of Mandrill Military Complex
They had left their last 2 supply pods .5Km to the southwest, and were now taking shelter in a stand of pine trees on a hilltop just outside the military complex's chain fence. Between them and the fence was 20m of antipersonnel and anti-Mech mines. They had already marked out multiple paths through the fields for themselves at 6 different points. They also had rigged an area with thin strips of detcord for when the 77th Assault Cluster arrived. They could blow a path through the minefields, and assuming none of the mechs within had Thunder-LRMs, that would also give the mechs an escape point if things escalated...
He glanced up towards the night sky. It was becoming lighter, but it was still dark enough to make out the stars, and more importantly, the sleek shapes of the two warships that were ready to deploy their weapons on the complex if necessary. Their transceiver was hidden high up in one of the trees, it send/recieve antenna just barely poking out above the treetops, effectivly hidden from optical observation from the base watch towers.
With only 3 Elementals left, he didnt have the firepower to take on the base's security detail. They had spotted and confirmed a trinary's worth of battlemechs, most were mediums, but 2 were heavies, able to decimate his small command all by themselves. However, a number of his other operatives had snuck into the complex at different times, and rigged different areas with packs of C-90. The aerospace hanger had been their best target, but they knew that trying to get into the middle of the compound unnoticed would be next to impossible. Instead, the omnifighter pilot's barracks, two of the mech repair bays, the main ATC tower, and a hangar containing LRM and SRM ammunition for the mechs and omnifighters, had all been rigged for demolition with the last of the team's C-90.
However, with the landing of the Clan forces to the south, and the diverting of the 77th's dropships to what could only be this base, so far north, had prompted much tigher security. Therefore, they would need to wait untill the 77th's mechs were actually attacking the complex to avoid attracting the attention of the security force.
So they watched, and waited. They knew that in 2 hours, the battlemechs of the 77th Assault Cluster would be on station to capture this facility. And if they were unsuccessful... He looked into the night sky again. He just hoped they had enough warning to get to the minimum safe distance before the sky fell on them all.
((OOC: Clan forces land on Shadow, and prepare to attack the enemy positions. The Jade Falcon 77th Assault Cluster is not participating in the main fighting, instead being tasked with a special target removed from the main fighting. The forces i noted as being there are just an RP device, its obviously upto the GM's to decide what kind of forces we run into.
Other Clans participating in the ground combat need to either post their combat strength or PM me.
CJF forces participating:
Main battle front: 40FP ground forces, 22.5FP ASF
77th Assault Cluster:
12.5FP ground forces, 6.25FP integrated ASF, 10FP ASF released from Janice Hazen ASF wing(total ASF strength = 16.25FP)
Janice Hazen and Bunker Hill(both Aegis cruisers) still in geosynch and targeting the base complex where the 77th is heading.
Hellions commit: 8 FP of Aero fighters, 49,75 FP of ground forces. Keep in mind that 16 FP of them are a Flurry unit. You may want to keep them as rearguard or Camp Guard. Because if you let them take part in concert with any other more regular force, that will give them a huge boost in recognition. ;)
Also, two Clusters are from Zeta Prime, so Freeborn. They are also fanatical. Will take on any battle.
((whats a flurry unit??))
Quote from: Daemonknight on May 22, 2010, 04:52:49 PM
((whats a flurry unit??))
*OOC- Is it not those freaks who get their jollies by dressing up as animals?
No...Wait...Those are Furries...
Flurry units are an ad-hoc formation of vehicles and whatever mechs can be cobbled together. Typically, the are used to hold a territory until more conventional Garrison troops can arrive on scene.
OOC: I already wrote him a PM. ;)
But still, the ground action is still underway, when will it go forth?
ooc: Hell's Horses ground component is 66.375FP. Horses ground force commander is Star Colonel Helena Ravenwater.
Remaining CHH naval assets will either maintain the blockade (as per orders) or stand ready to continue their offensive naval interdiction.
Galaxy Commander Eld Coddington led his 3 Clusters in advance of the main body of the Inter Clan Force.
The 7th Flurry went with the main part, they were too slow anyway, with their heavy tanks.
"Hellions, more distance between you, remember Atreus. Anything on the radar yet?"
"I have several contacts. It could be the main body." "Understood. I will prepare the message to the saKhan."
It seemed they were close. "Fall back, no immediate action."
Multi-Clan battlegroup engages the main Mandrill forces. the Hellion Flurry unit(worth 16FP) are kept as a rearguard, and do not directly participate in the fighting.
Clan forces:
Hell's Horses: 66.375FP -> 66.5FP
Clan Jade Falcon: 62.5FP
Ice Hellion: 41.75FP
Total Clan forces: 170.75 FP move north to engage enemy forces, 30.5FP is ASF on CAP
Damage allocation: even split between all Clan forces, 80/20 Ground/ASF
what forces do we encounter?
The special action team detonates their pre-placed C-90 charges as the 77th Assault Cluster hits the northern military base. The 10FP of ASF from the warships hit the base itself, trying to prevent the base from launching ASF, by bombing the runway and the entrance to the underground hangar.
Mandrill Forces
Clan Fire Mandrill Faraday Tanaga Command Trinary Elite Reliable Transported Ground 4
Clan Fire Mandrill Faraday Tanaga 12th Support Regular Reliable Transported Ground 12
Clan Fire Mandrill Faraday Tanaga 12th Air Regular Reliable Transported ASF 5
Clan Fire Mandrill Payne Command Trinary Elite questionable Transported Ground 3
Clan Fire Mandrill Beyl-Grant-Smythe 87th Airborne Veteran questionable Transported ASF 13
Clan Fire Mandrill Kline Command Air Veteran Reliable Transported ASF 6.25
Total FP: 19 FP ground, 24.25 FP aero
Science Caste Forces
1st Heavy Assault Cluster - 20 FP V/F
55th Special Forces Cluster - 8 FP E/F
19th Special Action Cluster - 15 FP R/R
23rd Special Action Cluster - 15 FP R/R
29th Special Action Cluster - 15 FP R/R
7th Experimental Cluster - 12.5 FP R/R
8th Experimental Cluster - 12.5 FP R/R
3rd Aerospace Cluster - 25 FP R/R
98 FP ground, 25 FP aero
Fire Mandrills and Science Caste are coordinating their actions under Science Caste command.
Total defender FP: 117 FP ground, 49.25 FP aero
Science Caste will attempt to use five nuclear weapons tokens.
Special Scenario: due to preparations taken in advance of the battle, Clan Jade Falcon may attempt to stop the nuclear attack with an orbital strike on the Science Caste's nuclear weapons stockpile. On a 8+, all 5 nuclear weapon tokens are destroyed Each number below 9 allows one weapon to be deployed (i.e. a roll of 6 means the Scientists are able to use two nuclear tokens).
(oh, to clarify, the 7th Experimental is the one defending the stockpile - the rest of the defenders will end up facing the main body of your force)
OP: We still can call in Aerospace forces from the Warships, can we?
curiosity, can i attempt to take the stockpile BEFORE i have to hit it from orbit? Or do i not have a chance to capture the stockpile intact?
just in case though...
[blockquote]Rolled 2d6 : 6, 3, total 9[/blockquote]
ok, now that i know i dont need to take nuclear weapons damage...
main battlefront:
Mandrill/Scientist Ground Forces: 104.5FP
Mandrill/Scientist ASF Forces: 49.25FP
Clan Ground Forces: 170.75FP
Clan ASF Forces: 30.5FP
Ground Combat Res Tables:
Outnumbered 1:1 in favor of Clans
ASF Combat Res Tables:
Outnumbered 1:1 in favor of Mandrills/Scientist
Clan ground combat roll:
[blockquote]Rolled 2d6 : 3, 6, total 9[/blockquote]
Clan air combat roll:
[blockquote]Rolled 2d6 : 5, 6, total 11[/blockquote]
Ground Combat Critical Chance:
[blockquote]Rolled 2d6 : 3, 6, total 9[/blockquote]
Air Combat Critical Chance:
[blockquote]Rolled 2d6 : 6, 6, total 12[/blockquote]
((OOC: ok, i just want to go on record as saying, i will put money down that i NEVER roll this good ever again...))
Ground Combat: Single Critical Event
[blockquote]Rolled 2d6 : 6, 6, total 12[/blockquote]
Air Combat: Three Critical Events
[blockquote]Rolled 2d6 : 4, 5, total 9[/blockquote]
[blockquote]Rolled 2d6 : 6, 1, total 7[/blockquote]
[blockquote]Rolled 2d6 : 4, 2, total 6[/blockquote]
Ground Combat Event:
Force Enemy to retreat, increase damage dealt by 30%
Air Combat Events:
Valor Saves the Day: Reduce damage by 15%, increase damage dealt by 10%
Valor Saves the Day: Reduce damage by 20%, increase damage dealt by 15%
Encircle and capture 20% of enemy FP, add to salvage
((i think the RNG likes me today))
Ground Combat Resolution((Its even, not Outnumber, sorry. wasnt looking at those tables while i was typing, haha))
70% + 30% = 100% damage dealt.
170.75FP damage dealt to Mandrill ground forces
Air Combat Resolution: Outnumbered 1:1
20% of 49.25 = 9.85 -> 10FP captured, added to salvage
80% + 20% + 15% = 115%
115% of 30.5FP = 35.075% -> 35FP damage dealt
Nuclear Stockpile Engagement:
Base is hit by NAC/35s from the orbital bombardment. Their objective was to disable the base's launch capability, not destroy the base, but its obviously upto Dave to determine how that plays out for RP purposes. However, Dave, would i be able to salvage any nuclear weapons as tokens? or would all of them have been destroyed in the bombardment?
77th Assault Cluster:
12.5FP Ground Forces, 16.25FP ASF
Outnumber 2:1 in favor of 77th Assault Cluster
Combat roll:
[blockquote]Rolled 2d6 : 6, 5, total 11[/blockquote]
Critical Event Chance:
[blockquote]Rolled 2d6 : 5, 6, total 11[/blockquote]
2 Critical Events:
[blockquote]Rolled 2d6 : 5, 4, total 9[/blockquote]
[blockquote]Rolled 2d6 : 6, 1, total 7[/blockquote]
Critial Events:
Valor saves the day, reduce damage taken by 20%, increase damage inflicted by 15%
Encircle and capture 20% of opponent, add to salvage
Combat resolution:
2.5FP of 7th Experimental captured and added to salvage(dont suppose as an experimental unit i'd get any interesting tech out that crit??)
85% + 15% = 100% damage dealt
28.75FP damage dealt
I ask all participating Clans in the Space battles to roll their ship's Threatening rolls.
Each ship attending (means all of yours) got to roll 5 or higher to be out of trouble. Also, the more under 5, the better the damage distribution will be, so good luck.
If you want me to roll them, say so and tell me the number and names of your ships. Hellions had all on Blockade so they are out on this.
Science Caste simple rez rolls:
Main ground battle
[blockquote]Rolled 2d6 : 2, 5, total 7[/blockquote]
Main aero battle
[blockquote]Rolled 2d6 : 6, 5, total 11[/blockquote]
Nuclear stockpile defense battle
[blockquote]Rolled 2d6 : 4, 3, total 7[/blockquote]
Regarding salvageing unused nukes, it is too early to say if the storage facility has anything recoverable left in it. Once the fighting is over, you'll be able to investigate further.
Aero battle crit check
[blockquote]Rolled 2d6 : 2, 2, total 4[/blockquote]
No crit.
If someone wants to crunch and post the numbers for this round of the battle feel free, otherwise I will do so on my next break.
Main battle-Ground:
60% of 104.5FP = 62.7 -> 62.75FP damage dealt
Main battle-ASF:
49.5FP -20%(captured) = 39.5FP
80% - 20% = 60% - 15% = 45%
45% of 39.5FP = 17.775FP -> 17.75FP damage dealt
Nuclear Stockpile Defense:
12.5FP -20%(captured) = 10FP
60% - 20% = 40%
40% of 10FP = .4 -> .5FP damage dealt
Damage Allocation and Salvage:
Clan Mainforce-Ground:
170.75 - 62.75 = 108FP
Clan Mainforce- ASF:
30.5 - 17.75 = 12.75FP
77th Assault Cluster w/ Naval ASF Wing:
28.75 - .5 = 28.25FP
Availible Clan Salvage: 81FP
Mand/Sci Mainforce-Ground:
104.5 -170.75 = 0FP
Mand/Sci Mainforce-ASF:
(49.5 - 10) - 35 = 4.5FP
Mand/Sci 7th Experimental:
(12.5 - 2.5) - 28.75 = 0FP
Availible Mand/Sci Salvage: 215.5
Automatic Salvage for Clans: 12.5FP(captured)
Quote from: Marlin on May 26, 2010, 01:04:34 PM
I ask all participating Clans in the Space battles to roll their ship's Threatening rolls.
Each ship attending (means all of yours) got to roll 5 or higher to be out of trouble. Also, the more under 5, the better the damage distribution will be, so good luck.
If you want me to roll them, say so and tell me the number and names of your ships. Hellions had all on Blockade so they are out on this.
As mentioned, the two CHH warship flotillas were on blockade. Space battle/naval engagement was ASF only.
saKhan Brian Pryde, orchestrator of the massive engagement, offers the surviving Aerospace pilots the chance to land their birds, surrender, and be taken as bondsmen, instead of being slaughtered by the overpowering multi-Clan force that they have no hope of defeating now. He informs them of the total destruction of their ground forces, and disabling of their nuclear weapons base to remove all hope of meaningful retaliation from their minds.
He also instructs the surviving Falcon and Hellion aerospace fighter pilots to shadow(no pun intended) the enemy fighters until they make up their minds...if they decide to attack, they are to ensure clean firing lanes are open from the ground- the saKhan deploys all mechs suitable for anti-aircraft firing in the direction of the Mandrill ASF.
"All Clan forces, begin preparations to secure Mandrill and Scientist facilities once the fates of the remaining hostile ASF are determined. Priority Assignments: One Cluster each from Horses and Hellions forces to march northward to arrive at the northern Nuclear Weapons base, and to assist in salvaging any possible nuclear arms, prisoners or intelligence from the complex. Other units will secure major population centers for screening and questioning. Pryde out".
CWS Jobs damage roll
[blockquote]Rolled 2d6 : 2, 4, total 6[/blockquote]
The remaining ASF are going to try to escape the system. I presume the naval forces in orbit offensively interdict?
Offensive interdiction, yes.
Should be still rather overwhelming.
The Falcons will need 10 rolls.
However, in order to get the numbers to our planned ones in space, without knowing that the Horses were putting their ships on blockade, I offer the Thunderer to take their place. Thus, we are even bigger a force. (some FP more, will not matter)
Any protest, Dave?
Because I would have kept the ratio no matter what.
For the sake of easiness, the Star Admiral would command the Horses fighter group to intercept the fleeing Mandrills. (should still be around 10:1 even with losses factored in)
Offensive interdiction by the former 50,25 FP fighter group. OK?
CJFS Janice Hazen
[blockquote]Rolled 2d6 : 3, 3, total 6[/blockquote]
Green Lantern
[blockquote]Rolled 2d6 : 2, 5, total 7[/blockquote]
Kerensky's Pride
[blockquote]Rolled 2d6 : 4, 3, total 7[/blockquote]
Lightening Strike
[blockquote]Rolled 2d6 : 4, 4, total 8[/blockquote]
Bunker Hill
[blockquote]Rolled 2d6 : 5, 3, total 8[/blockquote]
La Valetta
[blockquote]Rolled 2d6 : 6, 3, total 9[/blockquote]
Leander
[blockquote]Rolled 2d6 : 3, 4, total 7[/blockquote]
Barthurst
[blockquote]Rolled 2d6 : 4, 2, total 6[/blockquote]
St Augustine
[blockquote]Rolled 2d6 : 1, 6, total 7[/blockquote]
Battlefield repairs:
Clan Mainforce-ground:
62.75FP damage taken
10% of 62.75 = 6.275 -> 6.25FP repaired
Clan Mainforce-ASF:
17.75FP damage taken
10% of 17.75 = 1.775 -> 1.75FP repaired
77th Assault Cluster
.5FP damage taken
10% of .5 = .05 -> .1FP repaired(normally i would round to .25, but that seems like to much for such little damage)
Salvage:
Total Clan salvage availible:
81FP
Total Mandrill/Scientist salvage availible(including captured FP):
228FP
Total Salvage availible:
309FP
Clan salvage roll:
[blockquote]Rolled 2d6+15 : 6, 3 + 15, total 24[/blockquote]
24% of 309FP = 74.16 salvaged
74.16 /3(even split between clans) = 24.72 -> 24.75FP to each Clan(negotiable according to forces deployed)
Science Caste survivors (hopeless) naval engagement to defeat interdiction
[blockquote]Rolled 2d6 : 2, 6, total 8[/blockquote]
Roll for the fighter group Outnumber over 3:1: [blockquote]Rolled 2d6 : 1, 4, total 5[/blockquote]
Survival Roll for Thunderer: [blockquote]Rolled 2d6 : 5, 6, total 11[/blockquote]
Phew. All Ships survive.
Yay.
The Traitorous fighters are destroyed. Daemon, you want to reconsider the salvage available as there is some more now.
4.5 FP of enemies and 1,75 of damage to the fighters. (40 % = 1.8 FP = 1,75)
6,25 FP salvage.
Now we need the Hulk rolls as final.
Re-calculated Salvage:
309 + 6.25 = 315.25FP
24% of 315.25 = 75.66 -> 75.75
breaks down to 25.25FP per Clan, unless we decide to break up the distribution by forces deployed/contribution.
********************************
Clan Jade Falcon attempts to secure any prisoners from the Nuclear Stockpile facility, as it was not entirely destroyed in the fighting or bombardment(atleast that was the intent). We also begin trying to retrieve the remaining nuclear weapons, hopefully we get a good number of nuclear arms for future use...and hopefully that one of their major stockpiles...might not be so lucky next time.
Also, the Jade Falcon Watch begins it's task of screening any and all personnel in the surrounding population centers for connections to the scientist caste conspirators.
Question about salvage: you designated a few units as 'Experimental', does that mean that the salvage we acquired from them could potentially yield actual new technology that we can use/reverse engineer?
Ok.
If Dave does not want to, I say, Daemon, you roll the hulks of the Monkey Navy. :D
With your luck, perhaps we can put some back online? ;)
Quote from: Marlin on May 27, 2010, 06:33:00 PM
Ok.
If Dave does not want to, I say, Daemon, you roll the hulks of the Monkey Navy. :D
With your luck, perhaps we can put some back online? ;)
I'd agree to that... he is on a purple patch right now, so go ahead DK.
Monsoon-class Battleship Revenge
[blockquote]Rolled 2d6 : 4, 6, total 10[/blockquote]
Naga-class Destroyer Ulupi
[blockquote]Rolled 2d6 : 4, 5, total 9[/blockquote]
Lola I-class Destroyer Yarnall
[blockquote]Rolled 2d6 : 5, 2, total 7[/blockquote]
Bonaventure-class Corvette St. Athansius
[blockquote]Rolled 2d6 : 3, 6, total 9[/blockquote]
Sylvester-class Transport Buffet
[blockquote]Rolled 2d6 : 2, 6, total 8[/blockquote]
((OOC: I'd say that was a decently sucessful roll, especially getting the Monsoon))
Monsoon Battleship: 11FP
Naga Destroyer: 1.33 -> 1.5FP
Bonaventure Corvette: 1FP
Jade Falcons request the Monsoon battleship. Our fleet is very low on large capital ships. They will be using the Newgrange Bountiful to transport their ship back to a repair facility. At the request of other clans, the Bountiful will transport their salvage ship to a designated repair facility aswell.
All CJF warships, dropships and ASF mount Search and Rescue operations in and around the battlespace, attempting to track down any Scientist or Mandrill naval personnel that may have bailed from the ships. CJF Marines in Elemental armor systematiclly search all 3 salvageable ships for survivors.
Ground forces coordinate with the orbiting ships to track down distress transponders, looking for any Mandrill/Scientist personnel who may have attempted to land on the planet when they bailed from their ships, including searching population centers near landing zones.
Hold on a sec, Daemon, agreed that the Monsoon is salvageable, but the others?
Not sure on that one. Where do you get that number from?
Also: the Naval Battle salvage should be distributed to the percentage of forces committed, likewise the Ground Salvage. That is easily the most fair solution. Can anyone come up with the numbers? :P
the number for a wreck to be salvageable is 9. so yeah, all 3 are salvageable
Ground forces deployed
Hell's Horses: 66.5FP
Clan Jade Falcon: 89.25FP
Ice Hellion: 41.75FP
199.5 FP total clan forces
CHH Percentage: 33%
CJF Percentage: 46%
CIH Percentage: 21%
75.5FP in salvage
CHH take: 25FP
CJF take: 34.75FP
CIH take: 15.75FP
Damage inflicted on Clans: 81FP
Each Clan takes 27FP damage
Before we go further, i suppose i should see how much of the naval FP turns into salvage, yes?
Mandrill/Scientist fleet suffered 60FP, Clans suffered 18FP, for a pool of 78FP
[blockquote]Rolled 2d6+15 : 6, 4 + 15, total 25[/blockquote]
25% of 78 = 22.5FP
CJF take: 12.75FP
CHH take: cannot calculate
CIH take: cannot calculate
CW take: cannot calculate
Damage allocation:
18FP damage to naval forces
each Clan's navy is allocated: 4.5FP of damage
Total Salvage availible to each Clan:
CJF: 12.75 + 34.75 = 47.5FP
CHH: 25 + ??? =
CIH: 15.75 + ??? =
CW: ???
Quote from: Daemonknight on May 28, 2010, 10:56:25 AM
the number for a wreck to be salvageable is 9. so yeah, all 3 are salvageable
http://intelser.org/forums/index.php?topic=147.msg1048#msg1048
There was talk about dropping it to 9, the official number is still 10 I believe.
ah, i was going off the old CBT rules. well that sucks then.
Could you apply the damage likewise to the ratio of committed forces?
:)
I would think damage would be evenly split, like we normally do.
Yes, but if we split damage evenly but not the salvage, then that puts those with smaller forces at a disadvantage, no? I think it should be done in the same way. There was too few RP to determine who was involved the most, so I think damage allocation like salvage would be the fairest option. This would apply for grounders first, as in the skies the Hellions had most Naval, but most of them were in the Blockade. So there we would need a differentiated system.
Example: Wolves sent the least Naval force, but took most damage relatively.
Quote from: Marlin on May 29, 2010, 07:29:28 AM
Yes, but if we split damage evenly but not the salvage, then that puts those with smaller forces at a disadvantage, no? I think it should be done in the same way. There was too few RP to determine who was involved the most, so I think damage allocation like salvage would be the fairest option. This would apply for grounders first, as in the skies the Hellions had most Naval, but most of them were in the Blockade. So there we would need a differentiated system.
Example: Wolves sent the least Naval force, but took most damage relatively.
Ground forces: damage dealt to us and salvage gained by us should be relatively simple to work out and applying both from a percentage perspective is the fairest solution. So yes, I'd have to agree that Marlin thoughts should be applied.
Naval forces: Whether we had forces on blockade or naval engagement, we should add up the totals and again work it out as a percentage. We had to have units undertaking both missions, otherwise we would have run the chance of the Mandrills simply making a bolt for it with no blockade in place. So applying a percentage solution to the naval salvage is again the simplest solution.
As for the Monsoon class... until very recently (like two cycles ago), the Horses had no capital ships (I do not consider a Cameron a capital ship). Therefore we too have a vested interest in staking a claim for the hulk.
The Mandrills/Scientists would've had to get through the Offensive Interdiction before they could attempt to get through the blockade, and seeing as how all they did was engage and die, i dont think forces that were not utilized should be considered for salvage...no risk, no reward.
i will recalc damage by percentage later, i'm not in a mathy mood at the moment. sometime tonight.
For the sake of easiness, I agree with Daemon on the Naval part, provided the units in action are factored.
And that all get out there in good shape.
For the Monsoon, the Hellions will not claim it, you will have to deal about that. But we can help resurrect it.
I agree with Parm on the salvage.
The Wolves also lay claim on the Monsoon, because of the worth of the hulk we should solve this in clan fashion: lets have a trial for possession.
The Falcons are not going to waste manpower on something they are going to have to sink resources into anyways. If it is that important to you, then you may fight over it. However, the Falcons look down upon them for trying to claim isorla that they even said was worth quite a bit, considering they sent a force barely larger than the ship itself, in relation to the other naval assets contributed. We have more important things to worry about than fighting over a shattered hulk! We refuse to fight over the carcass like some rabid, scavenger dog.
It is the Clan way to Trial for something when that is the most efficent way to obtain ownership- here in this case, we have already fought for it! There is enough salvage availible that if someone wishes to claim it, let them relinquish their other salvage. That way they are given the ship, and the others are still equally compensated for their involvement. However, I do not believe the Wolves warrant such isorla, considering their involvement was rather symbolic more than anything else.
((OOC: In my opinion, if someone is going to claim the Monsoon, then they should forfeit all other naval salvage. Its bigger than anyone's share of salvage anyways, except me, and I refuse to expend more men fighting over something i just had to fight for anyways. The Monsoon is a great ship, sure, but we should be finding a non-combat oriented way of giving it to someone. And yes, the last comment of the first paragraph was designed as a stab at the wolves, who the Falcons present are currently viewing as scavengers that sent just enough forces to try and make off with some loot without having to risk their forces.))
If there was a Trial for Possession, the Hellions would take part. Although OOC I must agree with Daemon on this. ;)
I just hope that in the IS, the Wolves do contribute more than now. But this here is not the thread for it.
You gotta write some more PMs. :D All of ye.
Ground Combat figures:
Total Damage dealt to the Multi-Clan Forces: 81FP
Damage Allocation:
CJF: 89.25 - 37.25 = 52FP
CHH: 66.5 - 26.75 = 39.75FP
CIH: 41.75 - 17 = 24.75FP
Salvage Allocation:
CJF: 34.75
CHH: 25
CIH: 15.75
I cannot do the Naval percentages because i dont have the exact figures for who sent what to the interdiction. If you gentlemen would be so kind :) i can get it done and let you get to your book keeping for next turn. I know i have a bit of work to do myself.
For the moment, saKhan Brian Pryde is placing Shadow under complete Martial Law, as the Falcon forces are not leaving the planet this turn. They will be policing their entire enclave for remnants of the conspirators, and ask the other Clans if they have permission to include their areas of Shadow in their operation. The planet will be divided by ground combat percentage, with a single province(hex) being granted the Wolves for their participation in the Naval battle.
Therefore, Shadow now looks like this:
CJF: 9, 1 MF
CHH: 6, 1 MF
CIH: 4
CW: 1 Hex, non-MF
This is untill the respective Khans work out a permenant deal, because i know at the very least, there were considerations about Foster influencing the final disposition here...so these are temporary positions. MF complexes were given to the care of the Falcons and Horses, as the 2 Clans with the highest ground forces percentage. Again, not a permenant state of affairs.
Detailing the deal worked out by the CJF-CHH-CIH coalition, CHH forces turn over their territory on Shadow to the Hellions and Falcons equally(Hellions gain the MF hex), and the Falcons and Hellions both relinquish their territory on Foster to the Horses.
So, the split is now:
CJF: 12, 1 MF
CIH: 7, MF
CW: 1, non-MF
Hellions sent a 35.75 FP in space.
Could you account for that for damage and salvage please?
Thanks. :)
Wolves sent 20,5 FP in space
Naval Combat Figures(apparently by dint of being the guy who started it, I've been appointed the coalition's logistical officer :P):
Total damage dealt to the Multi-Clan forces: 18FP
Damage Allocation(Percentage/FP):
CJF: 57%/10.25FP(122.75 - 10.25 = 112.5FP)
CIH: 17%/3FP(35.75 - 3 = 32.75FP)
CHH: 16%/3FP(36.5 - 3 = 33.5FP)
CW: 10%/1.75FP(20.5 - 1.75 = 18.75FP)
Salvage Allocation:
CJF: 12.75
CIH: 4
CHH: 3.5
CW: 2.25
OP Heh, Daemon, yes, so it is. :D
But I think you got the Horses' portion too few. They sent 50.5 FP (correct me if I am wrong) of fighters who also fought the last battle vs the 4.75 Traitor fighters alone..
:P
But if no one protests and we come out on top, that is very good. :)
well that alters all of the ratios if thats the case, because i was going off of the 215.5FP that took part in the actual naval battle. I guess i dont exactly know how to incorporate that, as it is techniclly a separate thing, and the salvage from that was simply folded into the ground combat salvage, because it took place before i started the naval calculations. Where did those 50FP of fighters come from anyways?
That was the stuff for the Invasion, obviously, the ships of the Horses were on Blockade (as I planned for only my ships :P )
Anyway, if no one protests those calcs, I have no problem with moving forward.
(OOC: Just an FYI that if you guys are going to be trading territory and carving stuff up, it needs to be put in the map thread as well. Chaos had no idea, until I told him, that you two gave up your Foster territory to the Horses. Make his job a little easier, guys.)
Well if they were forces from the invasion, then their FP is already calculated in for the ground combat. Even though they took down the fleeing forces, they dont get counted a second time.
Of course, Clan Ice Hellion screens the people as well. And interrogation of survivors commence.
Jade Falcons interrogate any and all prisoners recovered from the fighting. Also(before they leave for next turn), will use orbital tracking and sensors to determine if ANY Mandrill escape pods/life boats were launched from the doomed fleet, and will persue those leads(if their tracking leads them into another Clan's enclave, they will request access, and assistance for their forces if present(in the case of the Wolves, simply asking the local commander for access to persue fugitive Mandrill personnel). Questioning and interrogations will be carried out by the Jade Falon Watch within their Enclave.
(I am going to say that by taking the majority of the northern hexes, CJF claimed the hex where the nuclear stockpile was located, and is therefore in complete control of the facility and severely restricts access untill they can be certin there is no leakage of nuclear radiation...also to ensure no interuptions or prying eyes while they attempt to extract the surviving warheads.) In the north, more severe interrogations are used, considering the intent of the warriors stationed there.
Particular attention is paid to locating the escape pods/life boats, as CJF is hunting down any sign of the ship's Captains or Navigators. In space(again, before the fleet leaves next turn) BA Marines work with Watch operatives to scour every single Mandrill warship, attempting to access their databanks for navigational data(if the computers cannot be accessed, they will remove the memory cores themselves to be accessed on the ground). This includes the Monsoon, because nobody has actually claimed it yet, i think i'm within my rights to search it without censure from the other clans present.
CJF commanders and Watch operatives do not comment on any of these activities if asked at this time, stating they wish to not start any kind of situation by divulging information until it can be sorted and confirmed by alternate sources.
((OOC: Just as a note the Falcons did NOT discuss their operation up north, or before the invasion with any of the other Clans present, and seeing that nobody asked why the 2 warships fired at the planet's surface, I'm going forward that nobody thought enough of it to question the act. Therefore, nobody has been told about the stockpile to the north, or the fact that the nuclear weapons launch was the reason for the orbital strike, or that the strike prevented the nuclear attack. I just wanted to ensure that it was clear, nobody was told about it. In fact, i doubt the ground forces would even have noticed that a Cluster of Falcons wasn't present on the ground, or that an orbital strike took place. At this point, if someone is interested, i would ask that Dave make some kind of die roll to see if their naval assets were in a position to observe the bombardment itself(upto his discretion of course). Just making sure i am clear on that))
saKhan Brian Pryde, as overall commander of the military action at Shadow, states,
"The Wolves should not be allowed to acquire this peice of salvage. Having comitted only the barest possible forces to the reclamation of Shadow, barely even registering as a symbolic show of support, the Wolves should be happy they received a section of territory on the plant. As the overall commander of this military operation, i am putting to the Wolves a choice: the Monsoon-class Battleship, or their combined salvage AND their province on the planet's surface. Trial for the Monsoon and i shall remove all other assets you have gained. I will not allow you to poach valuable resources from the Clans who actually commit forces designed to increase a military action's chances of success. If you choose to Trial for the warship, your territory and salvage shall be split amongst your competitors, which do NOT include the Jade Falcons, to halt any accusations of attempting to gain more than we have ourselves earned."
((OOC: The Trial of Position(if it commences) must be done quickly. So far, the Wolves have declared it and the Hellions have stated their intent to participate. If the Horses would like to take a crack at the ship, please notify us via PM or this thread. We need to finish this before the next turn actually 'starts'. Wolves have the above ultimatum to consider.)
Horses will participate.
saKhan Pryde will preside over the Trial as Oathmaster. As the officer declaring the Trial(whoever the Star Commodore/Admiral for the Wolves is), he has the right to make the first bid. Once his bid is placed, Hellions and Horses may bid against it, or both may match it resulting in a 3-way battle.
(OOC note: if the Wolves decide to go foreward with the Trial(and forfeit salvage and hex), and the Horses win, as per the deal between the Horses and the Falcons/Hellions, the Hellions will be given their hex.)
Quote from: Marlin on June 02, 2010, 05:23:45 PM
OP Heh, Daemon, yes, so it is. :D
But I think you got the Horses' portion too few. They sent 50.5 FP (correct me if I am wrong) of fighters who also fought the last battle vs the 4.75 Traitor fighters alone..
:P
But if no one protests and we come out on top, that is very good. :)
As an aside, I'm happy to go with DKs original naval figures on damage and salvage.