TCSS Linda Dupiex, Scout FP-1
Resource Raid
[blockquote]Rolled 2d6 : 6, 3, total 9[/blockquote]
I believe a 9 is a 'pass' for you and therefore success. You gain 0.25FP (unless someone tells me differently).
Fixing the post the raid was the pirate incertion roll
here the
Raid Transit
[blockquote]Rolled 2d6 : 6, 3, total 9[/blockquote]
DK said i can fix it
You succeeded in your Pirate Point insertion, no Raid Transit roll is needed.
Parm, roll your Raid Defense -2.
DK,
Does his Raid Transit roll default to his combat, or does he have to roll it again after Parm declares his force?
Magistracy Raid Defense roll...
[blockquote]Rolled 2d6-2 : 6, 4 - 2, total 8[/blockquote]
An 8 is 100% of the attacker, so even odds.
let give them what we got and take this home
Init
[blockquote]Rolled 2d6 : 6, 5, total 11[/blockquote]
Following on from your init roll... the Magistracy init roll.
[blockquote]Rolled 2d6 : 5, 4, total 9[/blockquote]
Naval Engagement orders
TCSS Linda Dupiex, Scout FP-1
[blockquote]Rolled 2d6 : 2, 6, total 8[/blockquote]
Crit check
[blockquote]Rolled 2d6 : 3, 2, total 5[/blockquote]
Mmmm... and here I thought you might have brought along ground troops, seeing as how there is no space based industry at Addasar.
There is no Magistracy ASF present in system, so unless you have ground troops?
oh so we leave (with hands in pockets) .so do they get resources if there nothing in space?
dave say all places have 1FP but if you like just to hand over the .25 that fine?
Quote from: Raginar on August 24, 2011, 12:29:26 AM
dave say all places have 1FP but if you like just to hand over the .25 that fine?
For sure.
if they dont got naval there yes at least that what Dave or DK said