Battle never took place in turn 2 so the posted force's are staring at each other. FWL reinforcement's are inbound.
rolling for init
FWL init
(http://intelser.org/forums/Themes/default/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6 : 1, 1, total 2
Force's already onsite since Turn 2
Andurien Forces
-------------------
Andurien Home Squadron
Andurien Defense Squadron Persano Vincent (Mk. 39) Mobile Veteran Reliable 1.75
Andurien Defense Squadron Affondatore Vincent (Mk. 39) Mobile Veteran Reliable 1.75
Andurien Defense Squadron Duilio Vincent (Mk. 39) Mobile Veteran Reliable 1.75
Andurien Defense Squadron Dandolo Vincent (Mk. 39) Mobile Veteran Reliable 1.75
Andurien Defense Squadron The Defender of Andurien Mjolnir Mobile Veteran Reliable 27.25
Andurien Defense Squadron Sword of Andurien Vincent (Mk. 39) Mobile Veteran Reliable 1.75
Defenders of Andurien
1 Nuke
Humphreys Household Guards Mechs, Vehicles, Power Armor Transported Elite Reliable 24
Andurien Air Guards Aerospace Transported Elite Reliable 1
1st Andurien Rangers Transported Regular Reliable 24
1st Andurien Rangers Aerospace Regular Reliable 1
FWL Force's
--------------
Andurien Pacification Fleet
FWL Task Force 61 Boone Battle Group Vincent (Mk. 39) Mobile Regular Reliable 2
FWL Task Force 61 Garcia Battle Group Vincent (Mk. 39) Mobile Regular Reliable 2
FWL Task Force 61 Javier Battle Group Vincent (Mk. 39) Mobile Regular Reliable 2
FWL Task Force 61 Sasaki Battle Group Vincent (Mk. 39) Mobile Regular Reliable 2
FWL 8th Fleet Thomas Marik Mjolnir Mobile Regular Reliable 18.25
FWL 9th FWLN Fleet The Jewel of Vanra Nightlord LFB Mobile Veteran Reliable 23.25
FWL Oriente Home Squadron Honor of Oriente Thera LFB Mobile Veteran Reliable 15.75
Incoming Forces
FWL Bug Eye Golden Hind Tracker(really Bugeye) Mobile Regular Reliable 0.25(really 1)
Free Worlds League Orloff Grenadiers 3rd Orloff Grenadiers Mechs, Vehicles, Power Armor Transported Regular Reliable 40
Free Worlds League Orloff Grenadiers 3rd Orloff Grenadiers Aerospace Aerospace Transported Regular Reliable 2
Free Worlds League Orloff Grenadiers 4th Orloff Grenadiers Mechs, Vehicles, Power Armor Transported Veteran Reliable 40
Free Worlds League Orloff Grenadiers 4th Orloff Grenadiers Aerospace Aerospace Transported Veteran Reliable 2
Free Worlds League Fusilliers of Oriente 3rd Fusilliers of Oriente Mechs, Vehicles, Power Armor Transported Regular Reliable 40
Free Worlds League Fusilliers of Oriente 3rd Fusillers of Oriente Aerospace Aerospace Transported Regular Reliable 2
Free Worlds League Fusilliers of Oriente 6th Fusilliers of Oriente Mechs, Vehicles, Power Armor Transported Regular Reliable 40
Free Worlds League Fusilliers of Oriente 6th Fusillers of Oriente Aerospace Aerospace Transported Regular Reliable 2
Free Worlds League Oriente Hussars 3rd Oriente Hussars Mechs, Vehicles, Power Armor Transported Veteran Reliable 35
Free Worlds League Oriente Hussars 3rd Oriente Hussars Aerospace Aerospace Transported Veteran Reliable 2
Free Worlds League Oriente Hussars 4th Oriente Hussars Mechs, Vehicles, Power Armor Transported Regular Reliable 35
Free Worlds League Oriente Hussars 4th Oriente Hussars Aerospace Aerospace Transported Regular Reliable 2
Free Worlds League Oriente Hussars 6th Oriente Hussars Mechs, Vehicles, Power Armor Transported Veteran Reliable 37
Free Worlds League Oriente Hussars 6th Oriente Hussars Aerospace Aerospace Transported Veteran Reliable 2
FWL Forces Same Hex
Free Worlds League Fusiliers of Oriente 2nd Brigade Mechs, Vehicles, Power Armor Transported Veteran Fanatical 40.5
Free Worlds League Fusiliers of Oriente 2nd Fusiliers Aerospace Aerospace Transported Elite Fanatical 1.5
Free Worlds League 21st Centauri Lancers (Mercenaries) 21st Centauri Lancers Mechs, Vehicles, Power Armor Transported Elite Fanatical 43.75 2337 Lopez
Free Worlds League 21st Centauri Lancers (Mercenaries) 21st Centauri Air Lancers Aerospace Transported Elite Fanatical 10.75 2337 Lopez
Andurien initiative [blockquote]Rolled 2d6 : 3, 1, total 4[/blockquote]
Almost as soon as news reaches Andurien of the peace conference massacre, the Andurien Home Fleet launches a surprise attack on the Pacification Fleet, catching them in a pincer between Home Fleet and a pair of new arrivals burning in hard from the jump point.
Andurien Defense Squadron Persano Vincent (Mk. 39) Mobile Veteran Reliable 1.75
Andurien Defense Squadron Affondatore Vincent (Mk. 39) Mobile Veteran Reliable 1.75
Andurien Defense Squadron Duilio Vincent (Mk. 39) Mobile Veteran Reliable 1.75
Andurien Defense Squadron Dandolo Vincent (Mk. 39) Mobile Veteran Reliable 1.75
Andurien Defense Squadron The Defender of Andurien Mjolnir Mobile Veteran Reliable 27.25
Andurien Defense Squadron Sword of Andurien Vincent (Mk. 39) Mobile Veteran Reliable 1.75
Subtotal: 34.25
Unidentified Tharkad-class Battlecruiser 29 FP
Unidentified Lola III Destroyer 5 FP
Subtotal: 34.00 FP
Total Andurien forces: 68.25 FP
Anduriennes naval engagement roll [blockquote]Rolled 2d6 : 3, 2, total 5[/blockquote]
FWL Naval Sim Res 91.5
[blockquote]Rolled 2d6 : 6, 6, total 12[/blockquote]
Crit chance
[blockquote]Rolled 2d6 : 1, 2, total 3[/blockquote]
FWL does 70%. = 64.05 FP Rouds down to 65 FP
FWL Survival Roll's
FWL Task Force 61 Boone Battle Group Vincent (Mk. 39) Mobile Regular Reliable 2
[blockquote]Rolled 2d6 : 5, 1, total 6[/blockquote]
FWL Task Force 61 Garcia Battle Group Vincent (Mk. 39) Mobile Regular Reliable 2
[blockquote]Rolled 2d6 : 3, 6, total 9[/blockquote]
FWL Task Force 61 Javier Battle Group Vincent (Mk. 39) Mobile Regular Reliable 2
[blockquote]Rolled 2d6 : 2, 4, total 6[/blockquote]
FWL Task Force 61 Sasaki Battle Group Vincent (Mk. 39) Mobile Regular Reliable 2
[blockquote]Rolled 2d6 : 1, 3, total 4[/blockquote]
FWL 8th Fleet Thomas Marik Mjolnir Mobile Regular Reliable 18.25
[blockquote]Rolled 2d6 : 6, 5, total 11[/blockquote]
FWL 9th FWLN Fleet The Jewel of Vanra Nightlord LFB Mobile Veteran Reliable 23.25
[blockquote]Rolled 2d6 : 3, 2, total 5[/blockquote]
FWL Oriente Home Squadron Honor of Oriente Thera LFB Mobile Veteran Reliable 15.75
[blockquote]Rolled 2d6 : 2, 6, total 8[/blockquote]
Correction rouds down to 64 FP
Combined Andurien-Unknown force stands at 4.25 FP
Enemy must attempt to flee next round.
No Megamek :( I would have LOVED to play that one out :P Once the Tharkad showed up, it was a fair fight.
Actually I had a McKenna I never posted there as well. ;-)
But yeah I would have loved to play it out but there will be more and well its really on me for having forgot about this thread. :-)
... yeah, that would have unbalanced it again :P
Silly question... 91.5 FP? I am seeing:
FWL Task Force 61 Boone Battle Group Vincent (Mk. 39) Mobile Regular Reliable 2
FWL Task Force 61 Garcia Battle Group Vincent (Mk. 39) Mobile Regular Reliable 2
FWL Task Force 61 Javier Battle Group Vincent (Mk. 39) Mobile Regular Reliable 2
FWL Task Force 61 Sasaki Battle Group Vincent (Mk. 39) Mobile Regular Reliable 2
FWL 8th Fleet Thomas Marik Mjolnir Mobile Regular Reliable 18.25
FWL 9th FWLN Fleet The Jewel of Vanra Nightlord LFB Mobile Veteran Reliable 23.25
FWL Oriente Home Squadron Honor of Oriente Thera LFB Mobile Veteran Reliable 15.75
= 65.25 FP
Are you using the FP from the incoming forces that lost initiative and aren't here yet?
check the aero in the same hex
actually we are both wrong subtract the 14 from the inbound but I still get the forces from the same hex that are already at popes will update my calfs soon
*lopez. sorry doing this from a phone ag lunch
Alright
FWL Force stands at 77.5 * 70% = 54.25 damage.
Andurien Wob Force = 65.25-54.25= 11FP remaining that must attempt to flee at the end of the turn.
Quote from: Fatebringer on September 13, 2011, 04:15:53 PM
No Megamek :( I would have LOVED to play that one out :P Once the Tharkad showed up, it was a fair fight.
hehehe. that is my response for the moment
Survival rolls:
Persano Vincent Mk.39
[blockquote]Rolled 2d6 : 2, 5, total 7[/blockquote]
Affondatore Vincent Mk.39
[blockquote]Rolled 2d6 : 2, 4, total 6[/blockquote]
Duilio Vincent Mk.39
[blockquote]Rolled 2d6 : 1, 2, total 3[/blockquote]
Dandolo Vincent Mk.39
[blockquote]Rolled 2d6 : 1, 3, total 4[/blockquote]
The Defender of Andurien Mjolnir
[blockquote]Rolled 2d6 : 5, 1, total 6[/blockquote]
Sword of Andurien Vincent Mk.39
[blockquote]Rolled 2d6 : 6, 1, total 7[/blockquote]
Unidentified Tharkad
[blockquote]Rolled 2d6 : 3, 3, total 6[/blockquote]
Unidentified Lola III
[blockquote]Rolled 2d6 : 3, 2, total 5[/blockquote]
the unidentified Tharkad is all that survives the engagement with the FWL forces. It attempts to flee in Op Round 2
Initiative Check:
[blockquote]Rolled 2d6 : 2, 5, total 7[/blockquote]
Init check
[blockquote]Rolled 2d6 : 6, 3, total 9[/blockquote]
FWL Force Sim Res
74.5
[blockquote]Rolled 2d6 : 1, 5, total 6[/blockquote]
*bump*
Not being able to disengage, the Tharkad goes to full power and charges into the maw of the FWL fleet.
[blockquote]Rolled 2d6 : 6, 1, total 7[/blockquote]
FWL Survival Rolls
FWL Task Force 61 Boone Battle Group Vincent (Mk. 39) Mobile Regular Reliable 2
[blockquote]Rolled 2d6 : 2, 1, total 3[/blockquote]
FWL Task Force 61 Garcia Battle Group Vincent (Mk. 39) Mobile Regular Reliable 2
[blockquote]Rolled 2d6 : 4, 5, total 9[/blockquote]
FWL Task Force 61 Javier Battle Group Vincent (Mk. 39) Mobile Regular Reliable 2
[blockquote]Rolled 2d6 : 5, 2, total 7[/blockquote]
FWL 8th Fleet Thomas Marik Mjolnir Mobile Regular Reliable 18.25
[blockquote]Rolled 2d6 : 2, 3, total 5[/blockquote]
FWL Oriente Home Squadron Honor of Oriente Thera LFB Mobile Veteran Reliable 15.75
[blockquote]Rolled 2d6 : 5, 2, total 7[/blockquote]
Boone is sunk.
Thomas Marik does not take enough damage to sink her.
Salvage Roll's
Andurien Defense Squadron Persano Vincent (Mk. 39) Mobile Veteran Reliable 1.75
[blockquote]Rolled 2d6 : 5, 5, total 10[/blockquote]
Andurien Defense Squadron Affondatore Vincent (Mk. 39) Mobile Veteran Reliable 1.75
[blockquote]Rolled 2d6 : 2, 5, total 7[/blockquote]
Andurien Defense Squadron Duilio Vincent (Mk. 39) Mobile Veteran Reliable 1.75
[blockquote]Rolled 2d6 : 6, 2, total 8[/blockquote]
Andurien Defense Squadron Dandolo Vincent (Mk. 39) Mobile Veteran Reliable 1.75
[blockquote]Rolled 2d6 : 1, 2, total 3[/blockquote]
Andurien Defense Squadron The Defender of Andurien Mjolnir Mobile Veteran Reliable 27.25
[blockquote]Rolled 2d6 : 4, 6, total 10[/blockquote]
Andurien Defense Squadron Sword of Andurien Vincent (Mk. 39) Mobile Veteran Reliable 1.75
[blockquote]Rolled 2d6 : 6, 2, total 8[/blockquote]
Unidentified Tharkad-class Battlecruiser 29 FP
[blockquote]Rolled 2d6 : 2, 5, total 7[/blockquote]
Unidentified Lola III Destroyer 5 FP
[blockquote]Rolled 2d6 : 3, 4, total 7[/blockquote]
FWL Task Force 61 Boone Battle Group Vincent (Mk. 39) Mobile Regular Reliable 2
[blockquote]Rolled 2d6 : 4, 6, total 10[/blockquote]
FWL Task Force 61 Sasaki Battle Group Vincent (Mk. 39) Mobile Regular Reliable 2
[blockquote]Rolled 2d6 : 4, 6, total 10[/blockquote]
FWL 9th FWLN Fleet The Jewel of Vanra Nightlord LFB Mobile Veteran Reliable 23.25
[blockquote]Rolled 2d6 : 6, 5, total 11[/blockquote]
Salvaged Ships
Andurien Defense Squadron Persano Vincent (Mk. 39) Mobile Veteran Reliable 1.75
Andurien Defense Squadron The Defender of Andurien Mjolnir Mobile Veteran Reliable 27.25
FWL Task Force 61 Boone Battle Group Vincent (Mk. 39) Mobile Regular Reliable 2
FWL Task Force 61 Sasaki Battle Group Vincent (Mk. 39) Mobile Regular Reliable 2
FWL 9th FWLN Fleet The Jewel of Vanra Nightlord LFB Mobile Veteran Reliable 23.25
And on to the Ground Campaign.
Roll for init
[blockquote]Rolled 2d6 : 2, 2, total 4[/blockquote]
Andurien Rebel Initiative:
[blockquote]Rolled 2d6 : 5, 4, total 9[/blockquote]
Suprise!!! Initiative:
[blockquote]Rolled 2d6 : 5, 4, total 9[/blockquote]
((OOC: O snap ;) Things just got interesting))
As the FWL ground forces began their landings, their sensors began lighting up with a huge number of emegence waves. What must have been nearly a hundred jump signatures lit up every sensor in the FWL fleet aswell as many of the ground stations. A short transmission was sent as soon as the incoming fleet materialzed.
"Free Worlds dogs, this is Field Marshal Arthur Steiner-Davion. Too long have you oppressed those within your borders who possess the courage to stand up to the Marik family. The people of Andurien deserve freedom from your oppression, and I will gladly deliver it to them, along with your heads on a silver plate. Leave this system immediately, or be gunned down to the last man. You have 6 hours to leave Andurien orbit, or we will open fire."
FS fleet enters the system as the Andurien defenders prepare their defenses. Andurien does NOT attack FWL forces, awaiting the FWL answer to Arthur's ultimatium
FS Naval forces:
FSS Hanse Davion, Avalon(V/R) - 30
FSS Indomitable, Fox(V/R) - 11.75
Hanse Davion NEF(V/R) - 11
FSS Alexander Davion II, Avalon(R/R) - 24
FSS Invulnerable, Fox(R/R) - 9.25
Alexander Davion NEF(R/R) - 8.75
FSS Antrim, Fox(R/R) - 9.25
Antrim NEF(R/R) - 6.5
FSS Tikonov, Fox(R/R) - 9.25
Tikonov NEF(R/R) - 6.5
FS Ground forces:
4th Davion Guards RCT(E/F) - 84.5(VIP: Field Marshal Arthur Steiner-Davion)
5th Davion Guards RCT(R/F) - 31.5
20th Avalon Hussars RCT(R/R) - 45.75
23rd Avalon Hussars RCT(R/R) - 31.5
5th Crucis Lancers RCT(V/R) - 53.75
7th Crucis Lancers RCT(E/R) - 84.5
8th Deneb Light Cavalry RCT(V/R) - 39.75
10th Deneb Light Cavalry RCT(V/R) - 39.75
Total Forces
Naval: 126.25 FP
Ground: 411 FP (53.25 of which is army aerospace units)
OOC: whats a NEF?
OOC: 2 Avalon's and 4 Fox's?
Yeah I will work on this RP. In the effect "Son I know your not a naval man but the inferiority of the force you have brought here make's clear you have not come for war. Depart with your live's as our gift but never return."
FWL Naval Force Declaration (OOC this is before the individual turn Repair I am looking up that rule as I am not very skilled with it. Would prefer remaining warship fights in this thread occur in Mega Aero)
Total FWL Naval force: 103.25 FP
Task Force 61 Garcia Battle Group Vincent (Mk. 39) Mobile Regular Reliable 2
Task Force 61 Javier Battle Group Vincent (Mk. 39) Mobile Regular Reliable 2
8th Fleet Thomas Marik Mjolnir Mobile Regular Reliable 18.25 -2.5=15.75
8th Fleet The Will of Parliament McKenna (Clan) LFB Mobile Elite Reliable 33.25
Oriente Home Squadron Honor of Oriente Thera LFB Mobile Veteran Reliable 15.75
Jewel of Vanra Survivors Veteran/Reliable 8.25
Free Worlds League Orloff Grenadiers 3rd Orloff Grenadiers Aerospace Aerospace Transported Regular Reliable 2
Free Worlds League Orloff Grenadiers 4th Orloff Grenadiers Aerospace Aerospace Transported Veteran Reliable 2
Free Worlds League Fusilliers of Oriente 3rd Fusillers of Oriente Aerospace Aerospace Transported Regular Reliable 2
Free Worlds League Fusilliers of Oriente 6th Fusillers of Oriente Aerospace Aerospace Transported Regular Reliable 2
Free Worlds League Oriente Hussars 3rd Oriente Hussars Aerospace Aerospace Transported Veteran Reliable 2
Free Worlds League Oriente Hussars 4th Oriente Hussars Aerospace Aerospace Transported Regular Reliable 2
Free Worlds League Oriente Hussars 6th Oriente Hussars Aerospace Aerospace Transported Veteran Reliable 2
Free Worlds League Fusiliers of Oriente 2nd Fusiliers Aerospace Aerospace Transported Elite Fanatical 1.5
Free Worlds League 21st Centauri Lancers (Mercenaries) 21st Centauri Air Lancers Aerospace Transported Elite Fanatical 10.75
FYI, I have rolled back the combat to allow the FWL to participate in resolution. Chaos you mentioned to me that you had a game lined up. If this is the case please let me know if you think you can have a result by Friday/early Saturday morning. If not, we need to simple rez the fight so we have time to complete the turn without going into the cleanup period.
Fun Fun :)
.75 covered from the first two rounds of combat for the FWL.
.5 and .25 respectively FWL forces is at 104 before the combat with the Davion's.
Out of the 8 speeding bullets that crossed the Bled, only 1 managed grapple on to one of their targets successfully.
Defensive Boarding Roll for the Alexander Davion II
[blockquote]Rolled 2d6 : 2, 6, total 8[/blockquote]
.25 FP Board the Alexander Davion.
Attempt to take her
[blockquote]Rolled 2d6 : 1, 5, total 6[/blockquote]
Yar, I cut them down with my Spurs!
FWL Force arrives otherside of Fed Sun's Blockade. Fed Sun's holds the field.
------------
Victory!
-------------------
Winner is: TEAM #2
Fatebringer: 525877 BV remaining (from 687647 initially) 34053 BV fled
FWLN9thFleet: 0 BV remaining (from 394708 initially) 277154 BV fled
Survivors are:
Avalon Cruiser (Fatebringer)
Driver : FSS Hanse Davion [3/4]
Kills : 3
Avalon Cruiser #2 (Fatebringer)
Driver : Alexander Davion II [4/5]
Kills : 1
Fox Corvette (Fatebringer)
Driver : FSS Indomitable [3/4]
Kills : 2
Fox Corvette #3 (Fatebringer)
Driver : FSS Antrim [4/5]
Kills : 1
Fox Corvette #4 (Fatebringer)
Driver : FSS Tikonov [4/5]
Kills : 0
Excalibur 'Pocket Warship' (Fatebringer)
Driver : FSS Fancy Boots [3/4]
Kills : 0
Kraken-T Missile (Fatebringer)
Driver : Unnamed [4/5]
Kills : 0
Kraken-T Missile (Fatebringer)
Driver : Unnamed [4/5]
Kills : 0
Kraken-T Missile (Fatebringer)
Driver : Unnamed [4/5]
Kills : 0
The following units are in retreat:
Battle Taxi NL-42 #7 (FWLN9thFleet)
Driver : Carlin Acker [4/5]
Kills : 0
Fox Corvette #2 (Fatebringer)
Driver : FSS Invulnerable [4/5]
Kills : 0
Vincent Corvette Mk 39 (FWLN9thFleet)
Driver : Boone [4/5]
Kills : 0
Kraken-T Missile (Fatebringer)
Driver : Unnamed [4/5]
Kills : 0
Kraken-T Missile (Fatebringer)
Driver : Unnamed [4/5]
Kills : 0
Kraken-T Missile (Fatebringer)
Driver : Unnamed [4/5]
Kills : 0
Kraken-T Missile (Fatebringer)
Driver : Unnamed [4/5]
Kills : 0
McKenna Battleship (Clan) (FWLN9thFleet)
Driver : The Will of Parliament [2/3]
Kills : 5
Graveyard contains:
Avenger (3048) (Fatebringer)
Driver : FSS Fiat Bound [3/4]
Kills : 0
Destroyed by McKenna Battleship (Clan) (FWLN9thFleet)
Battle Taxi NL-42 #2 (FWLN9thFleet)
Driver : Lillian Moimenta [4/5]
Kills : 0
Destroyed by Avalon Cruiser (Fatebringer)
Battle Taxi NL-42 #3 (FWLN9thFleet)
Driver : Misato Kouda [4/5]
Kills : 0
Destroyed by Overlord A3 #2 (Fatebringer)
Battle Taxi NL-42 #8 (FWLN9thFleet)
Driver : Lucy Choe [4/5]
Kills : 0
Destroyed by Avalon Cruiser (Fatebringer)
Overlord A3 (Fatebringer)
Driver : FSS Killjoy [3/4] ( 2 hit(s) )
Kills : 0
Destroyed by McKenna Battleship (Clan) (FWLN9thFleet)
Leopard CV (3054) (Fatebringer)
Driver : FSS Fierce Courage [3/4]
Kills : 0
Destroyed by McKenna Battleship (Clan) (FWLN9thFleet)
Achilles (3055) (Fatebringer)
Driver : FSS Fandom Pick [3/4]
Kills : 0
Destroyed by McKenna Battleship (Clan) (FWLN9thFleet)
Vincent Corvette Mk 39 #2 (FWLN9thFleet)
Driver : Garcia Battle Group [4/5]
Kills : 0
Destroyed by Fox Corvette #3 (Fatebringer)
Battle Taxi NL-42 #4 (FWLN9thFleet)
Driver : Christophe Rana [4/5]
Kills : 0
Destroyed by Fox Corvette (Fatebringer)
Battle Taxi NL-42 #5 (FWLN9thFleet)
Driver : Jason Franks [4/5]
Kills : 0
Destroyed by Avalon Cruiser #2 (Fatebringer)
Battle Taxi NL-42 #6 (FWLN9thFleet)
Driver : Jack Moir [4/5]
Kills : 0
Destroyed by Avalon Cruiser (Fatebringer)
Overlord A3 #2 (Fatebringer)
Driver : FSS Freckles [3/4]
Kills : 1
Destroyed by McKenna Battleship (Clan) (FWLN9thFleet)
Battle Taxi NL-42 (FWLN9thFleet)
Driver : Chandra Sumual [4/5]
Kills : 0
Destroyed by Fox Corvette (Fatebringer)
Detailed unit status saved to entitystatus.txt
OOC: Placeholder for RP
Total
FS: 179
FWL: 103.25
Ratio: 58%
FS: 45.75
FWL: 26.25
Played Ratio: 58%
Remaining forces to be simrezed,
FS: 179-45.75=133.25
FWL: 103.25 - 26.25 = 77
Remaining Ratio: 58%
Numbers are good. Remaining FP needs to square off in Simple resolution.
FS Simple res for the rest...
[blockquote]Rolled 2d6 : 5, 5, total 10[/blockquote]
Crit check
[blockquote]Rolled 2d6 : 5, 1, total 6[/blockquote]
FWL Sim Res
[blockquote]Rolled 2d6 : 6, 2, total 8[/blockquote]
FWL
Crit Check
[blockquote]Rolled 2d6 : 3, 2, total 5[/blockquote]
Round 3 Naval
FS Damage Inflicted 133.25*60%=79.95 rounds to 80
FWL Damage Inflicted 77*50% = 38.5
Survival Rolls for remaining FWL ship's unneccessary rolling for salvage roll's
Task Force 61 Garcia Battle Group Vincent (Mk. 39) Mobile Regular Reliable
[blockquote]Rolled 2d6+2 : 3, 3 + 2, total 8[/blockquote]
8th Fleet Thomas Marik Mjolnir Mobile Regular Reliable
[blockquote]Rolled 2d6 : 6, 5, total 11[/blockquote]
Oriente Home Squadron Honor of Oriente Thera LFB Mobile Veteran Reliable
[blockquote]Rolled 2d6 : 1, 4, total 5[/blockquote]
Round 2 Ground Combat Predate's Arrival of Fed Sun's Force.
Defenders of Andurien
1 Nuke
Humphreys Household Guards Mechs, Vehicles, Power Armor Transported Elite Reliable 24
1st Andurien Rangers Transported Regular Reliable 24
FWL: 267
Free Worlds League Orloff Grenadiers 3rd Orloff Grenadiers Mechs, Vehicles, Power Armor Transported Regular Reliable 40
Free Worlds League Orloff Grenadiers 4th Orloff Grenadiers Mechs, Vehicles, Power Armor Transported Veteran Reliable 40
Free Worlds League Fusilliers of Oriente 3rd Fusilliers of Oriente Mechs, Vehicles, Power Armor Transported Regular Reliable 40
Free Worlds League Fusilliers of Oriente 6th Fusilliers of Oriente Mechs, Vehicles, Power Armor Transported Regular Reliable 40
Free Worlds League Oriente Hussars 3rd Oriente Hussars Mechs, Vehicles, Power Armor Transported Veteran Reliable 35
Free Worlds League Oriente Hussars 4th Oriente Hussars Mechs, Vehicles, Power Armor Transported Regular Reliable 35
Free Worlds League Oriente Hussars 6th Oriente Hussars Mechs, Vehicles, Power Armor Transported Veteran Reliable 37
FWL Ground Sim Res Round 2
267
[blockquote]Rolled 2d6 : 6, 1, total 7[/blockquote]
*bump*
Andurien Rebels
Special Scenario: Nuclear Token used for damage against the troops as they land [blockquote]Rolled 2d6 : 2, 5, total 7[/blockquote]
Simple Resolution roll: [blockquote]Rolled 2d6 : 2, 5, total 7[/blockquote]
Nuke Damage
--------------
Free Worlds League Orloff Grenadiers 3rd Orloff Grenadiers Mechs, Vehicles, Power Armor Transported Regular Reliable 40-1
Free Worlds League Orloff Grenadiers 4th Orloff Grenadiers Mechs, Vehicles, Power Armor Transported Veteran Reliable 40-1
Free Worlds League Fusilliers of Oriente 3rd Fusilliers of Oriente Mechs, Vehicles, Power Armor Transported Regular Reliable 40-1
Free Worlds League Fusilliers of Oriente 6th Fusilliers of Oriente Mechs, Vehicles, Power Armor Transported Regular Reliable 40-1
Free Worlds League Oriente Hussars 3rd Oriente Hussars Mechs, Vehicles, Power Armor Transported Veteran Reliable 35-1
Free Worlds League Oriente Hussars 4th Oriente Hussars Mechs, Vehicles, Power Armor Transported Regular Reliable 35-1
Free Worlds League Oriente Hussars 6th Oriente Hussars Mechs, Vehicles, Power Armor Transported Veteran Reliable 37-1
Andurien Damage
48*40%= 19.2 rounds to 19.25
Andurien Ground Wiped out.
Free Worlds League Orloff Grenadiers 3rd Orloff Grenadiers Mechs, Vehicles, Power Armor Transported Regular Reliable 39-3
Free Worlds League Orloff Grenadiers 4th Orloff Grenadiers Mechs, Vehicles, Power Armor Transported Veteran Reliable 39-3
Free Worlds League Fusilliers of Oriente 3rd Fusilliers of Oriente Mechs, Vehicles, Power Armor Transported Regular Reliable 39-3
Free Worlds League Fusilliers of Oriente 6th Fusilliers of Oriente Mechs, Vehicles, Power Armor Transported Regular Reliable 39-3
Free Worlds League Oriente Hussars 3rd Oriente Hussars Mechs, Vehicles, Power Armor Transported Veteran Reliable 34-3
Free Worlds League Oriente Hussars 4th Oriente Hussars Mechs, Vehicles, Power Armor Transported Regular Reliable 34-3
Free Worlds League Oriente Hussars 6th Oriente Hussars Mechs, Vehicles, Power Armor Transported Veteran Reliable 36-1.25
Op Round 3 Ground
Ground init?
Andurien force is gone and the Fed Sun force was giving an ultimatum so ceded to init but rolling anyway.
[blockquote]Rolled 2d6 : 1, 4, total 5[/blockquote]
[blockquote]Rolled 2d6 : 1, 4, total 5[/blockquote]
Technically simultaneous action, but like you said - we know the Davions start out by talking.
Awesome all Fed Aerospace is committed already.
Guerilla Orders
Free Worlds League Orloff Grenadiers 3rd Orloff Grenadiers Mechs, Vehicles, Power Armor Transported Regular Reliable 36
Damage done during this
[blockquote]Rolled 1d6 : 6, total 6[/blockquote]
Withdraw Orders
Free Worlds League Orloff Grenadiers 4th Orloff Grenadiers Mechs, Vehicles, Power Armor Transported Veteran Reliable 36
Free Worlds League Fusilliers of Oriente 3rd Fusilliers of Oriente Mechs, Vehicles, Power Armor Transported Regular Reliable 36
Free Worlds League Fusilliers of Oriente 6th Fusilliers of Oriente Mechs, Vehicles, Power Armor Transported Regular Reliable 36
Free Worlds League Oriente Hussars 3rd Oriente Hussars Mechs, Vehicles, Power Armor Transported Veteran Reliable 31
Free Worlds League Oriente Hussars 4th Oriente Hussars Mechs, Vehicles, Power Armor Transported Regular Reliable 31
Free Worlds League Oriente Hussars 6th Oriente Hussars Mechs, Vehicles, Power Armor Transported Veteran Reliable 34.75
3rd Orloff Grenadiers Reduced to 10 FP and is now a Guerilla Force
Remaining FWL Forces not destroyed in Aerospace combat withdraw from the system..
Hex is Currently Contested unless the Fed Sun's can remove the Guerilla's in the last two phase's.
Salvage Pool stands at 289.75
OOC:
Ok Dave pointed out I had mad an error with the Guerilla Warfare Rules. He explained the Rules and I am now fixing my actions. I will not be re-rolling any roll's with regards to those actions just applying them properly under the rules.
Nuke Damage
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Free Worlds League Oriente Hussars 3rd Oriente Hussars Mechs, Vehicles, Power Armor Transported Veteran Reliable 35-7=
Andurien Attack
Free Worlds League Oriente Hussars 3rd Oriente Hussars Mechs, Vehicles, Power Armor Transported Veteran Reliable 28-18.25=9.75
Free Worlds League Orloff Grenadiers 3rd Orloff Grenadiers Mechs, Vehicles, Power Armor Transported Regular Reliable 40-1=39
Undamaged FWL Forces.
Free Worlds League Orloff Grenadiers 4th Orloff Grenadiers Mechs, Vehicles, Power Armor Transported Veteran Reliable 40
Free Worlds League Fusilliers of Oriente 3rd Fusilliers of Oriente Mechs, Vehicles, Power Armor Transported Regular Reliable 40
Free Worlds League Fusilliers of Oriente 6th Fusilliers of Oriente Mechs, Vehicles, Power Armor Transported Regular Reliable 40
Free Worlds League Oriente Hussars 3rd Oriente Hussars Mechs, Vehicles, Power Armor Transported Veteran Reliable 35
Free Worlds League Oriente Hussars 4th Oriente Hussars Mechs, Vehicles, Power Armor Transported Regular Reliable 35
Free Worlds League Oriente Hussars 6th Oriente Hussars Mechs, Vehicles, Power Armor Transported Veteran Reliable 37
FWL Forces Going Guerilla
Free Worlds League Oriente Hussars 3rd Oriente Hussars Mechs, Vehicles, Power Armor Transported Veteran Reliable 9.75-6=3.75 FP of Geruilla;s
FWL Forces leaving Andurien and escaping:
Free Worlds League Orloff Grenadiers 3rd Orloff Grenadiers Mechs, Vehicles, Power Armor Transported Regular Reliable 39
Free Worlds League Orloff Grenadiers 4th Orloff Grenadiers Mechs, Vehicles, Power Armor Transported Veteran Reliable 40
Free Worlds League Fusilliers of Oriente 3rd Fusilliers of Oriente Mechs, Vehicles, Power Armor Transported Regular Reliable 40
Free Worlds League Fusilliers of Oriente 6th Fusilliers of Oriente Mechs, Vehicles, Power Armor Transported Regular Reliable 40
Free Worlds League Oriente Hussars 3rd Oriente Hussars Mechs, Vehicles, Power Armor Transported Veteran Reliable 35
Free Worlds League Oriente Hussars 4th Oriente Hussars Mechs, Vehicles, Power Armor Transported Regular Reliable 35
Free Worlds League Oriente Hussars 6th Oriente Hussars Mechs, Vehicles, Power Armor Transported Veteran Reliable 37
FS forcescmovr into garrison, 10+ to attack the guerrillas.
[blockquote]Rolled 2d6 : 3, 5, total 8[/blockquote]
FWL guerrillas successfully evade FS patrols, engage in low-level combat.
[blockquote]Rolled 2d6 : 5, 2, total 7[/blockquote]
FS fleet used Tactical Orbital bombardment vs FWL guerrillas.
[blockquote]Rolled 2d6 : 3, 4, total 7[/blockquote]
Civilian casualties
[blockquote]Rolled 7d1000 : 331, 582, 47, 253, 394, 555, 885, total 3047[/blockquote]
Summary of events towards the end of the turn
- The FWL ground forces pulled out and were allowed to withdraw by the FS naval forces in the system. No effort was made to intercept them as they made their way to their jumpships
- For about the first week after landing, everything was rosy for the Federated Suns "peacekeeping force." However, soon after reports started to come in of car bombs and sniper attacks on FS troops - and it became absolutely clear that guerilla forces were still present on the planet when a lance of light 'Mechs took down a supply convoy en route to an isolated observation post.
- The FS spent the rest of the turn trying to root out the guerillas with a combination of strong ground patrols and aerial surveillance, but only managed to inflict about 10% losses on the enemy.
- Very late in the turn (specifcally, August 22nd) aerial reconnaissance observed suspicious activity in a rural town; specifically, the presence of a mobile field base and several camouflaged 'Mechs. Too far away from any of the F.S. firebases to be quickly attacked, after an extended delay FSS Hanse Davion destroyed the facility with naval missiles, causing considerable collateral damage.
- When FS 'Mech units arrived on the scene several hours later, they discovered that the FWL 'mechs had left the area, probably as little as 10-20 minutes before the missile strike.
OOC: It is not public knowledge, but the in-game reason for the delay is that
Hanse Davion's commander balked at the order to use orbital bombardment against a target likely to sustain civilian casualties, delaying the attack by almost 30 minutes before finally complying with orders from task force command. The out-of-game reason is that tactical orbital bombardment can't be used against guerillas since they can't be targeted by attacks.
At the end of the turn, the hex is contested due to guerilla warfare (though it would have been anyway I suppose due to Lopez still being in FWL hands)