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Fan Council '91 => Turn 50 => Game Turns => Combat Threads - IS Hexes => Topic started by: Parmenion on September 13, 2011, 12:23:39 PM

Title: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion [Complete]
Post by: Parmenion on September 13, 2011, 12:23:39 PM
With no preamble, more than two score jumpships appeared in the Fronc system, accompanied by several Warships.  Immediately the system blockade force established itself, while the rest of the expeditionary force formed up.

Naval blockade force is 112.25FP.  Other naval type units are in system, as well as sizeable ground forces.

Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Parmenion on September 13, 2011, 12:25:53 PM
If required, here is the Magistracy init roll:

[blockquote]Rolled 2d6 : 6, 1, total 7[/blockquote]

Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Raginar on September 13, 2011, 08:18:05 PM
62.25 naval force answer invasion force

Init
[blockquote]Rolled 2d6 : 4, 1, total 5[/blockquote]
Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Parmenion on September 14, 2011, 02:34:31 AM
Mmmm... OK.  The Magistracy wins intiative then.  Independent of the existing blockade force, the remaining aerospace assets move to intercept the defending Taurians. 

120FP of attacking aerospace.



Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Parmenion on September 14, 2011, 02:41:01 AM
Canopian Navy (120FP) combat roll v's the TC 62.25FP naval force:

[blockquote]Rolled 2d6 : 3, 1, total 4[/blockquote]

Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Raginar on September 14, 2011, 02:18:59 PM
TC combat roll
[blockquote]Rolled 2d6 : 1, 4, total 5[/blockquote]
Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Parmenion on September 15, 2011, 03:49:25 AM
Current situation:

Magistracy's 120FP of naval does 20% damage totalling 24FP.

Taurian's 62.25FP of naval does 25% damage totalling 15.5FP (rounded down)

Magistacy:  120 - 15.5 = 104.5FP remaining.
Taurian:  62.25 - 24 = 38.25FP remaining.

Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Parmenion on September 15, 2011, 03:52:31 AM
Magistracy init roll for second round:

[blockquote]Rolled 2d6 : 6, 4, total 10[/blockquote]

Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Raginar on September 15, 2011, 04:54:06 AM
TC
second Init
[blockquote]Rolled 2d6 : 6, 2, total 8[/blockquote]
Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Dave Baughman on September 15, 2011, 05:04:26 AM
(don't forget warship survival rolls, if applicable, for the 1st round of combat)
Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Parmenion on September 15, 2011, 07:27:32 AM
Thanks Dave.  For the Magistracy, there are no warships in this part of the operation.

Magistracy wins init.  Proceeds with attack.  Combat roll for this round:

[blockquote]Rolled 2d6 : 3, 2, total 5[/blockquote]

Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Daemonknight on September 15, 2011, 01:30:51 PM
Btw, you are supposed to list the forces involved in any combat operation, instead of simply posting FP and going right to rolls. This applies to both sides of a fight.
Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Parmenion on September 16, 2011, 01:58:53 PM
True...

Blockading Force:
HMS Bellerophon Gp (Black Lion class, 25FP)
HMS Concordia (Vet, Winchester class, 15FP)
Concordia Air Group A & B (Vet, 7.5FP each)
HMS Bussaco (Impavido class, 10FP)
HMS Vittoria (Impavido class, 10FP)
Home Fleet (5FP)
Reserve Fleet (Vet, 6.25FP)
7th Royal Guards Fighter Group (6FP)
2x Naval Fighter Groups (10FP each)

All are Regular except where noted.  112.25FP total.



Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Parmenion on September 16, 2011, 02:04:35 PM
Naval attacker:
149 Aerospace Brigade (24FP in total)
16 Aerospace Brigade (18FP in total)
1st & 2nd CLH, Gryphon  Fighter Groups (6FP each)
6x Naval Fighter Groups (10FP each)

Total: 120FP

Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Parmenion on September 16, 2011, 02:12:47 PM
Ground:

IV Corp Headquarters
Two divisions of the IV Corp (16MID and 149BMD)
301st Hussars

The Light Cavalry
Ebon Magistrate
Quints Olympians Groundpounders (merc)

Various battalions sized formations

Ground force total:  199.5FP



Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Parmenion on September 19, 2011, 01:52:26 PM
#bump#

Raginar, I believe you need to do three things to progress the thread:

A.  Post your defenders,
B.  Roll to see if any of your warships were 'sunk' in operational round 1 (the Vincent Mk 39, the Wagon Wheel and the Pinto), and
C.  Do the combat roll for op rd 2.

Cheers
Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Raginar on September 20, 2011, 02:50:18 AM
i will tuesday dont got much time lately sorry i make sure to get it done by tuesday night
Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Parmenion on September 22, 2011, 02:14:39 PM
The Magistracy's roll of 5 equates to 25% damage inflicted.

25% of 104.5FP = 26FP damage.

TC naval remaining is 12.5FP, provisional on Concordanr round two combat roll.

Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Dave Baughman on September 28, 2011, 06:48:35 AM
Parm, please PM me your general battle plan so I can roll this out.

Thanks!
Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Parmenion on September 30, 2011, 02:13:59 AM
G'day Dave.  I sent a PM to your personal inbox yesterday (your time).

Cheers
Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Dave Baughman on September 30, 2011, 06:21:44 AM
Op Round 2 so far:

106.00 FP of MOC naval engage 40.75 FP of TC naval (both values adjusted to reflect damage control from Op Round 1)


MOC already rolled a 5, and will inflict 26.50 FP on the Taurians



TC simple resolution roll [blockquote]Rolled 2d6 : 1, 5, total 6[/blockquote]
Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Dave Baughman on September 30, 2011, 06:23:16 AM
TC inflicts 30% -- 12.25 FP -- on the MOC

MOC regains 1.25 FP from damage control
TC regains 2.75 FP from damage control


At the start of Op Round 2, the MOC attack fleet has 95.00 FP, while the TC defenders have 17.00 left
Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Dave Baughman on September 30, 2011, 06:23:44 AM
Op Round 3


MOC simple resolution [blockquote]Rolled 2d6 : 6, 5, total 11[/blockquote]

TC simple resolution [blockquote]Rolled 2d6 : 6, 5, total 11[/blockquote]
Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Dave Baughman on September 30, 2011, 06:24:00 AM
MOC crit check [blockquote]Rolled 2d6 : 2, 6, total 8[/blockquote]


TC crit check [blockquote]Rolled 2d6 : 4, 6, total 10[/blockquote]
Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Dave Baughman on September 30, 2011, 06:24:16 AM
MOC critical event [blockquote]Rolled 2d6 : 4, 2, total 6[/blockquote]


TC critical event [blockquote]Rolled 2d6 : 4, 1, total 5
Rolled 2d6 : 6, 1, total 7[/blockquote]
Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Dave Baughman on September 30, 2011, 06:26:45 AM
MOC:
6 Valor saves the day: reduce damage done to you by 15%, increase damage done to your opponent by 10%.


TC:
5 Opponent receives -1 on all future rolls this combat (CO killed).
7 Valor saves the day: reduce damage done to you by 20%, increase damage done to your opponent by 15%.



MOC inflicts 65% + 10% - 20% = 55% = 52.25 FP
TC inflicts 65% + 15% - 15% = 65% = 11.00 FP

Taurian naval forces at Fronc are destroyed.

MOC naval forces are reduced to 84, but gain one point back from damage control, ending the round at 85.
Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Dave Baughman on September 30, 2011, 06:29:00 AM
MOC ground forces land and engage the Taurian defenders.

211 FP of MOC ground forces + 85 surviving aerospace forces (total of 296) vs. 116.5 FP of Taurian ground forces


MOC simple resolution [blockquote]Rolled 2d6 : 4, 3, total 7[/blockquote]

TC simple resolution [blockquote]Rolled 2d6 : 5, 5, total 10[/blockquote]
Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Dave Baughman on September 30, 2011, 06:29:22 AM
(forgot the MOC's -1... they actually rolled a "6")


TC crit check

[blockquote]Rolled 2d6 : 3, 6, total 9[/blockquote]
Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Dave Baughman on September 30, 2011, 06:29:34 AM
TC critical event [blockquote]Rolled 2d6 : 2, 3, total 5[/blockquote]
Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Dave Baughman on September 30, 2011, 06:31:35 AM
5 Opponent receives -1 on all future rolls this combat (CO killed).



MOC commanders are dropping like flies...


MOC inflicts 30% (88.75 FP) on the Taurians

TC inflicts 60% (70.00 FP) on the MOC


MOC regains 7 FP from damage control, ending the turn with 233 FP
TC regains 9 FP from damage control, ending the turn with 36.75 FP


Things aren't looking good for the TC....
Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Dave Baughman on September 30, 2011, 06:32:03 AM
Op Round 5

233 FP of MOC vs. 36.75 FP of TC

MOC simple res [blockquote]Rolled 2d6-2 : 1, 1 - 2, total 0[/blockquote]


TC simple res [blockquote]Rolled 2d6 : 6, 2, total 8[/blockquote]
Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Dave Baughman on September 30, 2011, 06:32:16 AM
TC crit check [blockquote]Rolled 2d6 : 6, 2, total 8[/blockquote]
Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Dave Baughman on September 30, 2011, 06:32:26 AM
TC critical event [blockquote]Rolled 2d6 : 3, 4, total 7[/blockquote]
Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Dave Baughman on September 30, 2011, 06:33:35 AM
7 Valor saves the day: reduce damage done to you by 20%, increase damage done to your opponent by 15%.



MOC inflicts no damage

TC inflicts 24.00 FP

MOC regains 2.50 FP from damage control


At the end of Op Round 5, MOC has 211.50 FP. TC has 36.75 FP.
Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Dave Baughman on September 30, 2011, 06:33:52 AM
Op Round 6

MOC [blockquote]Rolled 2d6 : 2, 5, total 7[/blockquote]


TC [blockquote]Rolled 2d6 : 3, 1, total 4[/blockquote]
Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion
Post by: Dave Baughman on September 30, 2011, 06:35:19 AM
MOC roll was actually a 5 - I forgot the -2 modifier again.



MOC inflicts 53.00 FP, wiping out the remaining Taurian warriors.

TC inflicts 7.25 FP


MOC regains 0.75 from damage control.


MOC forces end the turn with 205 FP (not counting their blockade force).



Parm, feel free to go ahead and roll for salvage.
Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion [Complete]
Post by: Parmenion on September 30, 2011, 12:59:11 PM
Salvage in system:  304.75FP

Salvage roll:

[blockquote]Rolled 2d6+15 : 5, 4 + 15, total 24[/blockquote]



Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion [Complete]
Post by: Parmenion on September 30, 2011, 01:02:27 PM
For interests sake, here is the intel report of the TC units at Fronc:

2544   Fronc   Planetary Garrison Postings +2   2
Concordat Jaegers         Static   Regular
   1st Battalion   Mech   Transported   Regular
   2nd Battalion   Mech   Transported   Regular
   3rd Battalion   Mech   Transported   Regular
The Red Chasseurs         Static   Regular
   1st Battalion   Mech   Transported   Veteran
   2nd Battalion   Mech   Transported   Regular
   3rd Battalion   Mech   Transported   Veteran
Gordon's Armored Cavalry         Static   Regular
   Mitchell's Lancers   Mech   Transported   Veteran
   Arrow's Chasseurs   Mech   Transported   Elite
   Simon's Banshees   Mech   Transported   Elite
1st BA Regiment      BA Infantry   Transported   Regular
         Transported   Regular
2nd Pliades Lancers         Static   Regular
   1st Battalion   Mech   Transported   Regular
   2nd Battalion   Mech   Transported   Regular
   3rd Battalion   Mech   Transported   Regular
2nd Taurian Lancers         Static   Regular
   1st Battalion   Mech   Transported   Regular
   2nd Battalion   Mech   Transported   Regular
   3rd Battalion   Mech   Transported   Regular
4th BA Regiment      BA Infantry   Transported   Regular
Bannockburn's Bandits         Static   Regular
Fronc Militia - Regular


TCS Libertine   Vincent (Mk. 39)   Mobile   Regular
TCSS Vermiphage   Invader (PPC)   Mobile   Regular
TCSS Lausanne Marie   Merchant   Mobile   Regular
TCSS Louisi Devaux   Scout   Mobile   Regular
TCRS Karl Engels   Explorer   Mobile   Regular
TCS Thomas Calderon   Wagon Wheel   Mobile   Regular
TCSS Magdalene   Merchant   Mobile   Regular
TCSS Normandie   Star Lord   Mobile   Regular
TCSS Broderick   Invader   Mobile   Regular
TCSS Linda Dupiex   Scout   Mobile   Regular
TCRS Surprise   Explorer   Static   Regular
TCS Golden Morning Smith   Pinto   Mobile   Regular
TCSS Connery Gibbs   Invader (PPC)   Mobile   Regular
TCSS Pippi Fratelle   Merchant   Mobile   Regular
TCSS Top Zig Zag   Scout   Mobile   Regular
TCRS Probe   Explorer   Static   Regular
Wing O   Independent Wing   Transported   Regular
(unnamed)   Scout   Mobile   Regular
TCSS Bloody   Invader (PPC)   Mobile   Regular
TCSS Johnson   Merchant   Mobile   Regular
TCSS Whereabout   Scout   Mobile   Regular
TCSS Slaver   Invader (PPC)   Mobile   Regular
TCSS Lukus   Merchant   Mobile   Regular
TCSS Jackel   Invader (PPC)   Mobile   Regular
TCSS Don   Merchant   Mobile   Regular

Title: Re: [RP/MM] Turn 4 MoC vs TC Hex 2544 Fronc - Invasion [Complete]
Post by: Parmenion on September 30, 2011, 01:07:02 PM

Salvage roll equates to 24% of 304.75FP = 73.14FP rounding up to 73.25FP.


TC Warship salvage rolls (10+ to salvage):

TCS Libertine   Vincent (Mk. 39)   

[blockquote]Rolled 2d6 : 1, 5, total 6[/blockquote]

TCS Thomas Calderon   Wagon Wheel   

[blockquote]Rolled 2d6 : 2, 2, total 4[/blockquote]

TCS Golden Morning Smith   Pinto   

[blockquote]Rolled 2d6 : 5, 5, total 10[/blockquote]