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Fan Council '91 => Combat Threads - Clan Hexes => Turn 50 => Game Turns => Completed => Topic started by: Daemonknight on September 15, 2011, 01:50:20 PM

Title: [RP-Combat Ops] Turn 4 LA vs CSA - 1016 Baryshevo, Invasion [Complete]
Post by: Daemonknight on September 15, 2011, 01:50:20 PM
Another backwater Lyran world targeted for liberation in this phase of the campaign. Baryshevo would finally be back under Lyran control within weeks, if all went according to plan.

7th Donegal Guards land, 1 FP of CSA militia opposes them.
Title: Re: [RP-Combat Ops] Turn 4 LA vs CSA - 1016 Baryshevo, Invasion
Post by: Dave Baughman on September 15, 2011, 06:11:30 PM
Donegal Guards [blockquote]Rolled 2d6 : 6, 6, total 12[/blockquote]

SAC Citizens Guards [blockquote]Rolled 2d6 : 6, 4, total 10[/blockquote]
Title: Re: [RP-Combat Ops] Turn 4 LA vs CSA - 1016 Baryshevo, Invasion
Post by: Dave Baughman on September 15, 2011, 06:12:14 PM
LC crit check [blockquote]Rolled 2d6 : 2, 6, total 8[/blockquote]

CSA crit check [blockquote]Rolled 2d6 : 2, 2, total 4[/blockquote]
Title: Re: [RP-Combat Ops] Turn 4 LA vs CSA - 1016 Baryshevo, Invasion
Post by: Dave Baughman on September 15, 2011, 06:12:30 PM
LC critical event [blockquote]Rolled 2d6 : 5, 3, total 8[/blockquote]
Title: Re: [RP-Combat Ops] Turn 4 LA vs CSA - 1016 Baryshevo, Invasion
Post by: Dave Baughman on September 15, 2011, 06:14:24 PM
Quote
8 Encircle and capture 10% of opponent, add that FP to salvage.

In a brief but fierce battle, SAC Citizens Guards inflict 0.50 FP on the invading Lyrans before being encircled. While a few SAC warriors are captured, most of them fight to the bitter end.