Shark Supremacy Black Tip Beta (special forces team) attacks CC Rebels Shadow Guards (special forces team)
SS rolls 3+1 = 4, inflicting 0.25 FP after rounding
CC rolls...
(http://intelser.org/forums/Themes/default/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6 : 1, 1, total 2
SS crit check
[blockquote]Rolled 2d6 : 4, 3, total 7[/blockquote]
CC inflicts 0.25 FP after rounding
Damage is tied, but CC rolled a lower absolute amount before rounding, so CC loses the fight.
CC SERE roll
[blockquote]Rolled 2d6 : 6, 2, total 8[/blockquote]
The CC special operatives escape before you can pin them down.
[Just a question, where did I roll that 3?]
Quote from: Holt on October 06, 2011, 07:33:04 PM
[Just a question, where did I roll that 3?]
While your intel orders were being rolled out.