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Fan Council '91 => Combat Threads - IS Hexes => Turn 51 => Game Turns => Complete => Topic started by: Dave Baughman on October 06, 2011, 07:08:43 AM

Title: [RP/MM] Turn 5, 2938 Victoria -- Invasion [Complete]
Post by: Dave Baughman on October 06, 2011, 07:08:43 AM
"This is Sang-shao Michael Dale, commanding Marshigama's Legionnaires. The Victoria factory complexes will not serve the Shark invaders or their running-dog collaborators. However, I have no desire to fight against brave warriors who until recently were my comrades. I will accept a status quo ceasefire-in-place as long as it keeps the factories out of Clanner hands."
Title: Re: [RP/MM] Turn 5, 2938 Victoria -- Invasion
Post by: Holt on October 06, 2011, 07:48:00 PM
"And this is Sang-shao Tara Laurel commander of Laurel's Legion, Marshigama's Legionnaires will stand down, you have no authority to claim anything in the Shark Supremacy and now you have two options. Surrender to the new government and be able to continue serving the people of Victoria, or start serving your ancestors in the after life; this choice is yours."
Title: Re: [RP/MM] Turn 5, 2938 Victoria -- Invasion
Post by: Dave Baughman on October 07, 2011, 07:05:43 AM
"I'm disappointed you've chosen to throw your lot with those Clanners, Tara, but so be it. There's more honor in going to the next life than being a running-dog in this one."

13.50 FP prepare for battle.
Title: Re: [RP/MM] Turn 5, 2938 Victoria -- Invasion
Post by: Holt on October 07, 2011, 06:23:46 PM
"Better than throwing your lot with a person who no one knows, we'll meet again Michael Dale; i another life."

[OCC
Laurels Legion   Mech Regiment   Transported   Veteran   Reliable   15
Air Wing (ASF)   ASF Wing   Transported   Regular   Reliable   3.25
Liao First Air Defense   Aerospace Wing   Transported   Veteran   Fanatical   6.25
24.5FP

Anyone who wants to play this game, post here.
OCC]
Title: Re: [RP/MM] Turn 5, 2938 Victoria -- Invasion
Post by: Dave Baughman on October 14, 2011, 07:31:40 AM
LFAD loyalty check

[blockquote]Rolled 2d6-1 : 6, 2 - 1, total 7[/blockquote]
Title: Re: [RP/MM] Turn 5, 2938 Victoria -- Invasion
Post by: Dave Baughman on October 14, 2011, 07:37:41 AM
Failed loyalty roll

[blockquote]Rolled 2d6 : 4, 5, total 9[/blockquote]
Title: Re: [RP/MM] Turn 5, 2938 Victoria -- Invasion
Post by: Dave Baughman on October 14, 2011, 07:39:54 AM
9-10 -- unit withdraws from the system - reduce loyalty rating by one



Liao First Air Defense refuses to fire on Capellan troops and changes their orders to Withdrawal. Their loyalty rating is reduced to Reliable.


Remaining SS troops total 18.25 vs. the 13.50 FP of rebels.
Title: Re: [RP/MM] Turn 5, 2938 Victoria -- Invasion
Post by: Holt on October 14, 2011, 07:11:43 PM
[I have more units on the world, but combat forces have been declared; wish I would have known about the second loyalty check.]


SS Damage roll:
[blockquote]Rolled 2d6 : 4, 2, total 6[/blockquote]
Title: Re: [RP/MM] Turn 5, 2938 Victoria -- Invasion
Post by: Holt on October 14, 2011, 07:12:45 PM
SS do 5.5FP Damage before possible mods.
Title: Re: [RP/MM] Turn 5, 2938 Victoria -- Invasion
Post by: Daemonknight on October 14, 2011, 09:29:22 PM
Rebel Combat Roll
[blockquote]Rolled 2d6 : 2, 3, total 5[/blockquote]
Title: Re: [RP/MM] Turn 5, 2938 Victoria -- Invasion
Post by: Daemonknight on October 14, 2011, 09:30:25 PM
13.5 * 25% = 3.375 -> 3.5 FP damage
Title: Re: [RP/MM] Turn 5, 2938 Victoria -- Invasion
Post by: Daemonknight on October 14, 2011, 09:32:45 PM
Supremacy Forces:
18.25 - 3.5 = 14.75(+.5 BF repair) = 15.25 FP remaining

Rebel Forces:
13.5 - 5.5 = 8(+.5 BF repair) = 8.5 FP remaining

Salvage Pool: 9



Operational Round 2

Rebel Initiative:
[blockquote]Rolled 2d6 : 2, 3, total 5[/blockquote]
Title: Re: [RP/MM] Turn 5, 2938 Victoria -- Invasion
Post by: Holt on October 14, 2011, 10:00:14 PM
Init:
[blockquote]Rolled 2d6 : 6, 1, total 7[/blockquote]
Title: Re: [RP/MM] Turn 5, 2938 Victoria -- Invasion
Post by: Holt on October 14, 2011, 10:01:15 PM
SS attack damage roll:
[blockquote]Rolled 2d6 : 4, 2, total 6[/blockquote]
Title: Re: [RP/MM] Turn 5, 2938 Victoria -- Invasion
Post by: Holt on October 14, 2011, 10:02:09 PM
SS deal 4.5FP before possible mods.
Title: Re: [RP/MM] Turn 5, 2938 Victoria -- Invasion
Post by: Daemonknight on October 14, 2011, 10:05:23 PM
Rebel combat roll
[blockquote]Rolled 2d6 : 6, 6, total 12[/blockquote]
Title: Re: [RP/MM] Turn 5, 2938 Victoria -- Invasion
Post by: Daemonknight on October 14, 2011, 10:05:35 PM
Rebel Crit check
[blockquote]Rolled 2d6 : 6, 2, total 8[/blockquote]
Title: Re: [RP/MM] Turn 5, 2938 Victoria -- Invasion
Post by: Daemonknight on October 14, 2011, 10:05:45 PM
Critical Event:
[blockquote]Rolled 2d6 : 6, 2, total 8[/blockquote]
Title: Re: [RP/MM] Turn 5, 2938 Victoria -- Invasion
Post by: Daemonknight on October 14, 2011, 10:07:51 PM
The rebel commander learns a valuable lesson during the fighting, leading his men in a stunning victory during one particular engagement. +1 to all Rebel Initiative/SimRes rolls for the rest of the turn

8.5 * 70% = 6 FP damage
Title: Re: [RP/MM] Turn 5, 2938 Victoria -- Invasion
Post by: Daemonknight on October 14, 2011, 10:10:44 PM
Despite still outnumbering the Rebel forces, the SS HQ section takes heavy losses during a sneak attack by the Rebel commander, also losing much of their supply train. The SS forces are forced to withdraw from the planet, for the time being.

SS Forces:
15.25 - 6 = 9.25(+.5 BF repair) = 9.75 FP remaining

Rebel Forces:
8.5 - 4.5 = 4(+.5 BF repair) = 4.5 FP remaining

Salvage Pool: 9 + 10.5 = 19.5
Title: Re: [RP/MM] Turn 5, 2938 Victoria -- Invasion
Post by: Holt on October 14, 2011, 10:28:13 PM
Demoralized the SS units move to the world of Jacson, hex is contested.