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Fan Council '91 => Combat Threads - IS Hexes => Turn 51 => Game Turns => Complete => Topic started by: Daemonknight on October 14, 2011, 10:46:31 PM

Title: [RP/MM] Turn 51, 1630 Loyalty Rebels vs FWL[Rebel Victory]
Post by: Daemonknight on October 14, 2011, 10:46:31 PM
It was somewhat ironic that a planet called 'Loyalty' would be such a hotbed of rebellious intent. However, that was exactly the case when armed men broke into various militia garrisons and stole a large ammount of military supplies. It was soon evident however, that outside help was being procured, as there were far more military machines among the rebels than even the planetary milita had access to.


((Incite Revolt mission generates Rebel forces on planet))
Title: Re: [RP/MM] Turn 51, 1630 Loyalty Rebels vs FWL
Post by: chaosxtreme on October 15, 2011, 11:09:54 AM
1FP Militia
Title: Re: [RP/MM] Turn 51, 1630 Loyalty Rebels vs FWL
Post by: chaosxtreme on October 18, 2011, 07:43:17 PM
*bump* for rebel strength
Title: Re: [RP/MM] Turn 51, 1630 Loyalty Rebels vs FWL
Post by: Daemonknight on October 21, 2011, 04:31:42 AM
5 FP of the Rebel force moves in to cut down the planetary militia

Combat Roll:
[blockquote]Rolled 2d6 : 2, 6, total 8[/blockquote]
Title: Re: [RP/MM] Turn 51, 1630 Loyalty Rebels vs FWL
Post by: Daemonknight on October 21, 2011, 04:31:57 AM
Critical Check:
[blockquote]Rolled 2d6 : 4, 6, total 10[/blockquote]
Title: Re: [RP/MM] Turn 51, 1630 Loyalty Rebels vs FWL
Post by: Daemonknight on October 21, 2011, 04:32:13 AM
Critical Event:
[blockquote]Rolled 2d6 : 2, 2, total 4[/blockquote]

Critical Event:
[blockquote]Rolled 2d6 : 3, 3, total 6[/blockquote]
Title: Re: [RP/MM] Turn 51, 1630 Loyalty Rebels vs FWL
Post by: Daemonknight on October 21, 2011, 04:34:05 AM
Rebel forces encircle and capture the Militia HQ section, including their commanding officer.

((Crit results: encircle and capture 1d4x5% of enemy forces; Command and Control breakdown- enemy suffers -1 on initiative and SimRes rolls for the rest of the turn))

[blockquote]Rolled 1d4 : 3, total 3[/blockquote]
Title: Re: [RP/MM] Turn 51, 1630 Loyalty Rebels vs FWL
Post by: Daemonknight on October 21, 2011, 04:38:54 AM
Rebels capture 15% of enemy forces

1 * 15% = .15 -> .25 FP captured

Rebels
5 * 50% = 2.5 FP damage

FWL Militia wiped out(barring a Critical Auto-Victory)
Title: Re: [RP/MM] Turn 51, 1630 Loyalty Rebels vs FWL
Post by: chaosxtreme on October 21, 2011, 08:47:56 AM
Millitia Combat Roll
[blockquote]Rolled 2d6 : 1, 4, total 5[/blockquote]
Title: Re: [RP/MM] Turn 51, 1630 Loyalty Rebels vs FWL
Post by: chaosxtreme on October 21, 2011, 08:48:21 AM
militia does .25 Damage and is wiped out.
Title: Re: [RP/MM] Turn 51, 1630 Loyalty Rebels vs FWL
Post by: Daemonknight on October 21, 2011, 02:13:26 PM
Rebel forces move out to secure the planet.

5 - .25 = 4.75 FP