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Fan Council '91 => FC62 Archive: 3069 => Game Turns => Combat Threads - I.S. Hexes => Topic started by: Holt on June 06, 2010, 10:19:33 PM

Title: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017 [completed]
Post by: Holt on June 06, 2010, 10:19:33 PM
Space ripped open revealing dozens of dangerous shapes around the world of Sappir, all showing the menacing emblem of Clan Spirit Cats.

"Defenders of Sappir, the Spirit Cats are here for your world, lay down your arms and you will not be harmed!"

Warships too position around the world, while hundreds of dropships and fighters burned to the world.


[OCC
ASF:
Severon Leroux Battlegroup   Veteran   Fanatical   Lithium-Fusion   106.25
Vision Escort 1   Veteran   Reliable   Lithium-Fusion   12.5
Vision Escort 2   Regular   Reliable   Lithium-Fusion   10
Vision Escort 3   Regular   Reliable   Lithium-Fusion   10
Vision Escort 4   Veteran   Reliable   Lithium-Fusion   12.5

Ground:
Truth Keshik   Elite   Questionable   Lithium-Fusion   7.5
5th Nova Cat Cavalry   Elite   Questionable   Mobile   15
6th Nova Cat Cavalry   Elite   Questionable   Mobile   15
7th Nova Cat Cavalry   Elite   Questionable   Mobile   15
8th Nova Cat Cavalry   Elite   Questionable   Mobile   15
            
            
Bear Keshik   Regular   Reliable   Transported   12.25
1st Ghost Cluster   Regular   Reliable   Transported   10.75
1st Banshee Cluster   Regular   Reliable   Transported   15
2nd Banshee Cluster   Regular   Reliable   Transported   15
3rd Banshee Cluster   Regular   Reliable   Transported   15
4th Banshee Cluster   Regular   Reliable   Transported   15
            
            
Sting Keshik   Regular   Reliable   Transported   1.75
1st Den Cluster   Regular   Reliable   Transported   3.75
3rd Den Cluster   Regular   Reliable   Transported   6
5th Den Cluster   Regular   Reliable   Transported   8
6th Den Cluster   Regular   Reliable   Transported   6
OCC]
Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017
Post by: chanman on June 06, 2010, 10:43:09 PM
37.5 FP oppose.

Colonel Briggs looked up. "We'll never make it through that warship screen. All units, buy time for the HPG to warn sector HQ! The cats are on the move again! Damn those Combine bastards to a dozen hells for letting them loose!."
Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017
Post by: Holt on June 07, 2010, 12:36:38 AM
DC Init:
[blockquote]Rolled 2d6 : 6, 3, total 9[/blockquote]

Cat Init:
[blockquote]Rolled 2d6 : 5, 4, total 9[/blockquote]
Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017
Post by: Holt on June 07, 2010, 12:37:08 AM
DC forces leave as the Cat units show up.
Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017
Post by: Holt on June 17, 2010, 08:48:39 PM
Bear Keshik   Regular   Reliable   Transported   12.25
1st Ghost Cluster   Regular   Reliable   Transported   10.75
1st Banshee Cluster   Regular   Reliable   Transported   15
2nd Banshee Cluster   Regular   Reliable   Transported   15
3rd Banshee Cluster   Regular   Reliable   Transported   15
4th Banshee Cluster   Regular   Reliable   Transported   15
83FP will engage, 2:1

cats 83FP vs lyran 37.50FP

Damage
[blockquote]Rolled 2d6 : 1, 2, total 3[/blockquote]
Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017
Post by: Holt on June 17, 2010, 08:49:26 PM
83FP * 40% = 33.25FP
Giving the lyrans a crit roll.
Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017
Post by: Parmenion on June 17, 2010, 11:07:31 PM
Whoa.. sorry guys.  Can we pause for a bit.  I just noticed this thread, and I'm sure that there are SLDF assigned forces on world. 

Question... is there a blockade in place?

Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017
Post by: Holt on June 17, 2010, 11:20:30 PM
[mmmmk, on hold. no on the blockade, but their is an offensive interdiction unless asf in the system shows up.]
Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017
Post by: Parmenion on June 18, 2010, 02:02:52 PM
OK... I'm home now and checked.  Yes, there is a SLDF ASF element (including a warship) and also a SLDF ground force garrisoning the planet.

Can the GMs give some guidance on what should be done in regards this?

Of note... part of the SLDF ground force is training up this cycle, so can they still commit to combat, if required, forgoing their RP training cost?

(sorry about this Holt.  My stuffup)

Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017
Post by: Holt on June 18, 2010, 03:02:56 PM
[No problem on anything, want to forget everything that happened and start the thread over?]
Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017
Post by: Parmenion on June 18, 2010, 03:14:27 PM
Since the system is Lyran territory, I think we should gain a Lyran comment on this proposal to restart the thread.

Although, since the two forces entering and exiting the system under stated movement orders have already rolled, then those results should stand (in my opinion).

As an aside, as per the ASF rules:

QuoteDefensive Interdiction
Type: Special
Requirement: Aerospace units
Effect: Successful interdiction prevents attacking transports from landing their troops. This is the default combat order for defensive aerospace and naval forces, and may be changed before the engagement if the defending player so chooses. If an interdiction is cancelled, there is nothing to stop the transports from landing.

Note: Naval Engagement or Break Interdiction orders can be used to penetrate interdiction. If 25% of the interdiction force is destroyed, the interdiction fails and is no longer effective.

Offensive Interdiction
Type: Special
Requirement: Aerospace units
Effect: Successful interdiction prevents defending transports from retreating from a system. Offensive Interdiction is only possible where no hostile forces are on interdicton, blockade, or naval engagement orders.

Note: Naval Engagement or Break Interdiction orders can be used to penetrate interdiction. If 25% of the interdiction force is destroyed, the interdiction fails and is no longer effective.


The way I read it is if the defenders commit an ASF element to defensive interdiction, then all ground forces can safely flee.  Is this still correct?


Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017
Post by: Holt on June 18, 2010, 03:16:11 PM
Thats the sacrifice strategy.
Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017
Post by: Dave Baughman on June 18, 2010, 04:25:52 PM
LC forces (based on post #1) appear to have committed to battle.
DC forces have committed to withdraw (per their orders and initiative)

CSA forces committed to battle but may have to contend with defensive interdiction against their landings.


So it appears that all that remains is for the SLDF to commit their orders. Since all CSC forces were committed to the attack, there appears to be nothing to prevent an SLDF withdrawal if they want to leave the elsies high and dry - unless I have overlooked something.

Regarding the trainees: Trainees cannot initiate combat, but they can defend if attacked. Unless I wrote otherwise in the rules... break is ending so I don't have time to check :(
Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017
Post by: DisGruntled on June 18, 2010, 04:53:12 PM
OOC: Pretty sure he means CSC not CSA as there are no CSA forces at Sappir this cycle ;)
Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017
Post by: Dave Baughman on June 18, 2010, 06:06:56 PM
Quote from: DisGruntled on June 18, 2010, 04:53:12 PM
OOC: Pretty sure he means CSC not CSA as there are no CSA forces at Sappir this cycle ;)

+1 for "what he said"
Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017
Post by: Parmenion on June 18, 2010, 09:48:11 PM
Quote from: Dave Baughman on June 18, 2010, 04:25:52 PM
LC forces (based on post #1) appear to have committed to battle.
DC forces have committed to withdraw (per their orders and initiative)

CSA forces committed to battle but may have to contend with defensive interdiction against their landings.


So it appears that all that remains is for the SLDF to commit their orders. Since all CSC forces were committed to the attack, there appears to be nothing to prevent an SLDF withdrawal if they want to leave the elsies high and dry - unless I have overlooked something.

Regarding the trainees: Trainees cannot initiate combat, but they can defend if attacked. Unless I wrote otherwise in the rules... break is ending so I don't have time to check :(


Mmmmm... the thing is, that the SLDF would be recommending withdrawal from the planet to the LCAF commander.  Using the SLDF ASF asset to run interference.  From Chanman's comments, it appears that the LCAF has no ASF assets on planet.  Yes?

Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017
Post by: Dave Baughman on June 20, 2010, 09:09:05 PM
Alekseyvka Tsarahavana Province Militia pulls out with the SLDF contingent
Carlisle Alarion Province Militia (being of Fanatical loyalty) refuses to 'take one step back' and digs in for a fight to the finish -- accusing the departing TPM commander of being a traitor while they're at it.

11.25 FP of Lyran troops remain
Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017
Post by: Parmenion on June 21, 2010, 01:16:32 PM
Quote from: Dave Baughman on June 20, 2010, 09:09:05 PM
Alekseyvka Tsarahavana Province Militia pulls out with the SLDF contingent
Carlisle Alarion Province Militia (being of Fanatical loyalty) refuses to 'take one step back' and digs in for a fight to the finish -- accusing the departing TPM commander of being a traitor while they're at it.

11.25 FP of Lyran troops remain

OK... so, the SLDF aerospace contingent engages the CSC aerospace forces to draw them off (suicide run), whilst the SLDF force and ATPM safely exits 'stage left'.  Yes?

Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017
Post by: Dave Baughman on June 21, 2010, 03:41:37 PM
Quote from: Parmenion on June 21, 2010, 01:16:32 PM
Quote from: Dave Baughman on June 20, 2010, 09:09:05 PM
Alekseyvka Tsarahavana Province Militia pulls out with the SLDF contingent
Carlisle Alarion Province Militia (being of Fanatical loyalty) refuses to 'take one step back' and digs in for a fight to the finish -- accusing the departing TPM commander of being a traitor while they're at it.

11.25 FP of Lyran troops remain

OK... so, the SLDF aerospace contingent engages the CSC aerospace forces to draw them off (suicide run), whilst the SLDF force and ATPM safely exits 'stage left'.  Yes?



This is unneccessary sine they can't offensively interdict you (they are all committed to Ground Support) but if you want to do so for the honor of the flag, feel free.
Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017
Post by: Parmenion on June 24, 2010, 01:27:08 PM
Quote from: Dave Baughman on June 21, 2010, 03:41:37 PM
Quote from: Parmenion on June 21, 2010, 01:16:32 PM
Quote from: Dave Baughman on June 20, 2010, 09:09:05 PM
Alekseyvka Tsarahavana Province Militia pulls out with the SLDF contingent
Carlisle Alarion Province Militia (being of Fanatical loyalty) refuses to 'take one step back' and digs in for a fight to the finish -- accusing the departing TPM commander of being a traitor while they're at it.

11.25 FP of Lyran troops remain

OK... so, the SLDF aerospace contingent engages the CSC aerospace forces to draw them off (suicide run), whilst the SLDF force and ATPM safely exits 'stage left'.  Yes?



This is unneccessary sine they can't offensively interdict you (they are all committed to Ground Support) but if you want to do so for the honor of the flag, feel free.

Ah, no.  Nothing to be gained.  All SLDF forces will leave, in company with the ATP Militia.

Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017
Post by: Holt on June 25, 2010, 04:19:13 PM
[Guess we are rolling again? or using the roll before stuff was changed.]
Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017
Post by: Holt on June 30, 2010, 08:23:54 PM
Bear Keshik   Regular   Reliable   Transported   12.25
1st Ghost Cluster   Regular   Reliable   Transported   10.75

83FP will engage, 2:1

Cats 83FP (new updated FP) vs lyran 11.25FP (new updated FP)

Damage:
[blockquote]Rolled 2d6 : 6, 3, total 9[/blockquote]

Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017
Post by: Holt on June 30, 2010, 08:24:17 PM
Possible crit:
[blockquote]Rolled 2d6 : 5, 1, total 6[/blockquote]
Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017
Post by: Holt on June 30, 2010, 08:26:00 PM
Cats was actually 23FP to make it 2:1


23.00FP * 75% = 17.25FP
Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017
Post by: Cannonshop on July 03, 2010, 09:23:56 PM
[blockquote]Rolled 2d6 : 2, 1, total 3[/blockquote]

Because this is still hanging from the last turn (when I was most of the Lyran faction...)

Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017
Post by: Cannonshop on July 03, 2010, 09:24:51 PM
Make your additional crit check, then I guess it's time to account the salvage, but I think it safe to say the Militia unit is toast.
Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017
Post by: Holt on July 03, 2010, 09:25:35 PM
Crit:
[blockquote]Rolled 2d6 : 6, 2, total 8[/blockquote]
Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017
Post by: Holt on July 03, 2010, 09:26:45 PM
Uno Crit:
[blockquote]Rolled 2d6 : 3, 5, total 8[/blockquote]
Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017
Post by: Holt on July 03, 2010, 09:30:07 PM
CSC:
23.00FP * 75% = 17.25FP Damage

Lyran:
11.25 - 1.50 (10% Capture Crit) = 9.75FP * 30% (damage) = 3.00FP

Salvage:
[blockquote]Rolled 2d6+15 : 2, 4 + 15, total 21[/blockquote]
Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017
Post by: Holt on July 03, 2010, 09:33:17 PM
Salvage Pool:
9.75 + 3.00 = 12.75

12.75 * 21% = 2.75FP

Salvage:
2.75 + 1.50 = 4.25FP

Ending:
CSC;
23.00 - 3.00 (Damage) + .25 (Battle Field Repair) + 2.75 (Salvage) = 23.00

Lyran;
11.25 - 1.50 (captured) - 17.25 = Dead

1.50FP converts to RP.
Title: Re: [RP/MM] Turn 40: CSC vs LC Invasion- Sappir 1017 [completed]
Post by: Cannonshop on July 03, 2010, 09:44:27 PM
There are dead bodies everywhere.  The Carlisle APM fought beyond the point of sanity, and the handful of survivors weren't, largely, able to move under their own power.  They fought bitterly, and badly, and paid the price.