Intelser Forums

Fan Council '91 => FC62 Archive: 3069 => Game Turns => Combat Threads - I.S. Hexes => Topic started by: Parmenion on June 10, 2010, 12:47:39 PM

Title: [RP/MM] Turn 40: Neutral Movement? MoC/SLDF v's MH Fanardir 2039 **Completed**
Post by: Parmenion on June 10, 2010, 12:47:39 PM
Fanardir Zenith Jumppoint

Fanardir System


Within moments of the first ship arriving unannounced, several more appeared, moving off to take station on the lead vessel.  And under a strong CAP, sails were unfurled to begin the recharge process.

No correspondence with the planet below was sent by the larger vessels, although a single signal was dispatched to the ground from a vessel identified as SLDF, requesting of those 'below', transit approval.




Title: Re: [RP/MM] Turn 40: Neutral Movement? MoC/SLDF v's MH Fanardir 2039
Post by: GI Journalist on June 16, 2010, 11:13:05 PM

The space traffic controller looked over at his panel with alarm. "That's a lot of jump signatures."

"Disregard," said the Marian overseer with a cursory glance. "They've got an SLDF escort. If there's a problem, Fleet will sort it out. Acknowledge the contact and relay it to Fleet."

The native sensor tech nodded and logged the traffic. If it was the MAF come to reclaim them, no Marian flunkie was going to use "dereliction of duty" as excuse to have him shot. Heck, never mind the MAF. I'd be happy just to see a pleasure circus again. Things were still way too tense on Fanardir.

The tech turned back to his screens, looking for a sign of things finally going back to normal. He feared he'd be waiting a long time.
Title: Re: [RP/MM] Turn 40: Neutral Movement? MoC/SLDF v's MH Fanardir 2039
Post by: Parmenion on June 29, 2010, 02:13:52 PM
In due course, the ships, including more than one massive man of war, approached the jumppoint and winked out of existence.