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Fan Council '91 => FC62 Archive: 3069 => Game Turns => Combat Threads - Clan Hexes => Topic started by: chanman on June 16, 2010, 03:36:23 AM

Title: [RP/MM][Complete] Turn 40, LC vs. CJF 2114 Baker 3
Post by: chanman on June 16, 2010, 03:36:23 AM
The unmistakable shape of the LCS Invincible emerged from jump.

The same force that had been over Dompaire was now at Baker 3.

Naval blockade: 236 FP

Invasion: 124.75 FP

Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Daemonknight on June 20, 2010, 01:07:49 PM
Galaxy Commander Nadia Binetti slowly walked across the tarmac. She held no illusions about what was to come once the over whealming forces above landed. She would give the best account of herself that she possibly could, but there were so damn many of them! She knew she stood little chance of doing more than bloodying their nose...although she knew it was well within her warriors to give them the worst bloody nose in the galaxy.

She prepared her understrength Galaxy for combat, knowing that despite the odds most likly being against them(that sized fleet didnt carry a battalion after all), they would conduct themselves as Clan warriors, worthy of the honor bestowed upon them by the Clan's scientists, as being the best warriors in the universe. Phi Galaxy would show these upstart Inner Sphere Houses what it meant to attack a Clan on it's own soil. They would pay dearly for every single foot that was set down on Baker 3. Take it they might: but they would not be returning to active combat at full strength anytime soon!

***************************************

Galaxy Commander Binetti prepares Phi Galaxy to defend Baker 3

Phi Galaxy: 35FP

Outnumbered Over 3:1
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Cannonshop on June 20, 2010, 08:09:12 PM
Initiative

[blockquote]Rolled 2d6 : 2, 1, total 3[/blockquote]
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Daemonknight on June 21, 2010, 12:55:34 AM
Whats the int for? shouldn't this be just going to SimRes?
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Cannonshop on June 21, 2010, 04:57:08 AM
Quote from: Daemonknight on June 21, 2010, 12:55:34 AM
Whats the int for? shouldn't this be just going to SimRes?
STILL NEW AT THIS! (I am, that is)

the attack:

[blockquote]Rolled 2d6 : 4, 3, total 7[/blockquote]
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: chanman on June 21, 2010, 09:07:23 AM
Right, so refer to the table here:

http://intelser.org/forums/index.php?topic=147.15 (http://intelser.org/forums/index.php?topic=147.15)

Outnumber opponents 3:1 table says that a roll of 7 means you deal 70% of your total force's strength in damage.
so... 0.7 * 124.75 FP = 87.325 FP damage dealt That rounds to 87.5, but the difference in this case is academic.
The roll is 7, so there are no critical chances.

This part can be resolved without input from the other player.

At this point, Daemonknight will roll on his attack table to see how much damage is dealt to the Lyrans. As the winner in an invasion battle, you then check to see how much salvage you collect and how much of the damage to your units you can repair with the salvage.
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Daemonknight on June 21, 2010, 09:13:53 AM
he hasn't won yet. The RNG has been liking me of late :) i could get a super-lucky critical set that could save me...not sure what that'd be, but its possible!


Sorry i havn't really done anything here, i'm not actually at home, i got admitted to the hospital a week ago, and i havn't been in a gaming state...heavy pain meds have that effect. I promise i'll get my end done soon! I should have all my tracking files and whatnot transfered to my labtop here from my home computer by tonight. Just depends on exactly what happens with the doctors, and how i am feeling, but it'll be either tonight or tommarow that i get the battle done. I'll get it done myself tho, no worries, dont need to bother the GMs.
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Daemonknight on June 21, 2010, 10:59:00 AM
Okay, Phi Galaxy combat roll(I hope the Gods are still with me in this combat: i'll need them!):

[blockquote]Rolled 2d6 : 6, 6, total 12[/blockquote]
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Daemonknight on June 21, 2010, 11:04:58 AM
PHEW!!

Per the rules, instead of rolling for critical hits, i am going to declare immediate victory and force the retreat of the Lyran forces from Baker 3. Not sure what that means for damage, as the only way to explain such a situation with the force discrepancy would essentially be that as the Lyrans were coming down, the Clanners engaged them before they had time to properly sort themselves up and were massacred at their dropsites... I'm going to have to fall back to Dave to decide just how to work out exact damage and whatnot.


However, either way:

Clan Jade Falcon sucessfully defends the world of Baker 3, preventing the Lyrans from ever even establishing a proper beachhead on the surface.

By the way Cannon, when you are in combat, instead of just posting your FP, you need to actually post the breakdown of what units are present, same goes for Warships and whatnot that're in space.
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: NVA on June 21, 2010, 01:57:49 PM
12 on the crit chance gives you that option.  You can choose 3 crits or insta victory.
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Dave Baughman on June 21, 2010, 03:37:10 PM
Quote from: NVA on June 21, 2010, 01:57:49 PM
12 on the crit chance gives you that option.  You can choose 3 crits or insta victory.

NVA is correct on this matter. The "automatic win" outcome is a 12 on the crit check, not a 12 on the simple resolution roll.
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Cannonshop on June 21, 2010, 06:36:40 PM
Beautiful roll though.
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Fatebringer on June 21, 2010, 07:01:28 PM
Daemon still needs to roll his Crit Chance.
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Cannonshop on June 21, 2010, 07:21:23 PM
[ooc]I'm going to get carpal tunnel from this...[ooc]

The blockade:

LCS Invincible (Tharkad Class) 60FP
LCS Tiger (Monolith) 12 FP
1st, 2nd, 3rd, 4th, 5th, 6th, 7th,8th,9th, 10th, and 11th Jagdschweider units (15fp each, total of 165 fp)
Clan Snord Naval Reserve  6fp

That. is. the. blockade.

The invasion...

2nd Tamar Cavaliers RCT3rd Tamar Cavaliers RCT

4th Tamar Cavaliers RCT

5th Tamar Cavaliers RCT

7th Tamar Cavaliers RCT

416th Commonwealth Guard RCT

1st Royal Guard RCT

Mercenary Forces on invasion orders:
Emerald Irregulars Keshik 8.75
Snord's Irregulars Guard  8.75
1st Snord Assault Cluster 8.75
4th Snord Striker Cluster 8.75
1st Snord Battle Cluster 8.75
The rough riders keshik 8.75
3rd Snord strikers Cluster 8.75
8th Snord Regulars Cluster 8.75
5th Snord Strikers Cluster 8.75
1st Snord Recon Cluster 8.75
[/list]
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: chanman on June 22, 2010, 01:08:33 AM
Disregard the Snord's Irregulars. Because of some movement weirdness with the SLDF, they should be relocated. I'll forward you the PM

It should be the Invincible, Tiger, 1-11th Jagdscweider, and the Tamar Cavaliers.

That would make up the FP listed in the first post of the thread.

All the units that were on Aiyina are now ruled to have withdrawn with the SLDF forces back in turn 38.

I apologize for any confusion caused.
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Daemonknight on June 22, 2010, 05:25:29 AM
blah, i made a post and i accidently hit delete :( oops!
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Daemonknight on June 22, 2010, 05:46:32 AM
Sorry about the deleted post. I dont remember the roll, so i'll just do it again.

I apologize for the earlier outburst, i've been a bit out of it, thanks to medication from my surgery 3 days ago. I've been in the hospital for about a week now, and i've been either out of it, falling asleep suddenly, or just not in a creative mood. Hopefully things get better for me in more ways than one in the real world(cancer sucks kids, dont get it!)

anyways, here we go, critical chance roll:

(Gods, help me out one last time!): [blockquote]Rolled 2d6 : 6, 6, total 12[/blockquote]
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Daemonknight on June 22, 2010, 05:52:08 AM
*blink*

Ok, now i'll go with my initial exciment...although i think i'm done with combat ops for a few turns, i can feel the 2s and 3s coming for me now...


refer to original 12 roll. Foregoing criticals to declare victory and force a retreat.

So Dave, being so heavily outnumbered, their damage roll can't be used, as it would end up killing my entire force, and in that case they wouldn't be forced to leave. So, how exactly does this get handled? Because any full-force conflict would result in my force being crushed, or most likly defeated, despite what i would roll for my three criticals. Not sure what exactly to do, because i get the win and the forced retreat... for all i care, it could even be a non-combat reasoning behind the withdrawl: the Clanners deal significant damage to the space-lift capacity of the forces involved, and the commander decides he could better put his command to use back home dealing with Tharkad than attempting a Phyrric victory over a minor Clan world??
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Cannonshop on June 22, 2010, 06:05:26 AM
Quote from: Daemonknight on June 22, 2010, 05:52:08 AM
*blink*

Ok, now i'll go with my initial exciment...although i think i'm done with combat ops for a few turns, i can feel the 2s and 3s coming for me now...


refer to original 12 roll. Foregoing criticals to declare victory and force a retreat.

So Dave, being so heavily outnumbered, their damage roll can't be used, as it would end up killing my entire force, and in that case they wouldn't be forced to leave. So, how exactly does this get handled? Because any full-force conflict would result in my force being crushed, or most likly defeated, despite what i would roll for my three criticals. Not sure what exactly to do, because i get the win and the forced retreat... for all i care, it could even be a non-combat reasoning behind the withdrawl: the Clanners deal significant damage to the space-lift capacity of the forces involved, and the commander decides he could better put his command to use back home dealing with Tharkad than attempting a Phyrric victory over a minor Clan world??

A non-combat reason would probably have to do with word reaching them that Tharkad now glows in the dark.
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Daemonknight on June 22, 2010, 06:56:12 AM
That was my thing, because it doesnt make sense for us to win through pure combat reasons when we're outnumbered like that...we dont have any nukes or anything(and i wouldn't use them on my own soil unless i was facing the loss of my OZ).

Well Cannon, if you want to discuss a combat-reasoning for this, I'm open to the idea, i'm sure Dave would appreciate not having to be involved. But it would require the Falcons not being wiped out, and dealing some sort of massive damage to the Lyrans to force their retreat.

Say the Falcons ferocity caused the Lyrans 30-40% casualties, the Falcons suffer 75% casualties, but the Lyran commander decides that instead of beating his head against the wall of Falcon PPCs and missiles, he'd rather take his battered forces home and attempt to keep the Alliance from falling apart?

Or maybe a sortie by the Falcons finds them smashing through the Lyran lines, inflicting heavy casualties among the Lyrans(not expecting a Blitzkrieg style sortie), and the Lyran CO finds himself surrounded by Omnis? He is forced to call for a cease fire? That would allow us to RP the terms of the Lyran withdrawl, and it would also serve another purpose...Infact, i would prefer to do that: the Falcons broke through the Lyran lines with minimal casualties(say, 5-10% casualties for the Falcons), inflicted a smashing breakthrough of the Lyrans(possibly reducing 2 regiments to battalion strength or so? I have the equivlent of a small regiment, so its not like, zomg far-fetched). The Falcons actually find themselves having taken down the task force CO, and after his ejection, he is told to order a ceasefire, and then the terms of his surrender can be discussed.

Are you amenable to that basic idea? Forces damaged can be discussed seperatly from the RPing that i am interested in...
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Cannonshop on June 22, 2010, 07:12:46 AM
Actually, just roll your crits, the word reaches the Lyrans before they've finished the landings, with a recall order directing them to...(gotta look at a map here...) Looks like Antares or Dompaire (nearest non-enemy held world, per the Turn 40 map)

So, they hit you, but not as hard, you hit back, and have some survivors, but in the end, it's all about the command authorities.  (besides, I can't fall back anywhere else on that map-everything else is in enemy hands...)

Oh...



But not before your forces on Baker 3 take their lumps and deliver some in turn-you keep the world, but you take your casualties-we can discuss reducing them-but not by 90 to 95%- with three crits, there's a damn good chance you're going to have some huge salvage, plus killing a commander, or some other really cool outcome.
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Daemonknight on June 22, 2010, 09:23:15 AM
Doesnt work that way. I either take the three criticals, or else i can choose to declare immediate victory resulting in your being forced into retreating. To me, in a military situation like this, that would mean that the relativly small force here caused some kind of insanely expensive casualties among the Lyran forces: either dropships were destroyed, alot of high ranks were emptied, or else just the Falcons cut through the Lyrans more than would normally be expected considering the ratio of forces.

I'm choosing the 2nd option, because if i decided to take the criticals and resolve the combat, i would most likly still end up being destroyed.

And no, you wouldn't know about Tharkad yet, unless ComStar has decided that they're going to allow the Houses to build HPGs into their Warships like the Clans do. Your in enemy held territory, and have no access to a planetary HPG. Therefore, your forces have no idea. So your solution does not work unfortunetly. And besides, its too late to decide not to send your whole force...you did the orders, rolled the damage...its just down to how Dave wants to handle the outcome exactly. The only definetes, are that the Falcons have successfully defended the planet.

If Dave leans in my direction somewhat, and has the Lyran officers meeting with the Clan commander, then the Lyrans will find out soon enough about Tharkad. They will also know, and most likly not believe, that the Clans did not launch the nuclear strike... or else maybe they've not noticed the swathe of fighting around Sudeten? Where did we sneak a strike team with a nuke past that? The Falcons might have an idea of who is responsible...
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: NVA on June 22, 2010, 01:29:54 PM
Lyrans dont need hpg.  they have black box.  plus, precedent exists where a smaller force drove off a much  larger one, though the Exiles did have some forces left.
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: chanman on June 22, 2010, 01:34:38 PM
Quote from: Cannonshop on June 22, 2010, 07:12:46 AM
Actually, just roll your crits, the word reaches the Lyrans before they've finished the landings, with a recall order directing them to...(gotta look at a map here...) Looks like Antares or Dompaire (nearest non-enemy held world, per the Turn 40 map)

So, they hit you, but not as hard, you hit back, and have some survivors, but in the end, it's all about the command authorities.  (besides, I can't fall back anywhere else on that map-everything else is in enemy hands...)

Oh...



But not before your forces on Baker 3 take their lumps and deliver some in turn-you keep the world, but you take your casualties-we can discuss reducing them-but not by 90 to 95%- with three crits, there's a damn good chance you're going to have some huge salvage, plus killing a commander, or some other really cool outcome.

Dompaire is under enemy control as of this turn, actually. I think you'll need to pass through some clanner hexes using hostile movement to get out.
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Dave Baughman on June 22, 2010, 03:36:55 PM
Quote from: Daemonknight on June 22, 2010, 05:46:32 AM
Sorry about the deleted post. I dont remember the roll, so i'll just do it again.

I apologize for the earlier outburst, i've been a bit out of it, thanks to medication from my surgery 3 days ago. I've been in the hospital for about a week now, and i've been either out of it, falling asleep suddenly, or just not in a creative mood. Hopefully things get better for me in more ways than one in the real world(cancer sucks kids, dont get it!)

anyways, here we go, critical chance roll:

(Gods, help me out one last time!): (http://intelser.org/forums/Themes/default/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d6 : 6, 6, total 12

What was the result of the original roll?
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Fatebringer on June 22, 2010, 04:22:48 PM
(Please ignore this post :P)
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Daemonknight on June 22, 2010, 04:31:39 PM
i dont really know, thats why i just redid it. I'm sorry if i caused a problem, i'll just do it over again if thats what is needed. I wasn't trying to cheat or anything...

If it makes everyone happy, i'll just forfeit the combat and surrender the hex, doesnt matter at this point.
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Cannonshop on June 22, 2010, 08:04:15 PM
Quote from: Daemonknight on June 22, 2010, 04:31:39 PM
i dont really know, thats why i just redid it. I'm sorry if i caused a problem, i'll just do it over again if thats what is needed. I wasn't trying to cheat or anything...

If it makes everyone happy, i'll just forfeit the combat and surrender the hex, doesnt matter at this point.

Nah, don't do that.  don't be that way, dude... look, the 12 gave me an opening for an idea wrt the Lyran situation that I think could play out as really kinda neat, and I'm actually eager to see how many Lyran units your forces can kill before they're too chewed up to fight-then the stunned looks the wounded Falcon warriors give one another when the invasion collapses, folds tents, and runs away.

Pyrhhic victories are still victories, Daemonknight-they're what Legends are built of (Think Aidan Pryde at Przno Bridge on Tukkayyid in the Canon, or for FGC recent events, Lt. Nguyen facing down fifty to one at Kwangchowwang with only light infantry and borrowed helicopters.)

"Destroyed" doesn't mean "Dead" even when you lose all your FP in the area-sometimes it just means "Hey, we need parts and equipment, but we kicked them out!!"

Fluff it up showing the courage and ingenuity of the Falcons at Baker 3, even show a commander reaching beyond his or her trained in assumptions to pull victory from certain defeat, and see if you can't get the GM staff to let you buy a 'free upgrade' when you rebuild the unit from "green" to "Elite" and "Reliable" to "Ultra Fanatical", based not on hatred, but on the pride of being the bravest of the Falcons-able to draw a victory over a vast enemy in spite of taking horrific losses.

I'm saying, make them inspiring, a tale to be told, to inspire fledgelings and a tale to rub into the faces of any Clan fool enough to underestimate the courage, tenacity, and fighting spirit of your Clan.

Make of this a moment to show that your warriors can pull victory from certain defeat, in feats of courage unmatched by your peers, much less your foes.  "You may destroy us, but you will never make us Pow'less or Defeat us, for we are Jade Falcon."

AS your opponent in this, I'm offering to recognize your 12, if you're willing to accept your (temporary) losses in combat, and if you're willing to go ahead and roll those three extra crits against my forces to hammer the point home.


Because awesome stories SHOULD be awesome, and this is a chance to make something really cool happen for your faction and to advance a plot for mine.  It's a chance to regain stature and show the other Clans that the Jade Falcons aren't just any Clan.

REmember the core of Zell, and why bidding is really done-the greater the odds, the greater the Glory.

Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Daemonknight on June 23, 2010, 08:32:26 AM
Oh i didnt want to give up the hex, but its hard to gauge intent through a forum post :) i actually slept the whole day away, i was exhausted(chemo does that). we'll figure it out, just not right this second. I'll get on it tommarow morning.
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Daemonknight on June 23, 2010, 08:37:56 AM
sent a PM to Cannonshop about the RPing to come, just incase he says yes, heres the three crit checks

[blockquote]Rolled 2d6 : 4, 5, total 9[/blockquote]

[blockquote]Rolled 2d6 : 5, 5, total 10[/blockquote]

[blockquote]Rolled 2d6 : 4, 6, total 10[/blockquote]
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Daemonknight on June 23, 2010, 08:44:46 AM
lol, so those 2 10s mean nothing really, but the 9 says i capture 20% of the incoming Lyran forces.


Obviously because Cannonshop is being such a sport about this, we're not having me actually capture 20% of his entire force, that'd be a cheap thing to do consider how he has handled this. So I'll let him figure out what a good section of his forces are that get captured by the Falcons during what i would think would be the big retreat to the dropzones, where the Falcons are having their deus ex machina moment and blazing away ala Aiden Pryde(i love that story, i'm going to go read it again, lol)


Hey Dave, because this is becoming a semi-big RP moment for the Lyrans, and something of one for the Falcons present, can we work out something for the Galaxy thats there for upgrading their veterancy? Almost 2/3 of the ground forces in Phi are Veteran status, would this qualify them to be upgraded to Elite?
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Daemonknight on June 23, 2010, 10:21:47 AM
Nadia Binetti didn't know where she was. She she slowly opened her eyes, and the noise was immediate and crashing. She could hear the whine of laser capacitors discharging and recharging. She could head explosions in the distance, most likly missiles impacting on armor. She could smell the ozone stench that came with repeated PPC firing. Her head hurt like someone had jammed a ferro-aluminum spike into her cranium, and her hand came away dark with blood when she touched her hair. Normally considered a very attractive woman by her fellow Clansmen, she was slightly distressed to note that there were cuts and bruises all across her face and head. But she had other things to worry about, as she slowly remembered what had happened.


Phi Galaxy was stationed on Baker 3 for now, the majority of the forces there comming off the frontlines for some refitting, repairs, and some decompression. Despite their trueborn origins, no warrior, not even a Clanner, could literally fight constantly without becoming mentally exhausted. So the Khan had pulled them back, thinking Baker 3 was a relativly safe world in the OZ. That was untill the massive Lyran battlegroup had appeared in orbit. With only their integrated aerospace cover, Binetti had allowed the Lyrans to claim the skies for themselves. Instead, she had prepared her forces to fight off whatever invaders came down. Judging from the number of dropships, she estimated 2:1 or worse odds, and she had unfortunetly been proven right. However, it seemed that the forces they'd engaged were not lining up with the number of Dropships their radar had said were coming.

Her forces were almost universally veterans of the various engagements against the Lyrans. That was good: the last thing she needed in a lopsided fight was a trinary's worth of newbloods with no real combat experiance. They had been confident, as all clanners were when faced with Successor House armies, that they would prevail despite their being heavily outnumbered and outgunned. The 8th Provisional Garrison Cluster had ranged ahead, being the less experianced of her 3 Clusters. They had reported being heavily outgunned, but had done well, achieving a 1.5:1 kill ratio in their favor against one of the Lyran regiments. When the other 2 Clan Clusters hit the already damaged regiment, it had begun falling back, but was quickly stiffened by the addition of the main body of Lyran forces.



That was when Nadia had been hit, a gauss rifle round smashing into the torso of her Timber Wolf, dangerously near the cockpit. It had overloaded her gyro, knocking the mech off it's feet, and casuing her to hit her head on the way down. Seeing that her mech was still fully functional, having fallen forewards, but not breaching any of the armor, she slowly righted the battered mech. The situation was not something she was prepared for.

Fully half her command had been downed so far, the Lyrans pressing the Clanners hard, teaming up to bracket single Clan machines with horrendous fire, and overwhealming their armor. The sight of her brave warriors being brought low by such dishonorable, stravag, freebirth scum was enraging. She could feel her ire for these Lyran dogs soar to new heights. To her left, Star Colonel David of the 1st Falcon Swoop Cluster was hit simultaneously by no less than 5 PPCs, coming from 3 mechs her computer tagged as Awesomes. David was an excellent warrior, and she knew that he was supposed to be heading back to the homeworlds in 2 weeks to compete for his Binetti bloodname.

"Warriors of Phi Galaxy! Rally on me, we show these Lyran dogs what a true warrior can do! No glory is to be had through ganging up on a mech with 3:1 odds! We shall show them the strength of our honor, and we shall destroy as many of these stravag freebirths as possible. The Lyrans will not soon forget the horrors they experianced in trying to take Baker 3 from the talons of the Falcons!" She switched her com system to an open broadcast, wanting the Lyrans to hear her next words.

"Hear me Lyran scum! I am Nadia Binetti, Galaxy Commander of Clan Jade Falcon, and i shall be your doom! We shall rip every last, freebirth," she triggered her LRM 20 racks, pumping over 30 missiles into the cockpit assembly of one of the 3 Awesomes," scumbag from his mech! We will kill 5 of you for each warrior of our own lost this day!" She fired her twin ER large lasers, amputating the right leg from a Lyran Centurion. Her warriors were suddenly around her, opening fire with everything they had, blasting craters of armor, sending limbs flying, dropping Lyran mechs left and right. The return fire from the Lyrans was disjointed, not fully expecting to be counter attacked when they had nearly broken the Clanners mere moments before.

"Not a single one of you shall leave this place alive! We are Jade Falcon, and the Falcon has defeated enemies far more powerful than any of you! Hear my voice and know that you will die this day!" The Falcons' counter attack was perfect: the Lyrans in the immediate area had been fighting for the better part of the morning, first against the 8th PGC, and then in the series of skirmishes and engagements that had dotted the day. Now, faced with a furious Galaxy Commander pushing her warriors into a frenzy of destruction, they were being mauled badly.

Nadia led the charge of her warriors, her ammunition nearly gone, her armor cratered with half a dozen breaches across the board, but she didn't care. She would not see the warriors under her dishonored by these dezgra stravags. She fully intended to follow through on her promise to not allow a single Lyran warrior to leave the battlefield alive. A feral grin spread across her face when a Star Commander reported that they had managed to force a group of Lyrans to surrender, after overtaking them fleeing back to their dropships.

After having her officers report in, the situation was grim: the Falcons had taken quit a beating: so far, atleast 60% casualties had been sustained. However, they had given as good as they could, taking nearly their own number among the Lyrans in their haste to get back. She was somewhat confused by this however. The Lyrans had already been falling back in some places when she had led the counter charge that broke them.

Why would the Lyrans have begun to fall back? Maybe their commander had decided to return to Lyran space to deal with the falout from Tharkad. It sounded as good a theory as any at this point. For now, she would lead her warriors in a harrassing mission against the fleeing Lyrans. There was no reason to let them off easy.
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Cannonshop on June 23, 2010, 09:25:43 PM
"Fall Back you con trai của một con điếm!"  the Falcons had successfully decapitated the ground force command staff, leaving only two Generals-and no army functions with two generals.  Evelyn Mosovich was actually, technically, senior to Tony Liddle-she'd served in the war of '39, and was one of a few dozen armour crew survivors of the debacle of Tamar during the first Clan invasion.

But in a feudal state, Barons do not give orders to Dukes, Tankers do not order 'mechwarriors.  It simply isn't done.

The Second, Third, and Fourth Tamar Cavaliers, therefore, seeing what they believed to be a weakness, were charging headlong into a trap.

"Hammer, this is Banshee, shift fire six zero west, range ten kilometers, high explosive and incendiary-Liddle's going off the reservation but I'm damned if I'm going to let them close that trap, OVER."  Her voice over the comms was a hissing sibilant buzz, something between a chainsaw's growl and speaker feedback.  "All Four-Sixteen units and Romeo, continue retrograde advance, Tiếng sét, pattern bombardment along northwest arc from nine to twelve, pattern is curtain, HE, Cluster and Incendiary, retrograde pattern at rate Gamma, I want them to eat shell all the way in when they realize we're not advancing on Guttenkradsburg, Acknowledge."

Unlike Liddle and his freinds, Soloman Thurl of the Seventh Tamar Cavaliers wasn't raised among the mores of the Nobility or at the knees of social generals-the man knew how to take orders and didn't need to worry about society's civilian pecking order.  "Banshee Six, this is Vampire six actual, I've got Toads coming out my ass over here, can we have some of that suppressing fire, pretty-please, Over."

"Tiếng sét Charlie and Delta, you're on the tacnet for Vampire, Acknowledge, and Execute, Over."  the artillery for the 416, like most of its conventional forces, were drawn from training camps on Kowloon, Arluna, and Winter-their Thumpers were not the biggest guns in the inventory, but they were quick firing, with decent range, and being mechanized infantry based units, their detection footprint was small.  "Con quạ, I want ordinance delivery covering the stragglers from White Knight and Pikeman,  tell me you've got birds ready to strike, Over."

"Banshee, this is Con qua six, mail is in-bound at Mach, do we have flashlights on the ground, over?"  Charlene Qua's voice crackled over the channel. 

"Set seekers and look for the lightshow, Con qua, Over."

"Banshee, this is Hammer Two, we've lost contact with Eisenjaeger and Mace, bounce says they're caught in a crack, over."

"Follow your fucking orders, Hammer Two.  Liddel's made his decision but we're on recall, I will NOT waste more men trying to recover an officer who's chosen to commit suicide.  continue retrograde advance to rally Delta, OVER." 

duty, or honour?  eventually every commanding officer faces this choice-to violate their duty, or to violate their morals.

One hour later...aboard LCDS Chu'an, burning away from Baker 3...

"How could you leave them like that, General?"  Colonel Sara Timms of the 1st Royal Guards' 'mech brigade demanded.

"He decided he outranked theater command." Evelyn said quietly, "his men followed him into that trap, they left that flank open for the Falcons to come through and chew up YOUR headquarters and finished blowing the mission-we could have gotten everyone out if Liddel would've just followed orders-I was NOT going to burn personnel trying to rescue them in the middle of a retreat.  I had to think about well over a thousand men who were following orders, and I was and am damned for it-but you're at least alive, and not a bondsman, so you can bitch about it."

"we could have won." Timms said.

"I know." Evelyn said, "We could have taken that planet, and then? with no follow-on, nor logistical support, nor the fleet here to back us up, and the government back home in chaos, so no support there either? do you remember your Academy Classes?"

"Yes?" Timms frowned.

"Fourth. Royal. Guards."  Evelyn's voice ground the words out, "Lasted seven years, annihilated to the last man because the State could not get in to extract or resupply them.  I won't have that."


"Flag Admiral Trung on the Horn, Ma'am, wants to talk to you in private."

Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Daemonknight on June 23, 2010, 10:18:37 PM
Nadia Binetti walked through the hallway of the Jade Falcon garrison compound. A swath of her face and hear were covered in bandages, the MedTech having quickly done what he could. He said the majority of the damage was superficial, and she would have few visible lasting scars. Stravag, she thought. A bitter mood was a mild way to describe her mood. Having lost nearly her entire command in what could only be considered an aborted invasion attempt by the Lyrans(thank the Founder for whoever had set off the nuke in Tharkad). Her counterattack had gone better than it was possible to imagine. The Lyrans had walked right into the teeth of it, the Star Commander's initial report of the forces captured retreating being incorrect. It was actually part of the forces that had charged headlong into her counter attack. Taken by suprise, and enveloped on 3 sides, the Lyran force had been cut to shreds by the remnants of the 1st Falcon Swoop Cluster, revenge taken in blood for the death of Star Colonel David. The prisoner however, was most intriguing.

At the end of the hallway was a heavy ferro-aluminum door, designed to be impervious to small arms fire. She opened the door to fine a pair of Elementals standing guard over a man who was obviously a mechwarrior from his shorts and cooling vest. He was bleeding from a number of cuts and abrasions, only about half of which the MedTech had cleaned and bandaged before Nadia arrived in the room. Insignia on his collar placed him as a General in the LCAF. A promising find. Nadia smiled wickedly.

"Clean him up as well as you can. When you are finished, he shall be informed that he is now a bondsman of Clan Jade Falcon."
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Dave Baughman on June 23, 2010, 10:39:08 PM
Quote from: Daemonknight on June 23, 2010, 08:44:46 AM
lol, so those 2 10s mean nothing really, but the 9 says i capture 20% of the incoming Lyran forces.


Obviously because Cannonshop is being such a sport about this, we're not having me actually capture 20% of his entire force, that'd be a cheap thing to do consider how he has handled this. So I'll let him figure out what a good section of his forces are that get captured by the Falcons during what i would think would be the big retreat to the dropzones, where the Falcons are having their deus ex machina moment and blazing away ala Aiden Pryde(i love that story, i'm going to go read it again, lol)


Hey Dave, because this is becoming a semi-big RP moment for the Lyrans, and something of one for the Falcons present, can we work out something for the Galaxy thats there for upgrading their veterancy? Almost 2/3 of the ground forces in Phi are Veteran status, would this qualify them to be upgraded to Elite?

I will think it over, but I'm inclined to approve. You'll have to pay for the upgrade of course, but that's not outrageously expensive.


Just a general FYI to everyone, I will be cleaning up this thread in a couple of days to remove all the OOC posts. Thanks to everyone for being good sports and turning what could have been an unpleasant situation into a great RP hook.
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Daemonknight on June 23, 2010, 10:46:40 PM
((Because of the situation involved, would you allow me to take the single Regular-rated Cluster and immediatly upgrade them to Elite with the other 2? Obviously paying for Veteran along the way? Just as a bonus because of the nature of the combat that took place))
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Daemonknight on June 25, 2010, 08:42:01 AM
Battlefield Repairs:

75% of 35FP = 26.25FP casualties

26.25 * 10% = 2.625 = 2.75 FP repaired

8.75FP survive the battle

8.75 + 2.75 = 11.5FP of Falcons

currently talking to Cannon via PM about exactly what casualties the Falcons inflicted. From the RP, it looks like 2-3 regiments were essentially wiped out. I'll roll the salvage percentage now(Invasion = +15 to the base 2d6%)

[blockquote]Rolled 2d6+15 : 6, 2 + 15, total 23[/blockquote]
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Cannonshop on June 25, 2010, 08:59:33 AM
'kay now, get ready to have your sox blown off, Daemonknight.

Per the critical roll, you've captured 24.95 FP in weapons, gear, equipment, and men.  (20% of ENEMY FORCE Encircled and Captured).

Damage was pretty much a straight 21 points (roll of 12, does 60% damage, 35 x .6=21)

By my numbers, you've recovered enough salvage off this to justify exactly what I described-which should be more than enough hardware to rebuild your galaxy and then some.

The Lyran forces lost 45.95 FP.
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Daemonknight on June 25, 2010, 09:37:42 AM
I know how it works. the encirclement crits are nasty. No socks blown, i've seen it before :)

So your RP had rather little game impact then. Ammounts to about a reinforced regiment's worth of losses. Sounded like alot more in the RP :P

Okay, so the Lyrans actually took 21 damage.

23% of 21 = 4.83 -> 5FP salvaged, plus 25FP captured. Comes out to 30FP salvage. Just enough to fix up the Galaxy and have a few RPs laying around.

11.5 + 23.5 = 35FP, Falcons totally repaired. 6.5FP salvage converted to 6.5RP.
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Daemonknight on June 27, 2010, 07:55:02 PM
CS, you need to mark the thread completed for the GMs.

goto the first post, modify the subject to include [Completed] at the end, that way they know theres nothing they need to handle in the thread.
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Cannonshop on June 27, 2010, 08:17:33 PM
Quote from: Daemonknight on June 27, 2010, 07:55:02 PM
CS, you need to mark the thread completed for the GMs.

goto the first post, modify the subject to include [Completed] at the end, that way they know theres nothing they need to handle in the thread.
I can't, I didn't post the first post-Chanman did.  I just handled the dice-rolling and added some fluff text to keep it from being a GM-Simple Res situation.
Title: Re: [RP/MM] Turn 40, LC vs. CJF 2114 Baker 3
Post by: Dave Baughman on June 27, 2010, 08:19:55 PM
Quote from: Cannonshop on June 27, 2010, 08:17:33 PM
Quote from: Daemonknight on June 27, 2010, 07:55:02 PM
CS, you need to mark the thread completed for the GMs.

goto the first post, modify the subject to include [Completed] at the end, that way they know theres nothing they need to handle in the thread.
I can't, I didn't post the first post-Chanman did.  I just handled the dice-rolling and added some fluff text to keep it from being a GM-Simple Res situation.

I can add the [Complete] flag. One sec.
Title: Re: [RP/MM][Complete] Turn 40, LC vs. CJF 2114 Baker 3
Post by: LittleH13 on July 05, 2010, 12:05:20 AM
BUMP for completion.
Title: Re: [RP/MM][Complete] Turn 40, LC vs. CJF 2114 Baker 3
Post by: LittleH13 on July 05, 2010, 01:00:42 PM
[OOC- This really needs to be marked as *Complete*, Dave or Chanman can you please do this.]