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General Category => Flashpoint 3090 => Administrative Resources => Flashpoint Archive: OOC Threads => Topic started by: Daemonknight on June 25, 2010, 08:49:06 AM

Title: Flashpoint Rolling Thread
Post by: Daemonknight on June 25, 2010, 08:49:06 AM
For those of us who would like to roll things outside of PMs or threads.
Title: Re: Flashpoint Rolling Thread
Post by: Daemonknight on June 25, 2010, 08:50:12 AM
I'm going to use this first, as i never rolled the random event check for turn 5...and that might've been nice. Dave can of course veto this, considering i didn't do it, and i understand completely. I just didn't notice the "roll your own" untill now.


Random Events Roll
[blockquote]Rolled 2d6 : 2, 6, total 8[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Daemonknight on June 25, 2010, 08:51:01 AM
Political Event:
[blockquote]Rolled 2d6 : 5, 6, total 11[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Daemonknight on June 25, 2010, 08:54:15 AM
Sea Fox Trade Mission

Sea Fox Arc Ship stays within my territory for d6 turns, during which i may trade with them without the need for a Trade Mission project, and also without losing any public support.

[blockquote]Rolled 1d6 : 6, total 6[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Daemonknight on June 25, 2010, 08:54:44 AM
Cool, six turns with the Arc Ship floatin around. Clantech, WOOT! :)
Title: Re: Flashpoint Rolling Thread
Post by: Fatebringer on June 25, 2010, 04:02:46 PM
um, don't think you can roll your random events openly on the boards. From my experience, the GM's have special clauses involved like when I got my Free Trade Opportunity, I had to take it with the DCMS.
Title: Re: Flashpoint Rolling Thread
Post by: Daemonknight on June 25, 2010, 05:02:27 PM
well, i talked with Dave, and he said i could do it with my projects, as long as they were done in order of the sheet(because the projects themselves will be clandestine obvs).

So i'm not sure what he'll say about this. If i have to reroll it, then i will, no big deal, but i dont see why if its cool to do for projects, he would mind for randoms.  But i'll let him tell me. Wasnt the event i was hoping for exactly, but it isnt bad either, so i can't complain.
Title: Re: Flashpoint Rolling Thread
Post by: Fatebringer on June 25, 2010, 08:32:21 PM
Well, project rolls you submit are sent via PM. It kinda takes some of the surprise out of our utter failure rolls that are supposed to decend Werewolf units down upon us. :P
Title: Re: Flashpoint Rolling Thread
Post by: Daemonknight on June 26, 2010, 03:14:50 AM
Like i said, i asked Dave, and he said i could. If he tells me this needs to be redone in a PM, i will. Otherwise, i have an ArcShip hanging around the DC for the next 5 turns.

Title: Re: Flashpoint Rolling Thread
Post by: Dave Baughman on July 17, 2010, 03:00:43 AM
Simple Rez pool

[blockquote]Rolled 2d6 : 1, 6, total 7
Rolled 2d6 : 6, 3, total 9
Rolled 2d6 : 2, 4, total 6
Rolled 2d6 : 4, 3, total 7
Rolled 2d6 : 1, 1, total 2
Rolled 2d6 : 1, 6, total 7
Rolled 2d6 : 2, 1, total 3
Rolled 2d6 : 1, 5, total 6
Rolled 2d6 : 3, 6, total 9
Rolled 2d6 : 5, 4, total 9
Rolled 2d6 : 3, 2, total 5
Rolled 2d6 : 3, 4, total 7
Rolled 2d6 : 5, 6, total 11
Rolled 2d6 : 3, 4, total 7
Rolled 2d6 : 3, 3, total 6
Rolled 2d6 : 6, 2, total 8
Rolled 2d6 : 5, 3, total 8
Rolled 2d6 : 4, 5, total 9
Rolled 2d6 : 2, 3, total 5
Rolled 2d6 : 1, 2, total 3[/blockquote]
[blockquote]Rolled 2d6 : 3, 6, total 9
Rolled 2d6 : 6, 5, total 11
Rolled 2d6 : 2, 5, total 7
Rolled 2d6 : 1, 6, total 7
Rolled 2d6 : 5, 4, total 9
Rolled 2d6 : 1, 3, total 4
Rolled 2d6 : 5, 3, total 8
Rolled 2d6 : 5, 1, total 6
Rolled 2d6 : 5, 1, total 6
Rolled 2d6 : 2, 1, total 3
Rolled 2d6 : 3, 5, total 8
Rolled 2d6 : 4, 2, total 6
Rolled 2d6 : 3, 3, total 6
Rolled 2d6 : 4, 4, total 8
Rolled 2d6 : 6, 2, total 8
Rolled 2d6 : 5, 1, total 6
Rolled 2d6 : 1, 6, total 7
Rolled 2d6 : 6, 1, total 7
Rolled 2d6 : 2, 1, total 3
Rolled 2d6 : 1, 1, total 2[/blockquote]
[blockquote]Rolled 2d6 : 2, 1, total 3
Rolled 2d6 : 2, 5, total 7
Rolled 2d6 : 5, 4, total 9
Rolled 2d6 : 6, 6, total 12
Rolled 2d6 : 1, 6, total 7
Rolled 2d6 : 6, 3, total 9
Rolled 2d6 : 4, 2, total 6
Rolled 2d6 : 2, 4, total 6
Rolled 2d6 : 1, 3, total 4
Rolled 2d6 : 5, 4, total 9
Rolled 2d6 : 6, 2, total 8
Rolled 2d6 : 3, 4, total 7
Rolled 2d6 : 1, 5, total 6
Rolled 2d6 : 3, 6, total 9
Rolled 2d6 : 2, 2, total 4
Rolled 2d6 : 1, 2, total 3
Rolled 2d6 : 6, 6, total 12
Rolled 2d6 : 4, 6, total 10
Rolled 2d6 : 2, 6, total 8
Rolled 2d6 : 6, 4, total 10[/blockquote]
[blockquote]Rolled 2d6 : 3, 1, total 4
Rolled 2d6 : 2, 3, total 5
Rolled 2d6 : 6, 5, total 11
Rolled 2d6 : 2, 3, total 5
Rolled 2d6 : 2, 4, total 6
Rolled 2d6 : 6, 3, total 9
Rolled 2d6 : 6, 1, total 7
Rolled 2d6 : 2, 5, total 7
Rolled 2d6 : 3, 3, total 6
Rolled 2d6 : 6, 4, total 10
Rolled 2d6 : 1, 2, total 3
Rolled 2d6 : 2, 1, total 3
Rolled 2d6 : 1, 4, total 5
Rolled 2d6 : 4, 4, total 8
Rolled 2d6 : 1, 3, total 4
Rolled 2d6 : 6, 4, total 10
Rolled 2d6 : 3, 2, total 5
Rolled 2d6 : 3, 1, total 4
Rolled 2d6 : 4, 5, total 9
Rolled 2d6 : 2, 5, total 7[/blockquote]
[blockquote]Rolled 2d6 : 4, 3, total 7
Rolled 2d6 : 3, 1, total 4
Rolled 2d6 : 1, 5, total 6
Rolled 2d6 : 5, 5, total 10
Rolled 2d6 : 5, 1, total 6
Rolled 2d6 : 5, 1, total 6
Rolled 2d6 : 1, 5, total 6
Rolled 2d6 : 5, 4, total 9
Rolled 2d6 : 2, 5, total 7
Rolled 2d6 : 5, 4, total 9
Rolled 2d6 : 2, 3, total 5
Rolled 2d6 : 6, 6, total 12
Rolled 2d6 : 6, 2, total 8
Rolled 2d6 : 4, 3, total 7
Rolled 2d6 : 1, 6, total 7
Rolled 2d6 : 3, 5, total 8
Rolled 2d6 : 4, 3, total 7
Rolled 2d6 : 6, 4, total 10
Rolled 2d6 : 5, 4, total 9
Rolled 2d6 : 2, 6, total 8[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Daemonknight on July 18, 2010, 12:15:11 PM
Project Roll A
[blockquote]Rolled 1d6 : 6, total 6[/blockquote]

Project Roll B
[blockquote]Rolled 1d6 : 5, total 5[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Daemonknight on July 18, 2010, 12:17:20 PM
Project Roll C
[blockquote]Rolled 1d6 : 6, total 6[/blockquote]

Project Roll D
[blockquote]Rolled 1d6 : 3, total 3[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Daemonknight on July 18, 2010, 12:18:31 PM
Project Roll E
[blockquote]Rolled 1d6 : 6, total 6[/blockquote]

Project Roll F
[blockquote]Rolled 1d6 : 4, total 4[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Daemonknight on July 18, 2010, 12:26:58 PM
Random Event roll:
[blockquote]Rolled 2d6 : 4, 2, total 6[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Pink_Knight on July 19, 2010, 11:18:46 AM
Project Roll A
[blockquote]Rolled 1d6 : 6, total 6[/blockquote]

Project Roll B
[blockquote]Rolled 1d6 : 3, total 3[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Pink_Knight on July 19, 2010, 11:20:28 AM
Project Roll C
[blockquote]Rolled 1d6 : 6, total 6[/blockquote]

Project Roll D
[blockquote]Rolled 1d6 : 5, total 5[/blockquote]

Project Roll E
[blockquote]Rolled 1d6 : 2, total 2[/blockquote]

Project Roll F
[blockquote]Rolled 1d6 : 5, total 5[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Pink_Knight on July 19, 2010, 11:21:44 AM
Project Roll G
[blockquote]Rolled 1d6 : 4, total 4[/blockquote]

Project Roll H
[blockquote]Rolled 1d6 : 6, total 6[/blockquote]

Project Roll I
[blockquote]Rolled 1d6 : 6, total 6[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Pink_Knight on July 19, 2010, 11:23:31 AM
Project Roll J
[blockquote]Rolled 1d6 : 5, total 5[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Pink_Knight on July 19, 2010, 11:24:57 AM
Random Event Roll
[blockquote]Rolled 2d6 : 6, 5, total 11[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Fatebringer on July 26, 2010, 03:14:29 PM
Please re-read the thread regarding Project Rolls.

Project rolls should be done via a single PM to the GMs (Dave, Little and myself) We will respond verifying succes and rolling any additional required rolls, such as duration and location.

Random Events are NOT rolled by players as they can have adverse effects that the players are not aware of.
Title: Re: Flashpoint Rolling Thread
Post by: Pink_Knight on July 26, 2010, 03:25:39 PM
i know about the random project roll now, DK told me, and Dave already did it himself.


And DK talked to Dave and got the okay to roll project rolls here, so long as they are done in the order they appear on the orders sheet. So i was doing it the same way he recieved was cleared to do it. It keeps down the number of PMs Dave has to sift through every turn; just as easy to roll them here and quote them in the PM.
Title: Re: Flashpoint Rolling Thread
Post by: Fatebringer on July 26, 2010, 05:30:51 PM
Sorry, just got back into town. ;) I'm catching up on what's been done already.
Title: Re: Flashpoint Rolling Thread
Post by: Fatebringer on July 26, 2010, 05:54:53 PM
Random Roll 1

[blockquote]Rolled 2d6 : 5, 3, total 8[/blockquote]

Title: Re: Flashpoint Rolling Thread
Post by: Fatebringer on July 26, 2010, 05:58:24 PM
Random Roll 2

[blockquote]Rolled 2d6 : 6, 2, total 8[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Scarecrow on September 06, 2010, 10:44:37 PM
Testing the roll command
[blockquote]Rolled 1d6 : 1, total 1[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Daemonknight on September 13, 2010, 01:20:52 PM
DC Project Rolls

Project A
[blockquote]Rolled 1d6+1 : 1 + 1, total 2[/blockquote]

Project B
[blockquote]Rolled 1d6 : 2, total 2[/blockquote]

Project C
[blockquote]Rolled 1d6 : 2, total 2[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Pink_Knight on September 14, 2010, 08:57:11 AM
Project A
[blockquote]Rolled 1d6 : 6, total 6[/blockquote]

Project B
[blockquote]Rolled 1d6 : 1, total 1[/blockquote]

Project C
[blockquote]Rolled 1d6 : 2, total 2[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Pink_Knight on September 14, 2010, 08:58:55 AM
Project D
[blockquote]Rolled 1d6 : 5, total 5[/blockquote]

Project E
[blockquote]Rolled 1d6 : 4, total 4[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Pink_Knight on September 14, 2010, 09:00:32 AM
Supplemental Roll
[blockquote]Rolled 2d6 : 2, 2, total 4[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Daemonknight on October 04, 2010, 06:44:55 AM
DC Project rolls:

Project A
[blockquote]Rolled 1d6+2 : 6 + 2, total 8[/blockquote]

Project B
[blockquote]Rolled 1d6+2 : 6 + 2, total 8[/blockquote]

Project C
[blockquote]Rolled 1d6+2 : 6 + 2, total 8[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Daemonknight on October 04, 2010, 06:46:35 AM
Project D
[blockquote]Rolled 1d6+2 : 3 + 2, total 5[/blockquote]

Project E
[blockquote]Rolled 1d6+2 : 6 + 2, total 8[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Daemonknight on October 04, 2010, 06:47:44 AM
Project F
[blockquote]Rolled 1d6+2 : 3 + 2, total 5[/blockquote]

Project G
[blockquote]Rolled 1d6+2 : 4 + 2, total 6[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Daemonknight on October 04, 2010, 06:48:52 AM
Project H
[blockquote]Rolled 1d6+2 : 3 + 2, total 5[/blockquote]

Project I
[blockquote]Rolled 1d6+2 : 4 + 2, total 6[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Daemonknight on October 04, 2010, 06:49:40 AM
Project J
[blockquote]Rolled 1d6+2 : 1 + 2, total 3[/blockquote]

Project K
[blockquote]Rolled 1d6+2 : 6 + 2, total 8[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Daemonknight on October 04, 2010, 06:50:17 AM
Project L
[blockquote]Rolled 1d6+2 : 3 + 2, total 5[/blockquote]

Project M
[blockquote]Rolled 1d6+2 : 6 + 2, total 8[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Daemonknight on October 04, 2010, 06:50:35 AM
Project N
[blockquote]Rolled 1d6+2 : 3 + 2, total 5[/blockquote]

Project O
[blockquote]Rolled 1d6+2 : 5 + 2, total 7[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Daemonknight on October 04, 2010, 06:52:12 AM
Supplemental Roll A
[blockquote]Rolled 2d6 : 6, 5, total 11[/blockquote]

Supplemental Roll B
[blockquote]Rolled 2d6 : 3, 6, total 9[/blockquote]

Supplemental Roll C
[blockquote]Rolled 2d6 : 1, 4, total 5[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Daemonknight on October 04, 2010, 06:58:28 AM
Supplemental Roll D
[blockquote]Rolled 1d6+2 : 6 + 2, total 8[/blockquote]

Supplemental Roll E
[blockquote]Rolled 1d6+2 : 3 + 2, total 5[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Daemonknight on October 04, 2010, 07:03:44 AM
Supplemental Roll F
[blockquote]Rolled 1d6+2 : 5 + 2, total 7[/blockquote]

Supplemental Roll G
[blockquote]Rolled 1d6+2 : 5 + 2, total 7[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Daemonknight on October 04, 2010, 07:10:26 AM
Supplemental Roll H
[blockquote]Rolled 1d6+2 : 3 + 2, total 5[/blockquote]

Supplemental Roll I
[blockquote]Rolled 1d6+2 : 4 + 2, total 6[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Pink_Knight on October 06, 2010, 05:37:56 AM
Project A
[blockquote]Rolled 1d6 : 5, total 5[/blockquote]

Project B
[blockquote]Rolled 1d6 : 3, total 3[/blockquote]

Project C
[blockquote]Rolled 1d6 : 2, total 2[/blockquote]
Title: Re: Flashpoint Rolling Thread
Post by: Pink_Knight on October 06, 2010, 05:38:59 AM
Project D
[blockquote]Rolled 1d6 : 5, total 5[/blockquote]

Project E
[blockquote]Rolled 1d6 : 4, total 4[/blockquote]