The Dark are Invading!
Brown Keshik Transported Elite Fanatical 14
301 Swarm Cluster Transported Veteran Fanatical 14
302 Swarm Cluster Transported Regular Fanatical 16.75
303 Swarm Cluster Transported Regular Fanatical 12
304 Swarm Cluster Transported Regular Fanatical 12
305 Swarm Cluster Transported Regular Fanatical 10
306 Swarm Cluster Transported Regular Fanatical 19
307 Swarm Cluster Transported Regular Fanatical 8
308 Swarm Cluster Transported Regular Fanatical 12
309 Swarm Cluster Transported Regular Fanatical 12
310 Swarm Cluster Transported Regular Fanatical 15
Honesty Congress (SLDF) Mobile Regular Fanatical 7.75
Pride Congress (SLDF) Mobile Regular Fanatical 6.5
Hell Congress (SLDF) Mobile Regular Fanatical 6.5
Hole Congress (SLDF) Mobile Regular Fanatical 6.5
Okay, to be clear, this is a roll to see if the Taurian forces in the general area can even respond.
Forces for this roll:
19th and 21st Periphery Defense - Vet Rel aerospace - 12.5 RP each.
[blockquote]Rolled 2d6 : 6, 4, total 10[/blockquote]
This time I remembered not to edit the post with the roll IN it.
From my reading of the rules, the TC then has these 2 forces respond to engage the enemy. They are going to try to intercept/eliminate the enemy.
Again: 25 FP of vet rel aerospace showing up.
On planet (for later):
Only the local militia: 2.5 FP vehicles - reg rel.
I'm guessing I should then roll initiative to get things moving forward.
Init roll:
[blockquote]Rolled 2d6 : 6, 5, total 11[/blockquote]
BUMP
The Dark naval forces engage the TC
[blockquote]Rolled 2d6 : 4, 1, total 5[/blockquote]
The TC combat roll
[blockquote]Rolled 2d6 : 4, 1, total 5[/blockquote]
The Dark do 45% of 27.25 FP which is 12.25
The TC do 45% of 25 which is 11.25
The Dark have 15 FP remaining
The TC have 13.75 FP remaining
Warship survival rolls needing 6 or better
Honesty Congress (SLDF)
[blockquote]Rolled 2d6 : 3, 2, total 5[/blockquote]
Pride Congress (SLDF)
[blockquote]Rolled 2d6 : 1, 4, total 5[/blockquote]
Hell Congress (SLDF)
[blockquote]Rolled 2d6 : 3, 3, total 6[/blockquote]
Hole Congress (SLDF)
[blockquote]Rolled 2d6 : 5, 2, total 7[/blockquote]
Round 2
The Dark have 15 FP combat roll
[blockquote]Rolled 2d6 : 1, 3, total 4[/blockquote]
The TC have 13.75 FP combat roll
[blockquote]Rolled 2d6 : 3, 5, total 8[/blockquote]
The Dark do 40% of 15 FP which is 6 FP
The TC do 65% of 13.75 FP which is 9 FP
The Dark have 6 FP remaining.
The TC have 7.75 FP remaining.
Warship Survival rolls needing 6+
Hell Congress (SLDF)
[blockquote]Rolled 2d6 : 4, 3, total 7[/blockquote]
Hole Congress (SLDF)
[blockquote]Rolled 2d6 : 2, 3, total 5[/blockquote]
Forced withdrawl rolls needing 6+
The Dark
[blockquote]Rolled 2d6 : 6, 3, total 9[/blockquote]
The TC
[blockquote]Rolled 2d6+1 : 6, 1 + 1, total 8[/blockquote]
Almost forgot this
TC crit check
[blockquote]Rolled 2d6 : 3, 1, total 4[/blockquote]
Round 3 Naval
The Dark 6 FP combat roll
[blockquote]Rolled 2d6 : 5, 5, total 10[/blockquote]
The TC 7.75 FP combat roll
[blockquote]Rolled 2d6 : 5, 4, total 9[/blockquote]
Dark crit check
[blockquote]Rolled 2d6 : 4, 2, total 6[/blockquote]
TC crit check
[blockquote]Rolled 2d6 : 4, 1, total 5[/blockquote]
The Dark do 75% of 6 FP which is 4.5 FP
The TC do 70% of 7.75 FP which is 5.5 FP
The Dark have .5 FP remaining
The TC have 3.25 FP remaining
Forced Withdrawl rolls needing 6+
The Dark
[blockquote]Rolled 2d6 : 6, 5, total 11[/blockquote]
The TC
[blockquote]Rolled 2d6+1 : 3, 1 + 1, total 5[/blockquote]
The remaining TC naval forces withdraw from the system.
Warship Survival roll needing 6+
[blockquote]Rolled 2d6 : 2, 5, total 7[/blockquote]
The Congress Hell survives with 0.50 FP remaining.
Ground Combat for round 3
The Dark commit 144.75 FP
[blockquote]Rolled 2d6 : 2, 5, total 7[/blockquote]
The TC commit 2.5 FP
[blockquote]Rolled 2d6 : 4, 5, total 9[/blockquote]
TC possible crit
[blockquote]Rolled 2d6 : 2, 4, total 6[/blockquote]
The Dark do 75% of 144.75 which is more than enough to wipe out the TC forces.
The TC do 45% of 2.5 which is 1.25 after rounding.
Damage allocation
Brown Keshik Transported Elite Fanatical 14
301 Swarm Cluster Transported Veteran Fanatical 14
302 Swarm Cluster Transported Regular Fanatical 16.75-1.25=15.5
303 Swarm Cluster Transported Regular Fanatical 12
304 Swarm Cluster Transported Regular Fanatical 12
305 Swarm Cluster Transported Regular Fanatical 10
306 Swarm Cluster Transported Regular Fanatical 19
307 Swarm Cluster Transported Regular Fanatical 8
308 Swarm Cluster Transported Regular Fanatical 12
309 Swarm Cluster Transported Regular Fanatical 12
310 Swarm Cluster Transported Regular Fanatical 15
The Dark now control Gant.
Total possible salvage is 52.25
Salvage roll
[blockquote]Rolled 2d6+15 : 4, 2 + 15, total 21[/blockquote]
Total salvage for the dark is 21% of 52.25 which is 11 RP after rounding.
Almost forgot this....
Warship Salvage rolls needing 10+
Hole
[blockquote]Rolled 2d6 : 1, 6, total 7[/blockquote]
Honesty
[blockquote]Rolled 2d6 : 6, 4, total 10[/blockquote]
Pride
[blockquote]Rolled 2d6 : 4, 2, total 6[/blockquote]