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Fan Council '91 => FC62 Archive: 3069 => Game Turns => Combat Threads - Clan Hexes => Topic started by: GreyJaeger on July 25, 2010, 01:35:11 PM

Title: Turn 41 [RP/MM] ToP:Resources; CSV vs. CGS Marshall [HW 2637] *COMPLETE*
Post by: GreyJaeger on July 25, 2010, 01:35:11 PM
 "Clan Goliath Scorpion, Clan Steel Viper challenges you for [4 RP] of resources. What will defend against us?"

*OOC- 31st Phalanx V/R: 15 FP
Title: Re: Turn 41 [RP/MM] ToP:Resources; CSV vs. CGS Marshall [HW 2637]
Post by: Holt on July 27, 2010, 08:37:26 PM
[No scorps in this hex.]
Title: Re: Turn 41 [RP/MM] ToP:Resources; CSV vs. CGS Marshall [HW 2637]
Post by: GreyJaeger on August 01, 2010, 09:59:24 AM
*OOC- Umm.. According to the map, the Scorps have four hexes on Marshall. Are you saying they don't, there are no forces, or what?
Title: Re: Turn 41 [RP/MM] ToP:Resources; CSV vs. CGS Marshall [HW 2637]
Post by: Dave Baughman on August 17, 2010, 09:27:28 PM
1 FP of Scorpion Solahma (i.e. free militia) will defend.
Title: Re: Turn 41 [RP/MM] ToP:Resources; CSV vs. CGS Marshall [HW 2637]
Post by: GreyJaeger on August 22, 2010, 11:33:42 AM
Vipers cut down to .9375 (1 Light, 2 Mediums, 2 Heavies)

Roll- [blockquote]Rolled 2d6 : 4, 1, total 5[/blockquote]
Title: Re: Turn 41 [RP/MM] ToP:Resources; CSV vs. CGS Marshall [HW 2637]
Post by: LittleH13 on August 29, 2010, 12:01:17 AM
BUMP
Title: Re: Turn 41 [RP/MM] ToP:Resources; CSV vs. CGS Marshall [HW 2637]
Post by: LittleH13 on August 29, 2010, 11:19:57 PM
CGS commits 1 FP
[blockquote]Rolled 2d6 : 3, 5, total 8[/blockquote]

CSV commits 1 FP
[blockquote]Rolled 2d6 : 5, 2, total 7[/blockquote]
Title: Re: Turn 41 [RP/MM] ToP:Resources; CSV vs. CGS Marshall [HW 2637]
Post by: LittleH13 on August 29, 2010, 11:20:25 PM
CGS crit check
[blockquote]Rolled 2d6 : 4, 5, total 9[/blockquote]
Title: Re: Turn 41 [RP/MM] ToP:Resources; CSV vs. CGS Marshall [HW 2637]
Post by: LittleH13 on August 29, 2010, 11:20:43 PM
CGS crit
[blockquote]Rolled 2d6 : 6, 3, total 9[/blockquote]
Title: Re: Turn 41 [RP/MM] ToP:Resources; CSV vs. CGS Marshall [HW 2637]
Post by: LittleH13 on August 29, 2010, 11:30:04 PM
CGS crit is
9 Encircle and capture 20% of opponent, add that FP to salvage.

The CGS capture 0.25 FP after rounding.

The CGS do 65% of 1 FP which is 0.75 FP after rounding.

CSV does 60% of .75 whish is 0.50 FP after rounding.

The CSV forces are destroyed and the CGS has 0.50 FP remaining. Neither side benefits from battlefield repairs.

Total possible salvage is 1.25, 50% of 1.25 is 0.50 after rounding.

CGS gets 0.75 of salvage.