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#31
General Discussion / Re: Battletech-Mercenaries
Last post by Valjean - August 26, 2015, 02:33:02 PM
I am in, I bailed on these guys for the FCG game, but now seems that my BTech schedule has freed up.
#32
Faction Roleplaying Boards / Re: [Turn 15:RP] "END OF SEPTE...
Last post by Altrak - August 26, 2015, 05:50:16 AM
Since the game has ended: The sum up of what would have come this turn:


For all planets with HPG that have seen clan-war:
"You can not prevent..."-Planetary HPG Compound
"Clan Star Adder has won the trail for the world. Set detonation charges to active, we have about 15 Minutes before they come. Lock down all doors, may Blake be with us!"
The timer ran down...
...
00:00:03
00:00:02
00:00:01
A giant explosion hit the planet and everything within a 10 mile radius around the HPG compound turned to dust. A pillar of nuclear clouds rose into the skies and a EMP wave was rolling over the planets surface. Things turned, from bad to worse...

For all planets taken by Clans:
" You can not discuss..."-Planetary BB Compound / Jade Network
"What do you mean I can not send a FTL-Message?"
"We are terrible sorry, but the planet is now under Clan Government, since Jade Enterprises has yet no Service contract with the faction, we can not allow FTL-communications until it is allowed and signed by the new ruler. I am sure you have heard of what happened to the FRN-workers when they proceeded with their normal tasks,..."
"I want to fucking order essential goods, even you must eat...!"
"We are terrible sorry, please refer your problems to your new lords, we are sure they did not take this planet without calculating this problem."

For all planets taken by Star Adder:
" You can not grow..."-Rasalhague FRN-HQ / Free Rasalhague Network
" Shall we increase the size of the network on the recent taken worlds?"
" We have report that Clan Star Adder has taken some of our workers hostage, until they release them and allow free communications, we would go against company policies by supporting this war for territory. Freedom of information and freedom of speech are not up for discussion."
" But if C* make it's threat true... this will mean disastrous things for dozens of worlds. "
Little did they know that it already had happened...
" I did not say that I appreciate the current situation."

General Turn update:
,,You can not proceed..."
With the first of September 3042 many things happened in the known galaxy that would shake the Clans Advances into the Inner Sphere:

After the Clans had taken once more numerous worlds, the once formerly controlled by the Capellan Confederation or the Free Worlds League were hit with disastrous explosions, ComStar made their threat true... and blew up all HPG-Compounds. They would not allow the clans to feed their troops with their network. While actually all governments had been warned, it hit them still with surprise, some planetary governor hadn't believed that they would go this far,... they underestimated the current political situation. Furthermore, JADE Enterprises announced that they had no communication contract with the clan Star Adder and closed its facilities going as far to ship the satellites out with jumpships or simply blowing them up if no free passage was allowed.

On Herotitus, in Star Adder territory, the Conglomerate of Communication Providers (Free Rasalhague Network) announced that they will not increase their Network towards worlds taken by the Clan Star Adder until their workers from Herotitus are set free. Starting a three month strike (for now).

This left all the worlds the Clan had so direly fought for with a problem: They had neither a HPG-Compound used normally by the Clans or C* nor a BB-Network. Without a way for FTL-Communication panic grew and supportlines fell short immediately.

"Somehow” the ISCP (Inner-Sphere Carritative Program) had however been informed about the coming situation and started shipping goods to the worlds in need, yet it were hard cut packages for civillians only.

All Controlworlds and Regional Capital Worlds are reduced to Memberworld Status. Please Note that a MemberWorld can not hold more than 1 FP of troops, therefore all military forces must retreat (into friendly territory) or die of hunger, the emergency rations sent by ISCP are not enough to keep you alive and combatable! Please also read the supplemental rules for Interdiction and Communication Outage for further penalities which include: Research, production, ressources, and intelligience operations. Turning a wolrd back to its old status requires the resources for such a hex element + the costs for a FTL-service station!

In Snow Raven occupied territory, it was nearly the same, with one difference... there were no HPG-Explosions, as there were no HPG-stations that could blow up. Yet Clan Snow Raven found itself still in a simillar situation, they will either have to try to make a deal with Jade Enterprises or find enough resources to build up their HPG-Network. Either way, it will be hard to proceed in the way they originally planned as taking a planet suddenly had become quite expensive and the trials with the samurais hadn't really thrown supplies at them.

New Samarkand, private chambers of the Coordinator
"Checkmate, your turn..." said Coordinator Theodore Kurita towards his son during a game of shogi. Once more Hohiro found himself in a bad lineup against his father, playing shogi became a daily routine for him as it trained "spirit and intellect" according to his father.
#33
General Discussion / Re: Battletech-Mercenaries
Last post by Fatebringer - August 25, 2015, 10:19:01 PM
Too bad you weren't around when I was running Jared's Jackdaws. :P Your wordiness would have been a great boon.
#34
General Discussion / Re: Battletech-Mercenaries
Last post by Altrak - August 24, 2015, 07:29:15 PM
I will read myself in... because I seem to have now some time open for such a game :)
#35
Faction Roleplaying Boards / Re: Draconis Combine RP Thread
Last post by Altrak - August 24, 2015, 05:30:00 AM
OOC: National-TV is back!

N-TV
New Samarkand
15.September.3042


" Good evening humble servants of Coordinator Theodore Kurita. "
An eldery man, wearing traditional clothes came into vision and introducing himself as Kankuro Hinamoto.

" The clans are on the march further invading our allied realms rimwards and as the situation grows worse and worse for them our brave warriors fight at there site, a gigantic battle is being fought currently on Victoria and the "Daughters of the Sun" marine brigade and the "Aerial-Deniar" Aerospace Regiment have been deployed. The families of the young onna-bugeishas have been visiting the shinto-shrines throughout our realm but mostly on Proserpina to wish them luck, of course our wishes and hopes are with them, as they are with all draconian forces, so that they bring back glory and honor for the dragon. "

" However a disgraceful act has happened, clanforces were allowed to travel through Federated Commonwealth space, invading the Capellan Confederation from spinward side. The advisors of the Coordinator have called for immediate retaliation attack but our wise leader spoke:

"Once you have fallen for the treacherous, allowing them into your realm, you can not control were the betrayal will root or manifest. "

"Therefore, just minor penalities were forced upon the Commonwealth, which meant an immediate stop of military trade. While ambassadors have spoken to each others, there is still no official statement of the Federated Commonwealth site how this could have happened and a lot of voices still assume, it could have been intentional."

" On the economic site: The announcement of penalities towards the Federated Commonwealth, which has become a good partner for large scale projects took it's toll on the stability of draconian economy. Once more, our wise leader ordered us to focus on a new project giving out yet top-secret contracts to all armory producing companies in the whole realm, ensuring proper growth and wealth in the whole Combine."

" Lastly: The Snow Raven has shown himself! A clan is coming from the depths of space to challenge our warriors, declining the humble invitation of the Coordinator. Our noble samurai warriors are fighting for our people, as our lord coordinator has sent them to guard our border worlds years before they arrived, once more Coordinator Theodore Kurita shows his celestial wisdom.  May our best wishes also be with them. "
#36
Faction Roleplaying Boards / Re: [Turn 15:RP] "END OF SEPTE...
Last post by Altrak - August 19, 2015, 08:04:48 AM
Multiple worlds taken by clan Star Adder were hit with gigantic explosions. The clans warriors found themselves isolated on nuclear wasteland and if they had no mobile HPG with them, without the chance to warn or inform their bethren. However, at this point in history, it was clear that any warning will come entirely to late...
#37
Faction Roleplaying Boards / [Turn 15:RP] "END OF SEPTEMBER...
Last post by Altrak - August 19, 2015, 08:02:25 AM
OOC: This is the sumarized thread for a lot of stuff that will go down until the ned of turn 15. THere will be about half a dozen roleplay posts explaining the situation and whats going on... "have fun"

- NO ROLEPLAY RESPONSES OR OOC-DISCUSSIONS INSIDE HERE PLEASE-
#38
General Discussion / Battletech-Mercenaries
Last post by Daemonknight - August 15, 2015, 08:57:19 AM
I was discussing this with Hugin the other day, and seeing as how all of my other RP games have dried up, and I have been having some trouble coming up with storylines for my Falcons(not entirely sure what I want to do with them, and I accidently misplaced some of my paperwork for them, which has thankfully since been recovered), I have really been looking for an IS RP opportunity. Unless CJF gets booted out of the IS, I forsee it being quite some time before I can have said participating in the FGC.


That being the case, I'm seriously considering trying my hand at Battletech-Mercenaries again. I've made a unit once before, and while it was okay, I didn't have a playerbase to really make exciting stories. As most of us know, its more fun when you actually have people to play with and against. And thats when the idea came to me.

For those who don't know, Battletech-Mercenaries is a website/game that essentially serves as a backdrop for several player-run RP campaigns. The website maintains a staff of people that operate the core of the game, the behind-the-scenes framework nessecary for the rest of the game to function. The actual 'play' part, is 100% player controlled. All players are members of user-generated Mercenary units. Units accept contracts(generated by the site staff), and the unit's players then RP their way through whatever that contract is. They know(based on the contract) the relative strength of their opposition(aswell as the faction of course), the length of the contract(both real-time and game-time), aswell as various aspects of the contract. Payment is done on a $/word basis, with all contracts having a minimum word count to 'complete' the contract, and often a supplemental bonus(either bonus $/word after the minimum, or more often a lump sum if a higher word count is reached).

This means the game lends itself very well to groups who like to be able to take a mercenary unit and really have fun with it, and flesh it out however they want.

My idea is to make a unit, and then, if we had say 4-5 people, have a single person either volunteer or perhaps be nominated by the group to act as the GM and play the NPCs(or even just the bad NPCs with the players controlling all friendly NPCs). This way it wouldn't just be every many for himself, each contract would be given more direction and it could be more like a traditional RPG where its the GM vs the Players. But everyone is essentially on the same team so we don't have as much competition.

Of course the other benefit is that so long as there are a handful of active players(say 3 of us), anyone else who signs up and makes a character as part of the Unit on the website is free to contribute as much as they want(honestly anyone can contribute as much as they want anyways since the staff wouldn't be checking these forums to make sure only registered players were involved lol).


So yeah, I am really interested right now, and we could definetly have a brainstorm about what type of unit we wanted and the lineage before I would be submitting the Unit application.


Thoughts? Comments? Sign ups? :D
#39
Faction Roleplaying Boards / Re: Federated Suns RP Thread
Last post by Altrak - July 20, 2015, 05:15:34 AM
"You are mistaken when you think that I enjoy this whole situation. But every action has a reaction. I have merely the duty to be the bearer of bad news this time and apparently, have to work with the little information I have. Right now, this embargo has no real effect on your nation and you are aware of it, if you have not used the clan Star Adder as a cheap tactic to strike the Cappellan Confederation and truly have just a transfer agreement towards Terra with them, I ask that your Regent makes a official statement about it yet, not a puplic one... because this would most surely warn ComStar. If however, our fears are true and this is a plan to strike the Confederation, we await at least a proper declaration of war. The situation can be solved quite easily and we can return to normal relationships in no time, yet this has to be done by the Federated Commonwealth. My duty is to talk to you, bring to you the words of the Coordinator and his advisors, but I also have the duty to bring him your words... So if there is anything I should know or inform him about before I am being escorted back, this is the chance to tell it to me. "
#40
Faction Roleplaying Boards / Re: Federated Suns RP Thread
Last post by Parmenion - July 19, 2015, 02:53:29 PM

"And yet, Mr Ambassador, the Combine does not ask of the Federated Commonwealth the obvious question."

Minister paused for a moment, his fingers slowly thrumming on top of the desk.

"The position of the Draconis Combine is disappointing however I wish you the joy of the day Sir.  My Chief of Staff would be honoured to escort you on your return to your Embassy."