[RP] Turn 43 - FS vs. The Dark - Flitvelt (4631) - Guerilla Warfare

Started by Fatebringer, October 15, 2010, 07:30:12 PM

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Fatebringer

Federated Suns forces vehemently pursue the remnants of the dark with sky watches, radar, sonar, and massively defended checkpoints, hoping they can get the trail of them when they leave the caves.

OOC: Not feeling creative :P this is what I said two last time.

Fed Suns Guerrilla hunting roll (Diff: 10+ to Discover)

[blockquote]Rolled 2d6 : 2, 1, total 3[/blockquote]

Fatebringer

Fed suns forces can not force open combat with the Dark.

Shadow Galaxy
101 Cavalry Cluster
Elite / Fanatical, 3.25 FP

The following results is from Low Intensitiy combat (Guerilla Warfare Table)

[blockquote]Rolled 2d6 : 5, 6, total 11[/blockquote]


Fatebringer

The Dark come out of their caves and enslave part of a Local Militia Outpost to assist them on their Rampage.

3.25 + .25 = 3.5 FP