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Turn 2 Map Updates

Started by Dave Baughman, March 01, 2010, 07:15:22 PM

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Dave Baughman

Please announce any map updates that will take effect for turn 2 (including hex improvements purchased during your faction build)
And I looked, and behold a pale horse: and his name that sat on him was Apollyon, and Hell followed with him. And power was given unto them over the fourth part of the earth, to kill with sword, and with hunger, and with death, and with the beasts of the earth.

Fatebringer

Raven Alliance
Quatre Bell 4520(W)
Alpheratz 4619 (E)

DisGruntled

Marik-Tamarind Commonwealth
Atreus 1731 (W)
Campbelton 1829 (E)

GreyJaeger

 Hex 1214 Australia and Mandaoaaru- EZ, DRP, MRP
Hex 1421 Lancaster and Smolnik- WarShip Yard

LittleH13

Hex 1812 gets a Warship Yard (W)

icchan

Hex 3730 is an Economic Zone
Hex 3730 (Galax) is a Warship Rally Point
The outback can go stuff itself

Mekorig

Taurian Concordat
Taurus (3340) Economic Zone

NVA

Clan Wolf <in Exile>
Hex 1817 - Warship Facility

chaosxtreme

Oriente-Andurien
Sector 2233 Oriente (W)
Sector 2233 Oriente (M)

Parmenion

Not sure if I should be doing this here, but this is what is occuring in Turn 2 for the Hell's Horses (coming on-line in turn 3):

Construct Factory - Battlemech Rally Point on Csesztreg (hex 2211)

[blockquote]Rolled 1d6 : 2, total 2[/blockquote]

Construct Factory - Aerospace Rally Point on Csesztreg (hex 2211) 

[blockquote]Rolled 1d6 : 4, total 4[/blockquote] 

Found Enterprise - New Caledonia (hex 2311)   

[blockquote]Rolled 1d6 : 2, total 2[/blockquote]




Parmenion

Results (if I'm reading the rules correctly):

Construct Factory - Battlemech Rally Point on Csesztreg (hex 2211)    Success

Construct Factory - Aerospace Rally Point on Csesztreg (hex 2211)     Success

Found Enterprise - New Caledonia (hex 2311)   Fail