[RP/MM] T43 CIH vs FWL+friends 1417 Coventry Naval Recon Raid [complete]

Started by Marlin, October 10, 2010, 06:14:16 PM

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Marlin

A sneaky Ship is sailing on Pirate coordinates..

Marlin

[blockquote]Rolled 2d6 : 6, 4, total 10[/blockquote]

Recon Roll

chaosxtreme

Init
[blockquote]Rolled 2d6 : 3, 6, total 9[/blockquote]

Marlin

init CIH

[blockquote]Rolled 2d6 : 2, 6, total 8[/blockquote]


After the Init is done, I need all information about ground and naval forces of all attending parties.

DisGruntled

CSA init roll
[blockquote]Rolled 2d6 : 4, 6, total 10[/blockquote]

Daemonknight

CJF initiative
[blockquote]Rolled 2d6 : 3, 3, total 6[/blockquote]
"My only regret is that I will not be alive in .03 seconds. I would have liked to watch the enemy attempt to vent an omnidirectional thermonuclear blast enveloping their outpost."
-Last thoughts of Maldon, Type XXX Bolo, 3rd Battalion, Dinochrome Brigade

DisGruntled

Starting a new thread for CSA v. FWL interaction.

Marlin do I really need to send you the CSA forces present? ;)

DXM

Quote from: Marlin on October 10, 2010, 07:33:48 PM

After the Init is done, I need all information about ground and naval forces of all attending parties.

If its a naval recon, shouldn't you only get naval info?  You can't tell what regiments are on the ground from orbital scans.

Marlin

OOC: Yes, DXM. That's how it goes. Imagine Neutrino detectors and radio bubbles by the different commands. Dont know, but its this way.

Marlin

I have the forces of the FWL yet. Nothing else. (Clans dont count)

Where are you? Fate? Anyone else?

Fatebringer

(If Chaos didn't tell you, you'll have to wait until I get home. My forces have been moving under his.)

Marlin