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Barracks Rules

Started by Dave Baughman, August 12, 2011, 01:26:46 AM

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Dave Baughman

Rules for the Barracks

1. The number of characters you may roll is limited. This is to avoid "stat shopping" and shenanigans like rolling over and over again until you get a "super character." You may roll one character when:

a. You join the Guild for the first time.
b. You complete an adventure module.
c. One of your characters dies.

2. When you roll a new character, create a thread specifically for that character. You will use this thread for tracking the character's XP, advancement, treasure, etc.

3. All character creation-related rolls must be made in your character's thread using the onboard dice roller. Once you have completed the character creation process, the DM will review your character and either identify missing items or approve your character for joining modules.

4. When signing up for a module, make sure you specify which character you are signing up.
And I looked, and behold a pale horse: and his name that sat on him was Apollyon, and Hell followed with him. And power was given unto them over the fourth part of the earth, to kill with sword, and with hunger, and with death, and with the beasts of the earth.