[Rp/MM][Complete] CSA v. FWL, Vorzel 1519 ToP [Contested]

Started by DisGruntled, October 11, 2010, 02:20:49 AM

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DisGruntled

Shortly after the unexpected arrival of several CSA jumpships the following message was transmitted on all open channels.

"Civillians of Vorzel, the forces under my command have been tasked with the liberation of those who have declared for Charlemagne Steiner in these troubled times. FWL defenders with what forces do you defend your claim for this system?"

-Star Colonel Kevin, 522nd Adder Sentinels, E/R

ToP for the system

chaosxtreme

FWL Init
[blockquote]Rolled 2d6 : 1, 6, total 7[/blockquote]

DisGruntled

CSA init
[blockquote]Rolled 2d6 : 4, 1, total 5[/blockquote]

chaosxtreme

Militia Only

Warriors of Clan Star Adder, We have no interest in rejoining Charlies Sham Commonwealth. We thought when we signed up with you and your lot we were getting the protection of genetically engineered super warriors. But hell son them Marik Militia chickenhawks went through you and your boys a few months ago like grain through a thresher.

With even numbers on top of all that. Thanks we aint buying no more of what your selling.

Thank you and I truly mean that, but no thanks at least with the chickenhawks we got a better then even chance of rejoining the Lyran Commonwealth....eventually.

I bid 1FP of the Militia to stand against you in honorable trial to insure that hope doesn't die.

DisGruntled

The FWL went through the men who's jobs you hold now.  They did not face true warriors, only complacent weekend warriors.  Nevertheless we shall now avenge their sacrifice.  Star Commander Patrick has the honors of first blood.  (Xi Armored R/R 1 FP)

chaosxtreme

Mil Roll
[blockquote]Rolled 2d6 : 3, 1, total 4[/blockquote]

chaosxtreme

Mill does  40% damage.

1 *.4 = .4 FP which rounts to .5 (closest .25 increment).

Militia does .5 FP in damage.

GraeGor

Quote from: chaosxtreme on October 17, 2010, 02:37:22 PM
Mill does  40% damage.

1 *.4 = .4 FP which rounts to .5 (closest .25 increment).

Militia does .5 FP in damage.

[ooc: according to the current Table - 4 Deal 20% of FP to Opponent which equals .2FP, or .25FP due to rounding]

Adders hit back with 3FP
[blockquote]Rolled 2d6 : 1, 2, total 3[/blockquote]

GraeGor

#8
3 Deal 15% of FP to OpponentEC

3*.15 = .45, rounds up to .5FP done to FWL

edit: 1FP * .15 = .15 (rounds to .25)

and defender gains a Crit Chance - EC = Defender has an opportunity to earn one or more critical event.

chaosxtreme

OOC they changed the table after I posted. but Im fine with the change.

chaosxtreme

Crit Chance
[blockquote]Rolled 2d6 : 6, 4, total 10[/blockquote]

chaosxtreme

#11
OOC: Side note The adders bid was 1 FP. There will be IC RP for this later.

chaosxtreme

Crit chance produces 2 critical events.

Crit 1
[blockquote]Rolled 2d6 : 1, 1, total 2[/blockquote]

Crit 2
[blockquote]Rolled 2d6 : 5, 6, total 11[/blockquote]

chaosxtreme

#13
Crit 1 - Damage is reduced by 10%.

Crit 2 - Damage is doubled


Both take effect before rounding.

FWL Damage .2*2 = .4 = Rounds to nearest .25 - .5 FP

Adder Damage = .45 -10% = .4 rounds to nearest .25 = .5 FP

Adder Damage =.15 -10% = .13 rounds to nearest .25 = .25

FWL Militia stands at .75 FP
Adder Force stands at .5 FP

GraeGor

[ooc: guess I should read more closely instead of skimming

though again, if you dont want to give a guy a chance to correct a mistake, then fine]