[RP/MM][Complete] Turn 38 TH vs. CSA Invasion - 1806 Von Strang's World

Started by Dave Baughman, April 14, 2010, 08:20:03 PM

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Dave Baughman

TH space forces escorting transports appear at the jump point and begin accelerating towards the surface. Any aerospace response?
And I looked, and behold a pale horse: and his name that sat on him was Apollyon, and Hell followed with him. And power was given unto them over the fourth part of the earth, to kill with sword, and with hunger, and with death, and with the beasts of the earth.

DisGruntled

Init Roll Required:
[blockquote]Rolled 2d6 : 5, 4, total 9[/blockquote]

Dave Baughman

TH Initiative

[blockquote]Rolled 2d6 : 2, 3, total 5[/blockquote]
And I looked, and behold a pale horse: and his name that sat on him was Apollyon, and Hell followed with him. And power was given unto them over the fourth part of the earth, to kill with sword, and with hunger, and with death, and with the beasts of the earth.

DisGruntled

CSA ASF forces would be waiting in system when the TH invaders.  Did the rules change on us this cycle that the invader doesn't need to post up their units at least if not FP?

Dave Baughman

Quote from: DisGruntled on April 27, 2010, 01:19:09 PM
CSA ASF forces would be waiting in system when the TH invaders.  Did the rules change on us this cycle that the invader doesn't need to post up their units at least if not FP?

OOC - The only changes to the rule about declaring combat force composition were in simplifying the language, otherwise it should be the same as the version in the old rules PDF. The TH isn't using coordinated combat, so it isn't required to declare its FP and composition in advance.

Fighter Squadron 3-12AB R/F 1.0 FP will attempt to break your interdiction (I presume you are defensively interdicting the ground forces?)

TH simple rez roll
[blockquote]Rolled 2d6 : 5, 2, total 7[/blockquote]
And I looked, and behold a pale horse: and his name that sat on him was Apollyon, and Hell followed with him. And power was given unto them over the fourth part of the earth, to kill with sword, and with hunger, and with death, and with the beasts of the earth.

DisGruntled

Correct.  The 3rd Anti-Pirate Patrol is in system and will attempt to prevent your landing using defensive interdiction.

3rd APP R/R FP

Simple Res:
[blockquote]Rolled 2d6 : 5, 6, total 11[/blockquote]

DisGruntled

APP possible crit roll
[blockquote]Rolled 2d6 : 1, 6, total 7[/blockquote]

DisGruntled

R1 Simple Resolution Results:

TH commits 1FP.
CSA commits 3 FP.

TH inflicts 45% (7 on 1:3 table) doing 0.45 FP of damage.
CSA inflicts 90% (11 on 3:1 table) doing 2.7 FP of damage.

TH Fighter Squadron 3-12AB - Destroyed
CSA APP 3 -2.55 FP

Since APP 3 took only 15% damage, the interdiction should still be in place leading into R2.

Dave Baughman

12th Assault Brigade, R/F 57 FP will execute Break Interdiction orders to try and push through to the surface.

Interdiction Damage roll (with +2 penalty for using ground forces only)
[blockquote]Rolled 2d6+2 : 5, 3 + 2, total 10[/blockquote]
And I looked, and behold a pale horse: and his name that sat on him was Apollyon, and Hell followed with him. And power was given unto them over the fourth part of the earth, to kill with sword, and with hunger, and with death, and with the beasts of the earth.

DisGruntled

Defenders roll:
[blockquote]Rolled 2d6-2 : 2, 2 - 2, total 2[/blockquote]


Not sure how damage works here.

Dave Baughman

TH rolled a 10, inflicting 5% of their FP against the interdiction line (2.75 FP after rounding).

CSA rolled a 2, inflicting 80% of their FP against the attackers (2.00 FP)

TH appears to have destroyed in the interdiction force so they land and attack...


simple res
[blockquote]Rolled 2d6 : 5, 5, total 10[/blockquote]
And I looked, and behold a pale horse: and his name that sat on him was Apollyon, and Hell followed with him. And power was given unto them over the fourth part of the earth, to kill with sword, and with hunger, and with death, and with the beasts of the earth.

DisGruntled

VSW Citizen's Defense Force (militia) defense roll:
[blockquote]Rolled 2d6 : 2, 2, total 4[/blockquote]

DisGruntled

TH Crit Rolls
[blockquote]Rolled 2d6 : 4, 5, total 9[/blockquote]
[blockquote]Rolled 2d6 : 4, 1, total 5[/blockquote]

Potential crit results top to bottom to save a post:
[blockquote]Rolled 2d6 : 2, 6, total 8[/blockquote]
[blockquote]Rolled 2d6 : 5, 5, total 10[/blockquote]
[blockquote]Rolled 2d6 : 3, 2, total 5[/blockquote]
[blockquote]Rolled 2d6 : 3, 5, total 8[/blockquote]
[blockquote]Rolled 2d6 : 2, 2, total 4[/blockquote]
[blockquote]Rolled 2d6 : 3, 6, total 9[/blockquote]

DisGruntled

10% encirclement of the militia, and .2 FP of damage to the TH invaders.

TH takes the world with no real losses.