Bugging out from the HW rolls.

Started by Holt, September 07, 2011, 08:44:01 PM

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Holt

CDS:

Poseidon   Potemkin (Clan):
[blockquote]Rolled 2d6 : 1, 6, total 7[/blockquote]

Titanic   Potemkin (Clan):
[blockquote]Rolled 2d6 : 4, 4, total 8[/blockquote]

Holt

More CDS:

Tsunami:
[blockquote]Rolled 2d6 : 2, 2, total 4[/blockquote]

Red Tide:
[blockquote]Rolled 2d6 : 6, 1, total 7[/blockquote]

Kraken:
[blockquote]Rolled 2d6 : 1, 5, total 6[/blockquote]

Neptune:
[blockquote]Rolled 2d6 : 3, 4, total 7[/blockquote]

Carcharodon:
[blockquote]Rolled 2d6 : 1, 4, total 5[/blockquote]

Takanami:
[blockquote]Rolled 2d6 : 4, 6, total 10[/blockquote]

Magdeburg:
[blockquote]Rolled 2d6 : 4, 3, total 7[/blockquote]

Blue Herring:
[blockquote]Rolled 2d6 : 1, 2, total 3[/blockquote]


Parmenion

Horses:

Ghost Rider

[blockquote]Rolled 2d6 : 6, 1, total 7[/blockquote]

Fire Stallion

[blockquote]Rolled 2d6 : 2, 1, total 3[/blockquote]

More to come.

Parmenion

Intransigent:

[blockquote]Rolled 2d6 : 5, 6, total 11[/blockquote]

Ashanti:

[blockquote]Rolled 2d6 : 1, 5, total 6[/blockquote]


Parmenion

Flotilla CHI 71P:

[blockquote]Rolled 2d6 : 5, 2, total 7[/blockquote]

Macha:

[blockquote]Rolled 2d6 : 1, 5, total 6[/blockquote]

Camperdown:

[blockquote]Rolled 2d6 : 4, 6, total 10[/blockquote]


Fatebringer

The team at Lum are most likely going to duke it out, but the team from Circe will attempt to bug out.

White Cloud Battle Group

[blockquote]Rolled 2d6 : 5, 1, total 6[/blockquote]

White Terror Battle Group

[blockquote]Rolled 2d6 : 1, 5, total 6[/blockquote]

Fatebringer

Blood Stalker Beta

[blockquote]Rolled 2d6 : 5, 1, total 6[/blockquote]

Blood Stalker Sigma

[blockquote]Rolled 2d6 : 5, 5, total 10[/blockquote]

Fatebringer

Esprit de Corps

[blockquote]Rolled 2d6 : 2, 5, total 7[/blockquote]

Defender of York

[blockquote]Rolled 2d6 : 6, 4, total 10[/blockquote]

Caughoo

[blockquote]Rolled 2d6 : 1, 3, total 4[/blockquote]

Colleen's Coven

[blockquote]Rolled 2d6 : 3, 2, total 5[/blockquote]

Spirit of Kerensky

[blockquote]Rolled 2d6 : 4, 3, total 7[/blockquote]

Fatebringer

CBSS Thorny Rose

[blockquote]Rolled 2d6 : 1, 4, total 5[/blockquote]

Fatebringer

CBSS Samedi

[blockquote]Rolled 2d6 : 6, 1, total 7[/blockquote]

CBSS Bloodfang

[blockquote]Rolled 2d6 : 1, 6, total 7[/blockquote]


Fatebringer


Fatebringer

After coming up with RP for this, only the Texas escapes

Fatebringer

The Mountbatten calls on several ships to stand by her in the Defense of Lum,

The Soul Reaper, Mourning Violence, Bloody Talon, and the Eternity, all other ships attempt to get the word out about what happened on Lum.

Avalanche Battle Group

[blockquote]Rolled 2d6 : 1, 3, total 4[/blockquote]

Bonaventure Battle Group

[blockquote]Rolled 2d6 : 5, 3, total 8[/blockquote]

Corvidae Battle Group

[blockquote]Rolled 2d6 : 1, 5, total 6[/blockquote]

Huninn Battle Group

[blockquote]Rolled 2d6 : 1, 2, total 3[/blockquote]

Huninn Battle Group

[blockquote]Rolled 2d6 : 2, 5, total 7[/blockquote]

Muninn Battle Group

[blockquote]Rolled 2d6 : 2, 1, total 3[/blockquote]

Muninn Battle Group

[blockquote]Rolled 2d6 : 3, 5, total 8[/blockquote]

Raven's Nest Battle Group

[blockquote]Rolled 2d6 : 1, 3, total 4[/blockquote]

Scabbard Battle Group

[blockquote]Rolled 2d6 : 6, 5, total 11[/blockquote]

Fatebringer

#13
Sorry about that, the Hunnin and Munin were rolled twice, the first roll killed them. Missing was the Eden Rose.


Fatebringer

Eden Rose

[blockquote]Rolled 2d6 : 2, 4, total 6[/blockquote]