[RP/MM] Invasion: Clan Coalition vs. Conspiracy Forces: New Kent *COMPLETED*

Started by GreyJaeger, June 07, 2010, 08:50:14 PM

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GreyJaeger

Quote from: Fatebringer on June 21, 2010, 05:06:08 PM
Mandrils require a Crit Roll.

Umm...No they don't...It is a chance fro crit on 3..at least according to the rules.

Fatebringer


GreyJaeger

Quote from: Fatebringer on June 21, 2010, 06:46:50 PM
The roll for the Mandrils was an 8.

How many times must I state that I suck at reading comprehension? :P

Fatebringer

Space Resolution - Clans Outnumber Degraza Abjured Mandrils (Way more then) 3:1

Clans: 452.75 FP
CFM: 74.5 FP

Clans Roll: 5 - 65%
CFM Roll: 8 - 40%

CFM Crit

Encircle and capture 10% of opponent's FP, add to salvage

Before Damage is resolved

Clans 452.75 - 10% (45.25 FP added to Salvage) =  406.75 FP

Clans do 65%
CFM does 40%

Clans deals 406.75 * .65 = 264.5 FP in Damage
CFM deals 74.5 * .4 =  29.75 FP in Damage

Clans have 406.75 - 29.75 = 377 FP remaining
CFM forces are Destroyed.

Clans gains 3 FP in Damage Control
Space Salvage Pool is 104.25 * (2D6+15)% + (45.25 FP in captured forces)

Marlin

If I may correct you, Fate.

They rolled an 8.

This means on the appropriate table: 40 % damage.

That is a clear 30 FP against us. (29,8) Means damage control is 3 FP.

Pure salvage: Edit: 104,5 FP. Plus the 10 % we will have to figure out. I would not like going from wrong numbers.

Fatebringer

Aah, I see. I was using 3:1, didn't see the "Over 3:1" Chart out there. :P Will update.

Salvage is damage done * % + Captured forces.

Marlin

OP The Ground Battle may commence now. Space is done, until they try to flee.

Dave Baughman

Fire Mandrill ground forces:

Clan Fire Mandrill   Kline   Kindraa Command   Veteran   Reliable   Transported Ground   13.75
Clan Fire Mandrill   Kline   31st Vanguard   Veteran   Reliable   Transported Ground   9.5
Clan Fire Mandrill   Kline   31st Air   Veteran   Reliable   Transported ASF   6.25
Clan Fire Mandrill   Kline   50th Vanguard   Regular   Reliable   Transported Ground   13
Science Caste   4th Patrol Trinary   Elite   questionable   Transported ASF   7.5
Science Caste   52nd Special Action Cluster   Veteran   questionable   Transported Ground   14
Science Caste   55th Special Action Cluster   Regular   questionable   Transported Ground   10
Science Caste   87th Experimental Cluster   Veteran   questionable   Transported ASF   13
Science Caste   17th Training Cluster   Regular   questionable   Transported Ground   5

92 FP total, all ASF on Ground Support orders.

And I looked, and behold a pale horse: and his name that sat on him was Apollyon, and Hell followed with him. And power was given unto them over the fourth part of the earth, to kill with sword, and with hunger, and with death, and with the beasts of the earth.

GreyJaeger

Clan Steel Viper Ground Forces
94th Battle Cluster- V/R 15 FP
57th Striker Cluster- E/R 13.25 FP
423rd Assault Cluster- V/R 16 FP
1st Fang- V/R 14 FP
2nd Fang- R/R 10.5 FP
18th Viper Regulars-9.5 FP
4th Viper Wing (transported)-R/R 7 FP
5th Viper Wing (Trans Aero)-R/R 7 FP
6th Viper Wing (Trans Aero)- R/R 6 FP
7th Viper Wing (Trans Aero)- R/R 6 FP

104.25 Total FP
All ASF on Ground Support


Mandrill/Scientists-92 FP [blockquote]Rolled 2d6 : 2, 2, total 4[/blockquote]
Clan Steel Viper- 104.25 [blockquote]Rolled 2d6 : 6, 2, total 8[/blockquote]

GreyJaeger

Steel Viper chance fro crit- [blockquote]Rolled 2d6 : 2, 2, total 4[/blockquote]

GreyJaeger

 No crit.

The odds are even, with the Vipers only outnumbering by 12 FP.

Mandrills/Scientists- 92 *.4= 36.8(37.75) FP in damage.
Steel Vipers 104.25 *.65= 67.76(67.75) FP in damage.

Remaining forces:
92-67.75= 24.25 FP
104.25-37.75= 66.5 FP

Current Salvage: 67.75+37.75= 105.5 FP

Round #3-
Mandrill/Scientists- 24.25 FP [blockquote]Rolled 2d6 : 1, 1, total 2[/blockquote]
Steel Vipers 66.5 FP (outnumber 3:1) [blockquote]Rolled 2d6 : 1, 1, total 2[/blockquote]

GreyJaeger

LOL...
Mandrill chance for crit- [blockquote]Rolled 2d6 : 1, 3, total 4[/blockquote]
Steel Viper chance for crit- [blockquote]Rolled 2d6 : 6, 5, total 11[/blockquote]

GreyJaeger

Vipers manage to get two crits

Crit #1 [blockquote]Rolled 2d6 : 6, 1, total 7[/blockquote]
Crit #2 [blockquote]Rolled 2d6 : 3, 5, total 8[/blockquote]

GreyJaeger

#1 Valor saves the day: reduce damage done to you by 20%, increase damage done to your opponent by 15%.
#2 Encircle and capture 10% of opponent, add that FP to salvage.

Mandrill/Scientists- 24.25- 2.5= 21.75*.2-.2= No damage inflicted
Steel Vipers- 66.5*.4+.15=36.575(36.5) FP

Mandrill/Scientist Forces destroyed.

Salvage-129.75
Captured Salvage- [blockquote]Rolled 2d6+15 : 2, 2 + 15, total 19[/blockquote]

GreyJaeger

129.75*.19= 24.65(24.75) FP Salvaged

So after Battlefield Repair and salvage, Viper ground forces only suffer some 10 FP in damage.