[RP/MM] Turn : FS vs CW - Hostile Move - Transfer Station P9 [Complete]

Started by Fatebringer, June 08, 2010, 08:21:09 PM

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Fatebringer

I'm assuming you want to keep your kick butt rolls, so go ahead and advise the FP of your interdicting force. You already know the Fedsuns is at 20 FP.


Fatebringer

Fed Suns Naval Engagement Roll

Fedsuns 20 FP

[blockquote]Rolled 2d6 : 1, 5, total 6[/blockquote]

silentwarrior

wolf naval engagement roll: [blockquote]Rolled 2d6 : 2, 3, total 5[/blockquote]

15 FP Wolf aero

Fatebringer

Fed suns attempt to break thru the Wolves Interdiction using Even Odds Chart.

FS 20 FP
CW 15 FP

FS Rolls 6 = 50%
CW Rolls 5 = 45%

No Crits

FS Deals 20*.5 = 10 FP
CW Deals 15*.45 = 6.75 FP

Fed Suns do enough damage to break thru the Interdiction and leave the system.

Federated Suns regain .75 FP thru Damage Control
Clan Wolf Gains 1 FP thru Damage Control.
Potential salvage is 16.75 * (2D6 + 10)% and goes to the Wolves.

FS is now at 14 FP
CW is now at 6 FP Prior to possible repairs from salvage.

Fatebringer

Only thing left here is for the Wolves to roll for Salvage so I am marking the thread complete.

silentwarrior

wolf salvage roll[blockquote]Rolled 2d6 : 2, 1, total 3[/blockquote]