[RP/MM] Turn 41: The Dark vs. TC Invasion of Gant 3841 *COMPLETE*

Started by LittleH13, July 21, 2010, 01:22:10 PM

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LittleH13

The Dark do 75% of 6 FP which is 4.5 FP


The TC do 70% of 7.75 FP which is 5.5 FP

The Dark have .5 FP remaining

The TC have 3.25 FP remaining


LittleH13

Forced Withdrawl rolls needing 6+

The Dark
[blockquote]Rolled 2d6 : 6, 5, total 11[/blockquote]

The TC
[blockquote]Rolled 2d6+1 : 3, 1 + 1, total 5[/blockquote]

LittleH13

The remaining TC naval forces withdraw from the system.

Warship Survival roll needing 6+
[blockquote]Rolled 2d6 : 2, 5, total 7[/blockquote]

LittleH13

The Congress Hell survives with 0.50 FP remaining.



Ground Combat for round 3

The Dark commit 144.75 FP
[blockquote]Rolled 2d6 : 2, 5, total 7[/blockquote]

The TC commit 2.5 FP
[blockquote]Rolled 2d6 : 4, 5, total 9[/blockquote]

LittleH13

TC possible crit
[blockquote]Rolled 2d6 : 2, 4, total 6[/blockquote]

LittleH13

The Dark do 75% of 144.75 which is more than enough to wipe out the TC forces.

The TC do 45% of 2.5 which is 1.25 after rounding.

LittleH13

Damage allocation

Brown Keshik      Transported   Elite   Fanatical      14
301 Swarm Cluster      Transported   Veteran   Fanatical      14
302 Swarm Cluster      Transported   Regular   Fanatical      16.75-1.25=15.5
303 Swarm Cluster      Transported   Regular   Fanatical      12
304 Swarm Cluster      Transported   Regular   Fanatical      12
305 Swarm Cluster      Transported   Regular   Fanatical      10
306 Swarm Cluster      Transported   Regular   Fanatical      19
307 Swarm Cluster      Transported   Regular   Fanatical      8
308 Swarm Cluster      Transported   Regular   Fanatical      12
309 Swarm Cluster      Transported   Regular   Fanatical      12
310 Swarm Cluster      Transported   Regular   Fanatical      15

The Dark now control Gant.

LittleH13

Total possible salvage is 52.25

Salvage roll
[blockquote]Rolled 2d6+15 : 4, 2 + 15, total 21[/blockquote]

LittleH13

Total salvage for the dark is 21% of 52.25 which is 11 RP after rounding.

LittleH13

Almost forgot this....

Warship Salvage rolls needing 10+

Hole
[blockquote]Rolled 2d6 : 1, 6, total 7[/blockquote]

Honesty
[blockquote]Rolled 2d6 : 6, 4, total 10[/blockquote]

Pride
[blockquote]Rolled 2d6 : 4, 2, total 6[/blockquote]