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General Category => Flashpoint 3090 => Administrative Resources => Flashpoint Archive: 3090 => Topic started by: LittleH13 on March 06, 2010, 10:12:12 PM

Title: [Combat Ops][Complete] Turn 2, Hex 2015, Dustball
Post by: LittleH13 on March 06, 2010, 10:12:12 PM
Jade Falcon troops prepare to launch a trial.

QuoteOperations commence in round 1

Units Present: Elements of 1st Falcon Hussars (JF)

Engagement Intensity: Incursion

Title: Re: [Combat Ops] Turn 2, Hex 2015, Dustball
Post by: NVA on March 09, 2010, 02:31:06 AM
The activity in the mech bays was a telling sign of fun to come.  The 328th Assault Cluster was on the move.

"Reports indicate troop movement already Star Colonel.  Our forces are prepared for our orders, as well as to counter this threat."

Quote
Operations commence in round 1

Units Present: Elements of 328th Assault Cluster, 328th Assault Aero, Naval Reserve - Alpha Express Star

Engagement Intensity: Incursion
Title: Re: [Combat Ops] Turn 2, Hex 2015, Dustball
Post by: LittleH13 on March 10, 2010, 05:51:26 PM
Roll for who gets to issue the batchall.

[blockquote]Rolled 2d6 : 6, 6, total 12[/blockquote]
Title: Re: [Combat Ops] Turn 2, Hex 2015, Dustball
Post by: NVA on March 10, 2010, 05:54:33 PM
WiE Init

[blockquote]Rolled 2d6 : 1, 4, total 5[/blockquote]
Title: Re: [Combat Ops] Turn 2, Hex 2015, Dustball
Post by: LittleH13 on March 10, 2010, 06:17:28 PM
"False Wolf Clan..I am Star Colonel Joseph of the 1st Falcon Hussars. I have been sent to issue a Trial of Possession for your enclave on this world. I am sending you my units codecie over secure transmition. With what or where will you defend?"


OOC- PM being sent to NVA with unit info.
Title: Re: [Combat Ops] Turn 2, Hex 2015, Dustball
Post by: NVA on March 16, 2010, 03:58:12 PM
"Star Colonel Joseph, elements of the 328th Assault Cluster will face you.  A star of our finest warriors will meet you in combat and deny you your claim."

A star of mechs with a BV of 13218.
Title: Re: [Combat Ops] Turn 2, Hex 2015, Dustball
Post by: Marlin on March 24, 2010, 06:38:41 PM
I will try to fight that next week.

Times may be a problem. By now as I write it is half past 7 PM here.. (19:37) whats with you, folks?

THat would be a time for gaming for me. Though I may be earlier next week of course as I have free time. Same for the other bid you did, NVA. (12k)
Title: Re: [Combat Ops] Turn 2, Hex 2015, Dustball
Post by: Marlin on March 29, 2010, 04:00:45 PM
Clan Jade Falcon will send a Heavy Star.

(Regular. If you have issues with me having a jupiter 2, just say so.)
13195 BV
Title: Re: [Combat Ops] Turn 2, Hex 2015, Dustball
Post by: NVA on March 29, 2010, 05:05:05 PM
Since we are using fixed RATS, rather than the old pick what you want method, if that is a standard star for you, no problem.  Our bid is a star as defined by the rat.
Title: Re: [Combat Ops] Turn 2, Hex 2015, Dustball
Post by: Marlin on March 29, 2010, 05:12:10 PM
I see.. then I will have to redo all.

Can you point me to the fixed RAT?
Title: Re: [Combat Ops] Turn 2, Hex 2015, Dustball
Post by: NVA on March 29, 2010, 06:26:12 PM
Should be in your order sheet.  One of the tabs.
Title: Re: [Combat Ops] Turn 2, Hex 2015, Dustball
Post by: Dave Baughman on March 29, 2010, 10:54:55 PM
Quote from: NVA on March 29, 2010, 06:26:12 PM
Should be in your order sheet.  One of the tabs.

Shoot me a PM if you need any help with this.
Title: Re: [Combat Ops] Turn 2, Hex 2015, Dustball
Post by: Marlin on March 30, 2010, 12:53:18 PM
Final bid is 13178 BV. 5 Mechs.
Title: Re: [Combat Ops] Turn 2, Hex 2015, Dustball
Post by: Marlin on March 30, 2010, 02:07:28 PM
Ok.. the fight will take place at moonless night.

And scattered woods will be the maps. (2*2)

(The Mechs had to be recalculated when I saw through the system)

Mech force: 10089 BV)
Title: Re: [Combat Ops] Turn 2, Hex 2015, Dustball
Post by: NVA on March 30, 2010, 07:35:19 PM
As we are going to SimpRes, I am converting my existing bid to FP.  13 FP, according to the sheets.

WiE Round 1 Roll

Starting FP - 13

[blockquote]Rolled 2d6 : 3, 5, total 8[/blockquote]
Title: Re: [Combat Ops] Turn 2, Hex 2015, Dustball
Post by: NVA on March 30, 2010, 07:36:36 PM
WiE inflicts 6.5 FP in damage.
WiE earns Crit Chance

WiE Crit Chance

[blockquote]Rolled 2d6 : 1, 1, total 2[/blockquote]
Title: Re: [Combat Ops] Turn 2, Hex 2015, Dustball
Post by: Dave Baughman on April 01, 2010, 01:11:01 AM
JF simple rez roll
[blockquote]Rolled 2d6 : 4, 2, total 6[/blockquote]
Title: Re: [Combat Ops] Turn 2, Hex 2015, Dustball
Post by: Dave Baughman on April 01, 2010, 01:12:16 AM
JF (10 FP + 10% EI = 11 FP) inflicts 3 FP

Since WIE inflicted 7 FP (due to rounding), WIE wins the trial.

JF recovers 1 FP through damage control.
WIE did not take enough damage to benefit from damage control.

Potential salvage is 10 FP

Salvage roll
[blockquote]Rolled 2d6 : 2, 5, total 7[/blockquote]
Title: Re: [Combat Ops] Turn 2, Hex 2015, Dustball
Post by: Dave Baughman on April 01, 2010, 01:12:40 AM
WIE salvages 2 RP.