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General Category => Flashpoint 3090 => Administrative Resources => Flashpoint Archive: 3091 => Topic started by: Pink_Knight on October 10, 2010, 06:48:04 AM

Title: [Combat Ops] Hex 3036 Glentworth CC vs FS Invasion [Completed - CC Victory]
Post by: Pink_Knight on October 10, 2010, 06:48:04 AM
Above Glentworth , space boiled, as it did at other systems in the sector. A host of transports arrived with a flash, and began seperatring their cargo.

"Peoples of Glentworth! We have come to free you from the yoke of Federated Suns oppression! They make war over a simple matter of our reclamation of worlds rightfully ours! We shall teach them of their folly.

All who surrender will be dealt with peacefully, as citizens of the Capellan Confederation."

Following forces arrive on Op round 2:
Warrior House Kamata Transport Division
-Warrior House Kamata
-Warrior House Kamata Aerospace Regiment
Title: Re: [Combat Ops] Hex 3036 Glentworth CC vs FS Invasion
Post by: Fatebringer on October 12, 2010, 05:34:17 AM
Fed Suns Initiative Roll

[blockquote]Rolled 2d6 : 5, 1, total 6[/blockquote]
Title: Re: [Combat Ops] Hex 3036 Glentworth CC vs FS Invasion
Post by: Pink_Knight on October 12, 2010, 08:36:14 AM
Capellan Confederation initiative:
[blockquote]Rolled 2d6 : 6, 2, total 8[/blockquote]
Title: Re: [Combat Ops] Hex 3036 Glentworth CC vs FS Invasion
Post by: Fatebringer on October 12, 2010, 02:13:53 PM
(What is the second Transport vessel?)
Title: Re: [Combat Ops] Hex 3036 Glentworth CC vs FS Invasion
Post by: Pink_Knight on October 12, 2010, 03:15:47 PM
((There isn't one, a single Transport Division can carry both a ground and ASF top-level))
Title: Re: [Combat Ops] Hex 3036 Glentworth CC vs FS Invasion
Post by: Fatebringer on October 28, 2010, 03:06:10 AM
Militia Only - Medium

Medium

Mechs
2 Bottom Level

[blockquote]Rolled 2d6 : 3, 1, total 4[/blockquote]
[blockquote]Rolled 2d6 : 1, 4, total 5[/blockquote]

Vehicles
2 Bottom Level

[blockquote]Rolled 2d6 : 1, 5, total 6[/blockquote]
[blockquote]Rolled 2d6 : 6, 1, total 7[/blockquote]

Conv. Fighters
2 Bottom Level

[blockquote]Rolled 2d6 : 2, 2, total 4[/blockquote]
[blockquote]Rolled 2d6 : 6, 5, total 11[/blockquote]

Infantry
2 Bottom Level

[blockquote]Rolled 2d6 : 6, 3, total 9[/blockquote]
[blockquote]Rolled 2d6 : 6, 5, total 11[/blockquote]
Title: Re: [Combat Ops] Hex 3036 Glentworth CC vs FS Invasion
Post by: Daemonknight on October 28, 2010, 05:40:10 AM
Jump Point: House Kamata Transport Division/House Kamata Regiment: Landing, House Kamata Aerospace Regiment- Aerospace Support

Aerospace Support:
[blockquote]Rolled 2d6 : 2, 1, total 3[/blockquote]
Title: Re: [Combat Ops] Hex 3036 Glentworth CC vs FS Invasion
Post by: Fatebringer on October 28, 2010, 04:33:49 PM
Conv Fighter groups I & II - 19 FP
Remaining militia - 45 FP
Title: Re: [Combat Ops] Hex 3036 Glentworth CC vs FS Invasion
Post by: Fatebringer on November 05, 2010, 01:40:42 AM
The unit spends Turn 3 entering Atmo/Orbit and because they won initiative, are on Landing orders Turn 4

Unable to delay the landing, the milita forces engage them at the landing spot.

CC = 59
FS = 64



Title: Re: [Combat Ops] Hex 3036 Glentworth CC vs FS Invasion
Post by: Fatebringer on November 05, 2010, 01:41:26 AM
Turn 4 - Combat Roll

CC

[blockquote]Rolled 2d6 : 3, 3, total 6[/blockquote]

FS

[blockquote]Rolled 2d6 : 2, 1, total 3[/blockquote]
Title: Re: [Combat Ops] Hex 3036 Glentworth CC vs FS Invasion
Post by: Fatebringer on November 05, 2010, 01:41:50 AM
CC Crit Chance

[blockquote]Rolled 2d6 : 5, 3, total 8[/blockquote]
Title: Re: [Combat Ops] Hex 3036 Glentworth CC vs FS Invasion
Post by: Fatebringer on November 05, 2010, 01:42:08 AM
CC Crit

[blockquote]Rolled 2d6 : 2, 6, total 8[/blockquote]
Title: Re: [Combat Ops] Hex 3036 Glentworth CC vs FS Invasion
Post by: Fatebringer on November 05, 2010, 01:43:02 AM
Military VIP, if present, gains a level. If no Military VIP is present, instead check for unit skill
improvement using the training rules.

[blockquote]Rolled 1d6 : 3, total 3[/blockquote]
Title: Re: [Combat Ops] Hex 3036 Glentworth CC vs FS Invasion
Post by: Fatebringer on November 05, 2010, 01:44:19 AM
Before damage is dealt the unit is CC Patrol Group is upgraded to Veteran Status.

CC = 59 * 1.38 = 81
Title: Re: [Combat Ops] Hex 3036 Glentworth CC vs FS Invasion
Post by: Fatebringer on November 05, 2010, 01:46:46 AM
CC = 81 * .3 = 24
FS = 64 * .15 = 10

CC = 81 - 10 +1 = 71
FS = 64 -24 + 2 = 42

CC wins a Decisive Victory
Hex is Contested
CC: 3
FS: 0

Salvage Roll
[blockquote]Rolled 2d6 : 1, 6, total 7[/blockquote]
Title: Re: [Combat Ops] Hex 3036 Glentworth CC vs FS Invasion
Post by: Fatebringer on November 05, 2010, 01:51:59 AM
OP 4 Results

Warrior House Kamata TD = 71
Warrior House Kamata Aero = 16
Warrior House Kamata = 178-10+1=169

Seeing the full weight of a Warrior House bearing down on them, the remaining Militia members haul for the hills and disband.

CC/M gains control of Glentworth

CC/M claims 5 RP in Salvage.

Please mark this thread [Completed - CC/M Win]
Title: Re: [Combat Ops] Hex 3036 Glentworth CC vs FS Invasion
Post by: Fatebringer on November 05, 2010, 02:22:26 AM
Company C escorts the 2nd BN of Grenediers.

Raid Defense Roll

[blockquote]Rolled 2d6 : 1, 6, total 7[/blockquote]
Title: Re: [Combat Ops] Hex 3036 Glentworth CC vs FS Invasion
Post by: Fatebringer on November 05, 2010, 02:25:10 AM
Mistype this belongs in the Ubidi thread.