Intelser Forums

General Category => Flashpoint 3090 => Administrative Resources => Flashpoint Archive: 3091 => Topic started by: chaosxtreme on January 22, 2011, 03:51:57 AM

Title: [Combat Ops] Turn 10 - Sector 1737 Obrenovac [COMPLETE]
Post by: chaosxtreme on January 22, 2011, 03:51:57 AM
We of the Marik Militia salute you who are about to surrender


1st Marik Militia
Fifth FWLN Aerospace Wing
Title: Re: [Combat Ops] Turn 10 - Sector 1737 Obrenovac
Post by: Fatebringer on January 24, 2011, 04:25:49 PM
"The 1st Marik Militia? And you follow no one named Marik, not that we would either. Your substitute Captain General has been a poor example of man. The people of Obrenovac have called on us to hold you at bay and that's exactly what we intend to do."

What Operational Turn does the 1st arrive on?

David's Heirs
Transport Division
Light Mech regiment
2x Light ASF Wing
Light Armor Regiment
Battle Armor Regiment
Title: Re: [Combat Ops] Turn 10 - Sector 1737 Obrenovac
Post by: chaosxtreme on January 25, 2011, 01:14:21 PM
Operational Round 6
1st Marik 111 FP
5th FWLN 28 FP
Title: Re: [Combat Ops] Turn 10 - Sector 1737 Obrenovac
Post by: chaosxtreme on January 25, 2011, 05:14:45 PM
[blockquote]Rolled 2d6 : 6, 1, total 7[/blockquote]
Title: Re: [Combat Ops] Turn 10 - Sector 1737 Obrenovac
Post by: Fatebringer on January 25, 2011, 05:58:51 PM
Intitiative

[blockquote]Rolled 2d6 : 6, 2, total 8[/blockquote]
Title: Re: [Combat Ops] Turn 10 - Sector 1737 Obrenovac
Post by: Fatebringer on January 25, 2011, 06:00:47 PM
If the unit is arriving OP 6 then the ASF move to orbit and the combat is done...until next turn. ;)
Title: Re: [Combat Ops] Turn 10 - Sector 1737 Obrenovac [COMPLETE]
Post by: chaosxtreme on January 25, 2011, 06:29:24 PM
Noted complete until next turn.