Name: Balldrick
Class: Thief
Alignment: Neutral
Level: 1
XP: 3
AttributesStrength: 9
Dexterity: 13 (+1 to armor class and to ranged to-hit)
Constitution: 8
Intelligence: 12
Wisdom: 12
Charisma: 15 (+1 on reaction rolls)
Hit Points: 1
Armor Class: 6
Melee Damage: 1d8 (Sword), 1d4 (Dagger)
Ranged Damage: 1d6 (Short Bow)
To-Hit Numbers| Target AC | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | -1 |
| Melee | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Ranged | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 |
Saving ThrowsDeath Ray or Poison: 13
Magic Wands: 14
Paralysis or Turn to Stone: 13
Dragon Breath: 16
Rods, Staves or Spells: 15
EquipmentLeather Armor
Thieves Tools
Dagger
Normal Sword
Backpack
Lantern
Mirror
Rope
Flask of Oil
Standard Rations (1 week)
Tinderbox
6 Torches
Short Bow
Quiver with 20 Arrows
With a Dexterity of 13, he is going to be a Thief. Since his Constitution is 8, he has to be a human.
I will play him as rolled and not exchange ability scores. I love old school. :)
Excellent, I'm looking forward to seeing this character come together!
BTW I'm going eventually have to blank your first post so we can put your character sheet when its all set, so I am reposting your stats to this post for reference:
Strength: 9
Intelligence: 12
Wisdom: 12
Dexterity: 13
Constitution: 8
Charisma: 15
Hit Points [blockquote]Rolled 1d4 : 1, total 1[/blockquote]
Since I can't go below 1 hit point, my hit points is 1
My roll for money [blockquote]Rolled 3d6 : 4, 2, 6, total 12[/blockquote]
Money is 12x10=120gp
XP:0
Since my Prime Requisite is above average I get a 5% bonus to XP each level.
Thief Saving Throw Table
Death Ray or Poison 13
Magic Wands 14
Paralysis or Turn to Stone 13
Dragon Breath 16
Rods, Staves or Spells 15
To Hit Numbers Table
| Target AC | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | -1 |
| Melee | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Ranged | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Just FYI, you are allowed one "mulligan roll" for hit points if you want.
No thanks, this is old school. I'll go commando.
FYI, I didn't change my Ability stats. I just tried to change my name. I guess a thief should be more careful.
Quote from: Dayson on August 20, 2011, 01:02:17 AM
FYI, I didn't change my Ability stats. I just tried to change my name. I guess a thief should be more careful.LOL
No problem, that's why I copied them in post #3 - once your final details are squared away, we'll replace the first post with a cleaned up "character sheet" anyway :)
My Armor Class is 7 because of the leather armor I'll be wearing.
Equipment List:
Leather Armor
Thieves Tools
Dagger
Normal Sword
Backpack
Lantern
Mirror
Rope
Flask of Oil
Standard Rations
Tinderbox
Torches
Short Bow
Quiver with 20 Arrows
Alignment: Neutral
O.K. Did I forget anything? Please feel free to change Balldrick as needed.
Balldrick looks good. The only thing you might want to think about, especially with 30 GP left and only 1 HP is buying a ranged weapon. A bow maybe? That's your call though. If you are happy with your equipment I will assemble your character and officially approve him to join the adventure.
OK DM good to go.
Approved