Name: Arim Soo
Class: Cleric
Alignment: chaotic
Level: 1
XP: 0
Attributes
Strength:11
Dexterity: 9
Constitution: 10
Intelligence: 11
Wisdom: 14
Charisma: 10
Languages: Can speak Common and chaotic
Hit Points: 5
Armor Class: 5
Melee Damage (Warhammer): 1d6
Ranged Damage (sling): 1d4
To-hit targets by armor class
Target AC 9 8 7 6 5 4 3 2 1 0 -1
Melee 10 11 12 13 14 15 16 17 18 19 20
Ranged 10 11 12 13 14 15 16 17 18 19 20
Saving Throws
Death Ray or Poison: 11
Magic Wands: 12
Paralysis or Turn to Stone: 14
Dragon Breath: 16
Rods, Staves, or Spells: 15
Equipment
1 Holy Symbol (25 gp)
1 Sling w/ 30 stons (2 gp)
1 Warhammer (5 gp)
1 Suit of Chain (40 gp)
1 Backpack (5 gp)
6 Torches (1 gp)
1 Waterskin (1 gp)
1 Wine Skin (1 gp)
1 quart of wine (1 gp)
1 Tinder Box (3 gp)
2 Large Sacks (2x2 = 4 gp)
1 50' Rope (1 gp)
1 week's standard rations (5 gp)
Spike (iron, 12) and small Hammer (3)
Loose change: 38 gp
Strength:
[blockquote]Rolled 3d6 : 4, 5, 2, total 11[/blockquote]
Dexterity:
[blockquote]Rolled 3d6 : 2, 5, 2, total 9[/blockquote]
Constitution:
[blockquote]Rolled 3d6 : 1, 3, 6, total 10[/blockquote]
Intelligence:
[blockquote]Rolled 3d6 : 5, 3, 3, total 11[/blockquote]
Wisdom:
[blockquote]Rolled 3d6 : 6, 3, 5, total 14[/blockquote]
Charisma:
[blockquote]Rolled 3d6 : 1, 5, 4, total 10[/blockquote]
Taking Stat's as is.
Charater is a Cleric
Allignment Chaotic
hit points
[blockquote]Rolled 1d4 : 2, total 2[/blockquote]
Starting Cash
[blockquote]Rolled 3d6 : 5, 4, 5, total 14[/blockquote]
x10
Arim has 140 Gold
Rolled Hit Points wrong. Taking Hit Point Mulligan Roll
[blockquote]Rolled 1d6 : 5, total 5[/blockquote]
Name: Arim Soo
Class: Cleric
Alignment: chaotic
Level: 1
XP: 0
Attributes
Strength:11
Dexterity: 9
Constitution: 10
Intelligence: 11
Wisdom: 14
Charisma: 10
Languages: Can speak Common and chaotic
Hit Points: 5
Armor Class: 5
Melee Damage (Warhammer): 1d6
Ranged Damage (sling): 1d4
To-hit targets by armor class
Target AC 9 8 7 6 5 4 3 2 1 0 -1
Melee 11 12 13 14 15 16 17 18 19 20 21
Ranged 10 11 12 13 14 15 16 17 18 19 20
Saving Throws
Death Ray or Poison: 11
Magic Wands: 12
Paralysis or Turn to Stone: 14
Dragon Breath: 16
Rods, Staves, or Spells: 15
Equipment
1 Holy Symbol (25 gp)
1 Sling w/ 30 stons (2 gp)
1 Warhammer (5 gp)
1 Suit of Chain (40 gp)
1 Backpack (5 gp)
6 Torches (1 gp)
1 Waterskin (1 gp)
1 Wine Skin (1 gp)
1 quart of wine (1 gp)
1 Tinder Box (3 gp)
2 Large Sacks (2x2 = 4 gp)
1 50' Rope (1 gp)
1 week's standard rations (5 gp)
Spike (iron, 12) and small Hammer (3)
Loose change: 38 gp
Character History:
Arim Soo is a missionary Claric of the Way of Wandering Hammer. On a journey of personal journey of Discovery to learn of all the manifold being's that inhabit this world and the discover the many shade's of meaning of life by interpreting the screams of joy and horror as they are shaped by his Hammer's.
He is 6 ft 2 of with a swarthy complexion with a broad smile that never leave's his face even when he is hammering something to death.
Approved
+ 3 XP will figure out how to spend soon.
Centipede encounter.