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General Category => Flashpoint 3090 => Administrative Resources => Flashpoint Archive: 3090 => Topic started by: chaosxtreme on May 12, 2010, 11:36:55 PM

Title: [Combat ops] [Invasion] Turn 4, Cap Rouge Sector 2036
Post by: chaosxtreme on May 12, 2010, 11:36:55 PM
FP: 58.6 FP
Attacking Force: 1st Battalion 1st Oriente Hussars
intensity:invasion

"To defense forces stand down boys. As long as you've not personally been violating the Ares Conventions of War or been profiteering off of the misery of your fellow League citizens you got nothing to worry about. If you have well then power up your weapons because it'll be a darn sight cleaner a deaththen what that old codger Liam Humphreys has in store for you!"
Title: Re: [Combat ops] [Invasion] Turn 4, Cap Rouge Sector 2036
Post by: chaosxtreme on May 26, 2010, 12:05:32 AM
Militia Roll


Experience
[blockquote]Rolled 2d6 : 5, 4, total 9[/blockquote]

Weight
[blockquote]Rolled 2d6 : 3, 2, total 5[/blockquote]


Tech

[blockquote]Rolled 2d6 : 5, 1, total 6[/blockquote]
Title: Re: [Combat ops] [Invasion] Turn 4, Cap Rouge Sector 2036
Post by: chaosxtreme on May 26, 2010, 12:08:06 AM
Militia is


Experience/Weight/Tech
Regular/Medium/F

Militia: 46.98 FP
Title: Re: [Combat ops] [Invasion] Turn 4, Cap Rouge Sector 2036
Post by: chaosxtreme on May 31, 2010, 10:17:28 PM
O-A Orbital/Atmo Round 1

Init
[blockquote]Rolled 2d6 : 5, 5, total 10[/blockquote]
Title: Re: [Combat ops] [Invasion] Turn 4, Cap Rouge Sector 2036
Post by: Fatebringer on May 31, 2010, 10:18:14 PM
Orbital/Atmo - round 1
Roll Init
[blockquote]Rolled 2d6 : 3, 6, total 9[/blockquote]
Title: Re: [Combat ops] [Invasion] Turn 4, Cap Rouge Sector 2036
Post by: chaosxtreme on May 31, 2010, 10:19:53 PM
Operation Round 1

O-A Force Landing

13.5 FP Transport Force
Title: Re: [Combat ops] [Invasion] Turn 4, Cap Rouge Sector 2036
Post by: chaosxtreme on May 31, 2010, 10:20:30 PM
Operation Round 2 Ground

Roll for Init

[blockquote]Rolled 2d6 : 6, 6, total 12[/blockquote]
Title: Re: [Combat ops] [Invasion] Turn 4, Cap Rouge Sector 2036
Post by: Fatebringer on May 31, 2010, 10:29:33 PM
Operation Round 2 Ground

Roll for Init
[blockquote]Rolled 2d6 : 3, 2, total 5[/blockquote]

"We'll stop them but good commander!"
Title: Re: [Combat ops] [Invasion] Turn 4, Cap Rouge Sector 2036
Post by: chaosxtreme on May 31, 2010, 11:35:02 PM
Oriente- Andurien
FP: Whole Battalion
Orders: Battle



Title: Re: [Combat ops] [Invasion] Turn 4, Cap Rouge Sector 2036
Post by: chaosxtreme on May 31, 2010, 11:35:14 PM
Victory!
-------------------

Winner is: TEAM #2

Fatebringer: 688 BV remaining (from 4543 initially) 0 BV fled
Oriente_Andurien: 4856 BV remaining (from 5363 initially) 0 BV fled

Survivors are:
Drillson Heavy Hover Tank (Fatebringer)
Driver : Unnamed [4/5]
Kills : 0

Perseus P1B (Oriente_Andurien)
Pilot : Unnamed [4/5]
Kills : 1

Orion ON2-M (Oriente_Andurien)
Pilot : Unnamed [4/5] ( 1 hit(s) )
Kills : 2

Archer ARC-8M (Oriente_Andurien)
Pilot : Unnamed [4/5]
Kills : 0


Graveyard contains:
Wolverine WVR-6M (Fatebringer)
Pilot : Unnamed [4/5] ( 2 hit(s) )
Kills : 0
Destroyed by Orion ON2-M (Oriente_Andurien)

Dervish DV-6M (Fatebringer)
Pilot : Unnamed [4/5] ( 1 hit(s) )
Kills : 0
Destroyed by Orion ON2-M (Oriente_Andurien)

Stygian Strike Tank (Armor) (Fatebringer)
Driver : Unnamed [4/5]
Kills : 0
Destroyed by Perseus P1B (Oriente_Andurien)


Detailed unit status saved to entitystatus.txt
Title: Re: [Combat ops] [Invasion] Turn 4, Cap Rouge Sector 2036
Post by: chaosxtreme on May 31, 2010, 11:35:33 PM
1 Militia Tank Company Surrenders.
Title: Re: [Combat ops] [Invasion] Turn 4, Cap Rouge Sector 2036
Post by: chaosxtreme on June 01, 2010, 12:04:25 AM
Fate says rest of the Militia Surrenders. (Had to go take his sister somewhere). Only the Conventional Fighters and Infantry were left. Rest destroyed/captured/surrendered in the above battle.