58.6 FP
3rd Battalion 1st Oriente Hussars
intensity:invasion
"This police action does not have to be unpleasant for either side, militia forces of Kanata stand down. You don't want my boys to kill you anymore then I want to have them do it. We're all Leaguer's here lets act like it."
Militia Roll
Experience
[blockquote]Rolled 2d6 : 6, 2, total 8[/blockquote]
Weight
[blockquote]Rolled 2d6 : 4, 4, total 8[/blockquote]
Tech
[blockquote]Rolled 2d6 : 4, 2, total 6[/blockquote]
Militia is
Regular
Medium
F
Militia FP: 44.98 FP
Victory!
-------------------
Winner is: TEAM #1
Oriente_Andurien: 5612 BV remaining (from 5045 initially) 0 BV fled
Marlin: 1370 BV remaining (from 4515 initially) 1214 BV fled
Survivors are:
Anvil ANV-3M (Oriente_Andurien)
Pilot : Unnamed [4/5]
Kills : 0
Orion ON2-M (Oriente_Andurien)
Pilot : Unnamed [4/5]
Kills : 0
Phoenix Hawk PXH-1 (Marlin)
Pilot : Unnamed [4/5]
Kills : 0
Perseus P1B (Oriente_Andurien)
Pilot : Unnamed [4/5]
Kills : 0
Drillson Heavy Hover Tank (Marlin)
Driver : Unnamed [4/5]
Kills : 0
The following units are in retreat:
Regulator Hovertank (Marlin)
Driver : Unnamed [4/5]
Kills : 0
The following utterly destroyed units are not available for salvage:
Wolverine WVR-6M (Marlin)
Pilot : Unnamed [4/5] ( 6 hit(s) )
Kills : 0
Destroyed by pilot error.
Detailed unit status saved to entitystatus.txt
Op Round 4 O-A Forces
Roll for init
[blockquote]Rolled 2d6 : 3, 2, total 5[/blockquote]
Militia Init (only as helper, as I am not in the game anymo')
[blockquote]Rolled 2d6 : 6, 4, total 10[/blockquote]
Before Skirmish. Militia force stands as 22.5 FP
O-A Force stands at 59FP.
Salvage pool stands at 22.5 FP
Skirmish.
Militia Mechs: Skirmish 12 FP [blockquote]Rolled 2d6 : 3, 3, total 6[/blockquote]
Militia Tanks: Skirmish 10.5 FP [blockquote]Rolled 2d6 : 3, 2, total 5[/blockquote]
Alpha Company:20 FP
[blockquote]Rolled 2d6 : 3, 5, total 8[/blockquote]
Alpha Company: 20 FP
[blockquote]Rolled 2d6 : 6, 4, total 10[/blockquote]
Bottom one should Read Beta Typo.
12 FP * 30 % = 3.6 round to nearest whole number 4 FP in damage.
10.5 FP * 25 % = 2.625 round to nearest whole number 3FP in damage.
Damage by the Militia.
I am off again. ;)
Militia loses.
Alpha Company
20 FP * 50% = 10 FP
Bravo Company
20 FP * 60% = 12 FP
Alpha Roll for Crit
[blockquote]Rolled 2d6 : 1, 2, total 3[/blockquote]
Beta Roll for Crit
[blockquote]Rolled 2d6 : 1, 3, total 4[/blockquote]