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[Combat ops] [Invasion] Turn 4,Hudeiba Sector 2136

Started by chaosxtreme, May 12, 2010, 11:33:33 PM

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chaosxtreme

"Traitor government of Hudeiba who I am is...something your not cleared to know. What you do need to know is that we are S.A.F.E's Dark Shadows Regiment, that the Captain-General has sent us to restore peace and law to Hudeiba. If you do not comply with our surrender request we will put it forth one more time in precisely one standard week...to your successors in government, that is all."

FP:176
Intensity:invasion
S.A.F.E.'s Dark Shadows Regiment

chaosxtreme

Militia Rolls

Experience
[blockquote]Rolled 2d6 : 1, 2, total 3[/blockquote]
Weight
[blockquote]Rolled 2d6 : 4, 5, total 9[/blockquote]
Tech
[blockquote]Rolled 2d6 : 6, 5, total 11[/blockquote]

chaosxtreme

Militia is
Experience/Weight/Tech
Very Green/Medium/D

2 Companies of Mechs

2 mid level of Infantry

2 Companies of Vehicles

2 Lances of Conventional Fighter

40.32 FP

Tan

Playing the militia again, Simple Res only.

Conv. fighter type rolls:

[blockquote]Rolled 2d6 : 2, 5, total 7[/blockquote]

[blockquote]Rolled 2d6 : 4, 5, total 9[/blockquote]

Initiative Roll Op Round 1

[blockquote]Rolled 2d6 : 2, 5, total 7[/blockquote]

chaosxtreme

O-A Init [blockquote]Rolled 2d6 : 1, 5, total 6[/blockquote]

Tan


chaosxtreme

#6
Orders Round 1 Space

Dark Shadows Regiment
Orders:Move to Orbit Theatre
FP:176

Tan

Militia Initiative OR 2

[blockquote]Rolled 2d6 : 4, 3, total 7[/blockquote]

chaosxtreme

O-A Init OR2
[blockquote]Rolled 2d6 : 2, 3, total 5[/blockquote]

chaosxtreme

#9
Orders Round 2 Orbit/Atmo
331st FWLN Transport Command
Dark Shadows Regiment
Orders:Land and Unload Dropships
FP:40FP (Only transport Groups FP)

Tan

Ground Theatre:

Militia ground units: Defend


Atmosphere theatre:

Militia fighters: intercept

Tan


Militia fighters are 2 Angels and 2 Defender IIs, totalling 1 FP rounded up

Intercept simple res roll:

[blockquote]Rolled 2d6 : 5, 6, total 11[/blockquote]


Tan

Checking for critical:

[blockquote]Rolled 2d6 : 6, 1, total 7[/blockquote]

chaosxtreme

[blockquote]Rolled 2d6 : 2, 5, total 7[/blockquote]

Tan

Militia fighters results:

No critical, damage dealt = .65 FP to both the transports and the troops. Transports disrupted.