[MM/RP] ND vs. UIW - ToP for Obvious Lie - Kowloon (1312) [Complete]

Started by Fatebringer, September 07, 2011, 08:30:18 PM

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Fatebringer


Fatebringer

York

Survival Roll

[blockquote]Rolled 2d6 : 1, 5, total 6[/blockquote]

Dave Baughman

THS Sign of Revelation   Whirlwind (Clan)   LFB Mobile   Regular   Reliable   7.25
THS Vision of Provenance   Whirlwind (Clan)   LFB Mobile   Regular   Reliable   7.25

Survival rolls (in order)

[blockquote]Rolled 2d6 : 1, 2, total 3
Rolled 2d6 : 5, 2, total 7[/blockquote]
And I looked, and behold a pale horse: and his name that sat on him was Apollyon, and Hell followed with him. And power was given unto them over the fourth part of the earth, to kill with sword, and with hunger, and with death, and with the beasts of the earth.

Dave Baughman

Sign of Revelation is threatened, it will need 5.5 to sink her.
And I looked, and behold a pale horse: and his name that sat on him was Apollyon, and Hell followed with him. And power was given unto them over the fourth part of the earth, to kill with sword, and with hunger, and with death, and with the beasts of the earth.

Fatebringer

ND had 33.75 - 21.75 + 2.25 = 14.25
TH had 39.5 - 6.75 + .75 = 33.5

Dave Baughman

#50
OOC: CS, the separate fight with the Ravens simplifies the ASF situation on the TH side. Most of the fighters participated in the strike against the Dominion York, leaving the following ships to challenge the UIW navy:

Sword of Glory   (Nightlord)
Vision of Justice   (Fredasa)
Vulpes   (Fox)
Sarah McEvedy   (Leviathan II)
Daunting Spirit   (Mjolnir)

9 Interdictor PWS
1 Interdictor SC
4 Union (Upgrade)
2 Triumph (Upgrade)
1 Assault Triumph

(the Leopard CVs are presumedly supporting the alpha strike on the York, and are absent)

5.25 FP of fighters consisting of:

2 Heavy Squadron (2.25 FP)
2 Medium Squadrons (1.50 FP)
3 Light Squadrons (1.50 FP)

All units are regular skill. The fighter pilots may have basic cyberware (3rd generation standard package listed in Jihad Secrets, normal chance of occurance).
And I looked, and behold a pale horse: and his name that sat on him was Apollyon, and Hell followed with him. And power was given unto them over the fourth part of the earth, to kill with sword, and with hunger, and with death, and with the beasts of the earth.

Dave Baughman

Pilot cyberware checks (dropping it here in the interests of full transparency)

Cyberware present on 8+

Heavy fighters [blockquote]Rolled 2d6 : 1, 5, total 6
Rolled 2d6 : 5, 2, total 7
Rolled 2d6 : 2, 6, total 8
Rolled 2d6 : 5, 6, total 11
Rolled 2d6 : 3, 4, total 7
Rolled 2d6 : 3, 4, total 7
Rolled 2d6 : 4, 6, total 10
Rolled 2d6 : 2, 5, total 7
Rolled 2d6 : 3, 2, total 5
Rolled 2d6 : 2, 1, total 3
Rolled 2d6 : 1, 4, total 5
Rolled 2d6 : 5, 6, total 11[/blockquote]
Medium fighters [blockquote]Rolled 2d6 : 4, 1, total 5
Rolled 2d6 : 3, 3, total 6
Rolled 2d6 : 3, 5, total 8
Rolled 2d6 : 5, 5, total 10
Rolled 2d6 : 2, 2, total 4
Rolled 2d6 : 6, 2, total 8
Rolled 2d6 : 3, 4, total 7
Rolled 2d6 : 2, 5, total 7
Rolled 2d6 : 1, 1, total 2
Rolled 2d6 : 2, 4, total 6
Rolled 2d6 : 3, 3, total 6
Rolled 2d6 : 1, 4, total 5[/blockquote]
Light fighters [blockquote]Rolled 2d6 : 2, 6, total 8
Rolled 2d6 : 1, 5, total 6
Rolled 2d6 : 3, 3, total 6
Rolled 2d6 : 1, 5, total 6
Rolled 2d6 : 2, 6, total 8
Rolled 2d6 : 1, 4, total 5
Rolled 2d6 : 3, 4, total 7
Rolled 2d6 : 3, 2, total 5
Rolled 2d6 : 2, 1, total 3
Rolled 2d6 : 4, 4, total 8
Rolled 2d6 : 1, 6, total 7
Rolled 2d6 : 3, 6, total 9
Rolled 2d6 : 1, 1, total 2
Rolled 2d6 : 4, 4, total 8
Rolled 2d6 : 1, 1, total 2
Rolled 2d6 : 3, 4, total 7
Rolled 2d6 : 3, 2, total 5
Rolled 2d6 : 6, 4, total 10[/blockquote]
And I looked, and behold a pale horse: and his name that sat on him was Apollyon, and Hell followed with him. And power was given unto them over the fourth part of the earth, to kill with sword, and with hunger, and with death, and with the beasts of the earth.

Dave Baughman

Ugh, memory leak appears to be alive and well. I'm exploring some possible workarounds.
And I looked, and behold a pale horse: and his name that sat on him was Apollyon, and Hell followed with him. And power was given unto them over the fourth part of the earth, to kill with sword, and with hunger, and with death, and with the beasts of the earth.

Fatebringer

Rolling Initiative for Turn 3 here.

No matter what happens for the UIW folks here, the ND will attempt to bug out at the end of this turn. If we win init that is. If we don't <<Shrug>> We don't get to choose our fate.

[blockquote]Rolled 2d6 : 4, 2, total 6[/blockquote]

Fatebringer

Go ahead and roll for us if there is a tie or combat needed unless we get to run.

Cannonshop


Dave Baughman

Good news, I think I've found a workaround for the memory leak issue. If I don't run into any other problems we should be able to give this a spin this weekend.
And I looked, and behold a pale horse: and his name that sat on him was Apollyon, and Hell followed with him. And power was given unto them over the fourth part of the earth, to kill with sword, and with hunger, and with death, and with the beasts of the earth.


Cannonshop

We're going to have to do this one pretty late saturday, I was just informed we're looking at designated overtime into the weekend.  (I will keep you posted as to clock-hours where I'm going to be available, I still REALLY want to play this out.)

Dave Baughman

Quote from: Fatebringer on September 13, 2011, 02:23:03 PM
Rolling Initiative for Turn 3 here.

No matter what happens for the UIW folks here, the ND will attempt to bug out at the end of this turn. If we win init that is. If we don't <<Shrug>> We don't get to choose our fate.

TH Initiative for Turn 3

[blockquote]Rolled 2d6 : 6, 2, total 8[/blockquote]
And I looked, and behold a pale horse: and his name that sat on him was Apollyon, and Hell followed with him. And power was given unto them over the fourth part of the earth, to kill with sword, and with hunger, and with death, and with the beasts of the earth.