Vote for Spencer's Future

Started by Jeyar, May 23, 2010, 10:38:21 PM

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Who would you vote for as a Spencer resident?

Capellan Empire
0 (0%)
Federated Suns
0 (0%)
Free Worlds League
1 (7.7%)
Independent
3 (23.1%)
Magistracy of Canopus
0 (0%)
Taurian Concordat
3 (23.1%)
(U) Clan Star Adder
6 (46.2%)
Write in
0 (0%)

Total Members Voted: 10

Jeyar

Okay, this poll is sort of odd.

The vote is (sort of) for the future of Spencer (a world that the TC took over).

However the results are not one to one. Not every vote is of equal impact - there are reasons why. First, since this vote is open to everyone on this site. I'd love people to view themselves as Fronc residents, and keep in mind the details I've added below, but it is a vote. The second, I don't want to make everyone "know" what is happening outright, even me. There are others as well, but look below for what I was thinking...

So, a vote for the "big 3" nations get a 1d3 (each vote is a 1d3 count): CE, FWL and FS. The reason for this is that Fronc has no real history for any of those nations. Each vote for Independent gets 2d4-1. The reason for this is that the TC has spent a few months shipping off people that wanted to live elsewhere, but this would have impacted the independent sorts the least. Star Adders get 1d2 (even more history-lacking of a case than the Great Houses) – the U means that the TC has no idea how the clan will react (i.e. - Unknown), and "write-in" sorts get a flat vote and you have to post who that that vote is for - that one is the only that isn't secret – but you can make a case for your vote then (it may get a bigger possible range), which is a bonus.

Now the independent people are the biggest single block so far. They have no real reason to leave (nowhere to go), however this world was long under control of the MoC. The Taurian Concordat wanted the TC to win this vote (with independent being second most liked), so they've actively been courting MoC loyal folks to leave, and they have been actively bringing in Taurian citizens (actually they've recruited for EVERYONE to leave that wasn't willing to be either loyal to the TC or apathetic – but it wasn't forceful). As such this has a sort of bias there as well. As such, each MoC vote has 1d6-1 (they had great medical care and have long been in control, but they did squash local government and have canon plus and minus reasons to like them) and each Taurian vote gets 2d4 PLUS they've stacked the deck by importing a lot of people (I'm thinking 7 units from the results of the last election, but in order to make sure the TC doesn't auto win, this can be changed vs. how many votes there are). The reason for all this is role playing input. Does the TC have to follow the results? No, but it gives the TC an "idea" of how big a problem the TC has. Also I MAY request the GM's to look into revolts in the future (using a set of rules I've been working on by myself), which could be fun for us all. I actually expect the TC to lose this vote, but hope to win. Which means I better toss in some pro-TC reasons to vote. Well, we did initially support their independence until it was proved as unfeasible with their neighbors being as they are, we brought in lots of RP for them to build up their economy (some before and some after the take over), the TC has been importing THEIR own version of enhanced medical technology (the bacta-tanks), colonized in a way such that there is a jumpship connection to improve the economy, plus invited others to help in making sure the area was secure. The TC's paid for oversized local militia and paid attention to the area (local RP and Grover's visit). Plus their canon pro and con reasons.

Anyway, please vote – I await with fear

Jeyar

Oops, didn't say that the closing period is in a bit under 3 days from now.

Jeyar

So, the early poll results are:

FWL
[blockquote]Rolled 1d3 : 1, total 1[/blockquote]

Independent
[blockquote]Rolled 4d4-2 : 3, 1, 1, 3 - 2, total 6[/blockquote]

TC
[blockquote]Rolled 6d4+5 : 3, 4, 1, 4, 1, 1 + 5, total 19[/blockquote]

CSA
[blockquote]Rolled 4d2 : 2, 2, 2, 1, total 7[/blockquote]

Jeyar

Totally not expected, but we have a long way to go before the polls close (also these roll results are not going to be the final ones). All I can say is the clan influence is WAY bigger on this world than expected. Obviously the MoC voting block are a bit later in getting to the poll locations than the Taurian crowd on this world...  ;D

chaosxtreme

You did the CSA block as 4d2 rather than 1d2.  ;D

Jeyar

Final results are:

FWL
[blockquote]Rolled 1d3 : 2, total 2[/blockquote]

Independent
[blockquote]Rolled 6d4-3 : 3, 3, 1, 1, 2, 1 - 3, total 8[/blockquote]

TC
[blockquote]Rolled 6d4+7 : 3, 2, 4, 2, 3, 2 + 7, total 23[/blockquote]

CSA
[blockquote]Rolled 6d2 : 1, 2, 1, 2, 2, 1, total 9[/blockquote]

All I can guess is that the CSA did WAY better than expected, and the MoC way, WAY worse than I imagined (and TC likely better too). What is funny is I was planning to use the average of this result and the one for Fronc to get the world Cygnus results (not a "full" world so it saved time) but the results I'm guessing are going to be different in many ways...

Jeyar

So, almost 55% for the TC, and barely over 19% for independence - the CSA did better than that with over 21 percent.

Well, at least I won't have to spend as much here - unless the next result suggests I should...

GraeGor

hehehe....this is getting interesting