[RP/MM] Turn 40 Trial - CDS vs CCC - Homer (HW2137) All Sub-Hexes *Completed*

Started by Holt, June 07, 2010, 05:03:06 AM

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Holt

[Salvage stays until the invasion is over, you do not get after the 3rd round.]

[My mistake on copy and paste on the Sapphire Skate, it will be replaced with the 28th Cruiser Cluster which was unengaged this turn.]


Red Tide   Regular   Reliable   Warship LF   51 - 30 = 21
Kraken   Regular   Reliable   Warship LF   51 - 30 = 21
Carcharodon    Regular   Reliable   Warship LF   12
CDS R. Smith   Regular   Reliable   Warship Mobile   20
CDS Takanami   Regular   Reliable   Warship Mobile   10
CDS McCloy   Regular   Reliable   Warship Mobile   10
CDS Magdeburg   Regular   Reliable   Warship Mobile   5
CDS St. Basil   Regular   Reliable   Warship Mobile   10

Total: 109FP
They were coming in on invasion orders, not on blockade.

DisGruntled

Am I correct that you're not planning on withdrawing Holt?

Sigma Armored took 1 FP of damage going into guerrilla mode.

Ok, so the round 3 invasion salvage is still planet side.  I'll apply the 14.5 to the ground units attempting the breakout when I'm updating the orders sheet.  I think the salvage form the two trials should be dolled out to the appropriate group, but I'm not too worried about that at this point.

The naval forces not being on blockade means there's only an offensive interdiction to break.  Thanks to the ex Cobra forces being mostly aero, I think the Adders should be able to breakout (baring horrendous crits), but I'm going to wait on posting / rolling till I hear back on whether or not you're going to continue the offensive.

Holt

[You dont get salvage till the invasion is over.]

Nope offensive interdiction stays.

DisGruntled

Go ahead and roll it for your 109 FP then on the even chart.

I've got a lunch meeting to go off to, but I'll post up the Adder specifics and roll afterwards (we have 70-80 FP in mobile/ASFs).

Holt

Per you post on page 2, only 47.25FP are listed as Aero, the rest ground or nothing at all. Ground Mobile FP as far as i know does not count as as fighters for running an interdiction.

DisGruntled

Since it was an invasion and not a trial, I only posted up what took part in the fight not counting the reserve I held back (5th Cobra Coil - Aero IIRC) or the jumpers in orbit.

Naval forces attempting to break 109 FP interdiction:

73rd Cobra Guards (The Ebony Guard)-aero   Regular   Reliable   9.25
97th Cobra Guards (The Crimson Guard)-aero Veteran   Questionable   5
1st Strike Cluster-aero Regular   Reliable   5
59th Cobra Guards (The Silver Guards)-aero  Regular   Fanatical   12
Chimeisho-class Jumpship  Regular   Reliable   5
Odyssey-class Jumpship   Regular   Reliable   5
121st Cobra Fangs (Dragonscales)-aero   Regular   Reliable   16
5th Cobra Coil (Arm of Ares)-Aero   Regular   Questionable   18

Total 75.25

Here's the ground unit's being escorted out which is ~45-50 FP without the salvage from round 4 and Sigma Armored.
            
121st Cobra Fangs (Dragonscales)-GND   Regular   Reliable
1st Cobra Coil (Wild Kaards)-GND    Veteran   Reliable
254th Cobra Guards (the Ivory Guard)-GND   Veteran   Questionable
5th Cobra Coil (Arm of Ares)-ground Regular   Questionable
33rd Battle Cluster (Thor's Hammer)- Veteran   Reliable
13th Adder Assault   Regular   Questionable
212th Battle   Regular   Questionable
882nd Adder Sentinels   Regular   Reliable

DisGruntled


DisGruntled

try that again:
[blockquote]Rolled 2d6+1 : 3, 2 + 1, total 6[/blockquote]

Holt

[No problem just trying to get the story straight is all and grrrrrr i told the GMs a while a go the Cobras don't have Chimeisho-class jumpships, DC onry.]



Sharks interdiction roll:
[blockquote]Rolled 2d6 : 5, 3, total 8[/blockquote]

Holt

Possible crit:
[blockquote]Rolled 2d6 : 3, 1, total 4[/blockquote]

Holt

No crit:


Sharks Committed 109FP * 65% = 70.5 FP.

Warship fun rolls:
Red Tide   Regular   Reliable   Warship LF   51 - 30 = 21
[blockquote]Rolled 2d6 : 6, 3, total 9[/blockquote]

Kraken   Regular   Reliable   Warship LF   51 - 30 = 21
[blockquote]Rolled 2d6 : 5, 3, total 8[/blockquote]

Carcharodon    Regular   Reliable   Warship LF   12
[blockquote]Rolled 2d6 : 6, 6, total 12[/blockquote]

CDS R. Smith   Regular   Reliable   Warship Mobile   20
[blockquote]Rolled 2d6 : 1, 1, total 2[/blockquote]

CDS Takanami   Regular   Reliable   Warship Mobile   10
[blockquote]Rolled 2d6 : 6, 6, total 12[/blockquote]

CDS McCloy   Regular   Reliable   Warship Mobile   10
[blockquote]Rolled 2d6 : 2, 1, total 3[/blockquote]

CDS Magdeburg   Regular   Reliable   Warship Mobile   5
[blockquote]Rolled 2d6 : 5, 3, total 8[/blockquote]

CDS St. Basil   Regular   Reliable   Warship Mobile   10
[blockquote]Rolled 2d26 : 15, 26, total 41[/blockquote]

Holt

[Rolling the CDS St. Basil again.]

[blockquote]Rolled 2d6 : 4, 1, total 5[/blockquote]

DisGruntled

so with no crits:

CSA Commits 75.25
CDS Commits 109

CSA inflicts 75.25*50%=37.625
CDS Inflicts 109*65%=70.85

R5 Salvage pool = 108.475

CSA remaining 75.25-70.85=4.4 => 4.5 FP
CDS remaining 109-37.625= 71.375 ->71.5 FP

CSA inflicted more then 25% breaking the interdiction and leaving the immediate area (except for the contesting Sigma Armored (9.75) guerillas.

I'll leave you your own survival rolls and the R5 salvage roll.

Survival rolls:
Chimeisho-class Jumpship
[blockquote]Rolled 2d6 : 6, 4, total 10[/blockquote]
Odyssey-class Jumpship
[blockquote]Rolled 2d6 : 4, 4, total 8[/blockquote]

DisGruntled

Any objections to changing the Chimeisho into another Odyssey? as their both inherited un-mapped flotillas no real changes would be involved.

Fatebringer