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[Combat Ops][Complete] Turn 3, 3338 Carmichael

Started by Mekorig, April 11, 2010, 11:09:13 PM

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Mekorig

A jumpship appears in a pirate point near Carmichael, and dropships detach.

QuoteAttackers appear in operational round 1

Units present: Elements of The Red Chasseurs (nationality: Taurian concordat)

Engagement Intensity: Raid

Mekorig

Taurian Concordat Initiative
[blockquote]Rolled 2d6 : 5, 4, total 9[/blockquote]

Dave Baughman

Raid defense roll
[blockquote]Rolled 2d6 : 1, 4, total 5[/blockquote]
And I looked, and behold a pale horse: and his name that sat on him was Apollyon, and Hell followed with him. And power was given unto them over the fourth part of the earth, to kill with sword, and with hunger, and with death, and with the beasts of the earth.

Dave Baughman


  • No air defense
  • Defender may use up to 90% of the raider's FP
  • Raider gains a +1 bonus to initiative

Since TC initiative is already rolled, we'll make their +1 a -1 on FS init instead for this round.

FS initiative
[blockquote]Rolled 2d6-1 : 3, 4 - 1, total 6[/blockquote]
And I looked, and behold a pale horse: and his name that sat on him was Apollyon, and Hell followed with him. And power was given unto them over the fourth part of the earth, to kill with sword, and with hunger, and with death, and with the beasts of the earth.

Dave Baughman

TC wins initiative and may declare orders first.

FS governor calls up the militia:

Q/MW/VW/MT
[blockquote]Rolled 2d6 : 5, 1, total 6
Rolled 2d6 : 2, 3, total 5
Rolled 2d6 : 2, 4, total 6
Rolled 2d6 : 1, 3, total 4[/blockquote]
And I looked, and behold a pale horse: and his name that sat on him was Apollyon, and Hell followed with him. And power was given unto them over the fourth part of the earth, to kill with sword, and with hunger, and with death, and with the beasts of the earth.

Mekorig

So, if the Raiders began in Jump Point theater, i have to advance or get out of the system, right?

OR 1 TC Orders

    * Jump Point - move - Elements of The Red Chasseurs
    * Atmo/Orbit - no units
    * Surface - no units

Is this right?

Dave Baughman

Looks good, see Diefenbacker for some minor details.


FS turn 1 orders:


  • Jump Point: no units
  • Atmo/Orbit: no orders - 1st and 2nd fighter lance
  • Surface: no orders - 1st and 2nd 'Mech coy, 1st and 2nd Tank coy, 1st and 2nd Infantry BN.


Due to raid roll, FS cannot intercept the TC transports. No combat occurs this turn.


Turn 2 initiative
FS[blockquote]Rolled 2d6 : 5, 1, total 6[/blockquote]
TC[blockquote]Rolled 2d6 : 5, 2, total 7[/blockquote]
And I looked, and behold a pale horse: and his name that sat on him was Apollyon, and Hell followed with him. And power was given unto them over the fourth part of the earth, to kill with sword, and with hunger, and with death, and with the beasts of the earth.

Dave Baughman

TC wins initiative and can post orders first.
And I looked, and behold a pale horse: and his name that sat on him was Apollyon, and Hell followed with him. And power was given unto them over the fourth part of the earth, to kill with sword, and with hunger, and with death, and with the beasts of the earth.

Mekorig

#8
So, things would continue like this?


  • Jump Point: No Units
  • Atmo/Orbit: No orders: Elements of 231st Transport Fleet, Landing: Elements of The Red Chasseurs
  • Surface: No units¨



Dave Baughman

FS isolated unit rolls:

[blockquote]Rolled 2d6 : 6, 5, total 11
Rolled 2d6 : 3, 6, total 9
Rolled 2d6 : 5, 1, total 6
Rolled 2d6 : 2, 5, total 7[/blockquote]
And I looked, and behold a pale horse: and his name that sat on him was Apollyon, and Hell followed with him. And power was given unto them over the fourth part of the earth, to kill with sword, and with hunger, and with death, and with the beasts of the earth.

Dave Baughman

FS cannot oppose the TC landings, so no orders all around

Turn 2 initiative FS/TC
[blockquote]Rolled 2d6 : 4, 1, total 5
Rolled 2d6 : 2, 2, total 4[/blockquote]
And I looked, and behold a pale horse: and his name that sat on him was Apollyon, and Hell followed with him. And power was given unto them over the fourth part of the earth, to kill with sword, and with hunger, and with death, and with the beasts of the earth.

Dave Baughman

Er, Turn 3 that is.


FS Turn 3 orders:

FS orders:

JP - no units
A/O - no orders: 1st-2nd Fighter Lance
S - Skirmish: elements of 1st 'Mech Coy (FS "F" Medium 'Mech Coy C) 12 FP R/R. No orders: 2nd 'Mech Coy, 1st-2nd Armor Coy, 1st-2nd Infantry BN


TC orders
JP - no units
A/O - no orders: elements of 231st Transport Fleet
S - Defend: elements of Red Chasseurs (TC "B" Medium 'Mech Coy A) 13 FP R/R.


Simple Res
[blockquote]Rolled 2d6 : 6, 3, total 9
Rolled 2d6 : 3, 6, total 9[/blockquote]
And I looked, and behold a pale horse: and his name that sat on him was Apollyon, and Hell followed with him. And power was given unto them over the fourth part of the earth, to kill with sword, and with hunger, and with death, and with the beasts of the earth.

Dave Baughman

Each side gets a crit check

FS[blockquote]Rolled 2d6 : 2, 5, total 7[/blockquote]
TC[blockquote]Rolled 2d6 : 3, 3, total 6[/blockquote]
And I looked, and behold a pale horse: and his name that sat on him was Apollyon, and Hell followed with him. And power was given unto them over the fourth part of the earth, to kill with sword, and with hunger, and with death, and with the beasts of the earth.

Dave Baughman

Neither side scores a crit.

FS inflicts 7 FP
TC inflicts 7 FP

The Battle is a draw. No VP due to skirmish orders.

Initiative for turn 4
[blockquote]Rolled 2d6 : 5, 6, total 11[/blockquote]
[blockquote]Rolled 2d6+1 : 1, 6 + 1, total 8[/blockquote]
And I looked, and behold a pale horse: and his name that sat on him was Apollyon, and Hell followed with him. And power was given unto them over the fourth part of the earth, to kill with sword, and with hunger, and with death, and with the beasts of the earth.

Dave Baughman

FS wins initiative.

FS orders
JP - no units
A/O - 1st-2nd Fighter Lance
S - Battle: Elements of 2nd 'Mech Coy ("F" FS Medium 'Mech Coy C) - G/R 5 FP. No orders: 1st 'Mech Coy, 1st-2nd Armor Coy, 1st-2nd Infantry BN.

TC orders
JP - no units
A/O - 1st-2nd Fighter Lance
S - Breakthrough -> Withdraw to Orbit: Elements of Red Chasseurs (TC "B" Medium 'Mech Coy A) - R/R 6 FP

Simple Res rolls
[blockquote]Rolled 2d6 : 1, 6, total 7
Rolled 2d6 : 1, 6, total 7[/blockquote]
And I looked, and behold a pale horse: and his name that sat on him was Apollyon, and Hell followed with him. And power was given unto them over the fourth part of the earth, to kill with sword, and with hunger, and with death, and with the beasts of the earth.