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[Combat ops] [Invasion] Turn 4,Guangzhou Sector 2035

Started by chaosxtreme, May 12, 2010, 11:24:05 PM

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chaosxtreme

50% of my FP done as damage = 9.78 FP

Potential Critical Event
[blockquote]Rolled 2d6 : 2, 6, total 8[/blockquote]

chaosxtreme

1 Crit Earned.

Rolling for crit

[blockquote]Rolled 2d6 : 5, 2, total 7[/blockquote]

chaosxtreme

7   Repair bay heroics double the amount of after-action battlefield repair.


So I will auto recover 20% of forces lost in the fighting as opposed to 10%

chaosxtreme

Quote from: Tan on May 22, 2010, 12:03:44 AM
3rd 'set' of the battle is simple res, by agreement:


10 (Light Mech company) + 2 (4 squads of IS Standard BA) = 12 FP total.

SR roll
This dice roll has been tampered with!
Rolled 2d6 : 2, 4, total 6

so 30% of 12 FP = 3.6 FP

so 3.6 FP *.2 = .72 rounded to the nearest whole number is 1.

so 3.6 fp -1 FP My damaged FP is 2.6 FP

19.55 FP - 2.6 FP = 16.99 FP of the Heavy Company remains. (2nd Battalion 3rd Company)


Enemy forces now stand at 2.2FP

chaosxtreme

Second Battle from MM or 2nd Battalion 2nd Company


Victory!
-------------------

Winner is: TEAM #2

Tan: 1811 BV remaining (from 5179 initially) 0 BV fled
HHH: 8004 BV remaining (from 10006 initially) 0 BV fled

Survivors are:
Tarantula ZPH-1A (Tan)
Pilot : Unnamed [4/5]
Kills : 0

Scarabus SCB-9A (Tan)
Pilot : Unnamed [4/5]
Kills : 0

IS Standard (Laser) (Tan)
Gunnery Skill : Unnamed [4]
Kills : 0

IS Standard (Laser) #2 (Tan)
Gunnery Skill : Unnamed [4]
Kills : 0

Anvil ANV-3M (HHH)
Pilot : Unnamed [4/5]
Kills : 0

Anvil ANV-3M #2 (HHH)
Pilot : Unnamed [4/5]
Kills : 0

Tempest TMP-3M (HHH)
Pilot : Unnamed [4/5]
Kills : 1

Tempest TMP-3M #2 (HHH)
Pilot : Unnamed [4/5]
Kills : 0

Perseus P1B (HHH)
Pilot : Unnamed [4/5]
Kills : 1

MechWarrior Unnamed (HHH)
Gunnery Skill : Unnamed [4]
Kills : 0


Graveyard contains:
Tarantula ZPH-1A #2 (Tan)
Pilot : Unnamed [4/5]
Kills : 0
Destroyed by Perseus P1B #2 (HHH)

Night Hawk NTK-2Q (Tan)
Pilot : Unnamed [4/5] ( 1 hit(s) )
Kills : 0
Destroyed by pilot error.

Battle Hawk BH-K305 (Tan)
Pilot : Unnamed [4/5] ( 1 hit(s) )
Kills : 0
Destroyed by Tempest TMP-3M (HHH)

Battle Hawk BH-K305 #2 (Tan)
Pilot : Unnamed [4/5] ( 1 hit(s) )
Kills : 1
Destroyed by Perseus P1B (HHH)

Perseus P1B #2 (HHH)
Pilot : Unnamed [4/5]
Kills : 1
Destroyed by Battle Hawk BH-K305 #2 (Tan)

chaosxtreme

Alright so starting with my side.

My Force: 19.55FP starting Lost 1/6th of my force beaten on the field (Mechwarrior alive not that that matters).
so damage to my force 3.25FP.

3.25FP *10% =0.325 FP rounded to the nearest whole number = 1FP recovered.

3.25 FP -1 FP = 2.25 FP as unrecovered damage.

So 2nd Battalion 2nd Company is at 17.2 FP before calculating salvage.

chaosxtreme

The first round we didn't save in the right way.
This is 2nd Bat 1st Company for the O-A Side
Initiative Phase for Round #12
-------------------
Tan rolls a 6[6+0].
HHH rolls a 9[9+0].

The turn order for movement is:
 Tan, HHH, Tan, HHH, Tan, HHH, Tan, HHH, Tan, HHH, Tan, HHH, HHH, Tan, HHH, HHH, Tan, HHH, HHH

Wind direction is Southeast.  Wind strength is Calm.  The weather is Clear.  Visibility is Daylight.
Tan: 5756 BV remaining (from 9676 initially) 0 BV fled
HHH: 17267 BV remaining (from 20345 initially) 0 BV fled
LittleH13: 0 BV remaining (from 0 initially) 0 BV fled

BV damage is 15% of the FP


so 15% of 19.6FP = 2.94 FP

10% of 2.94 = .294 FP rounded to nearest whole number - 1FP

19.6 FP - 1.94 FP = 17.66 FP

Tan

A Company (Battle 1) = 5.4 FP left
B Company (Battle 2) =  3.5 FP left
C Company (Battle 3) =  2.78 FP left

+10% repairs


McMillan's Light Horse remaining force: 12.9 FP of original 29 FP





How do I work out the damage to the 3rd Guangzhou Infantry Btn. who provided Infantry Support?

chaosxtreme

2nd Battalion Brigade of the Fusillers of Oriente

51.85 FP

Simp Res again or Does McMillan's Light Horse surrender?

Tan

They're not automatically fighting, it depends on the orders given next Operational Round. I still haven't resolved the damage to the infantry btn though because I can't find rules for doing it. I could just do it the easy way and knock off 8 squads, that's about the average ratio of the damage the mech btn took.


Tan

OK, that puts the Guangzhou 3rd Inf Btn at 8.56 FP.

Initiative roll for Operational Round 4: [blockquote]Rolled 2d6 : 3, 3, total 6[/blockquote]

chaosxtreme

Init
[blockquote]Rolled 2d6 : 4, 2, total 6[/blockquote]

chaosxtreme

Man we keep rolling the same amount of init! lol

Operational Round 4(Second attempt at Init)
[blockquote]Rolled 2d6 : 6, 2, total 8[/blockquote]

Tan

roll2

[blockquote]Rolled 2d6 : 6, 1, total 7[/blockquote]